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  1. #1
    Player
    Moirear's Avatar
    Join Date
    Aug 2013
    Posts
    254
    Character
    Biuma Arvinda
    World
    Goblin
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Lemuria View Post
    Blizzard II is only useful for spamming in Fates for credit. It has stupidly low potency since the nerf and I've not wasted my time using it in any other content since. If you advocate using it for the bind effect, then Freeze is a better option since you can at least choose your targets.

    As for Surecast... it's such niche use that it's practically a wasted slot. It doesn't last long enough to help in protracted fights, and if it's so crucial that you need to cast, then using Surecast is only going to waste more time than you save. If you're that strapped for firing important cures, Swiftcast guarantees it will fire, and in a fraction of the time! Furthermore, Surecast does NOT guarantee success! You can still be interrupted using this skill depending on the circumstances. Not so with Swiftcast.
    No and no. I invite you to experiment more with these two.

    Freeze has a longer cast time and longer duration but as soon as a bound target takes damage, it's nullified anyway. If you quickly need to slow or stop a bunch of mobs around you, Blizzard II is the wiser choice. Freeze was actually pretty much useless till they swapped the Bind duration times, but even then, in cases like the Dreadknights on Twintania, Lethargy and Blizzard I are much more practical anyway because of the non-existent/shorter cast times. But we're talking about cross-classing here. Blizzard II is definitely not useless outside of FATE spamming, where, for instance, a WHM can use it to bind multiple targets around a tank rather than using Fluid Aura.

    Surecast has a lot more uses than it's given credit for. Swiftcast you only get so often. For cases where you will be interrupted, you're better off using Surecast in between so you have Swiftcast open for the stuff that have long hardcast times and need to be cast quickly, or on the run. BLM arguably also have Aetherial Manipulation and Manawall to fill in further purposes in this direction, but again, we're talking about cross-classing here. If you ever need to heal on Titan or Coil fights where there are regular instances of mechanics that interrupt long hardcast spells, Surecast is sometimes the better option if all you want to do is make sure a spell goes off without fail.

    When I've learned on fights when to use Surecast because I can get interrupted on a Medica or whatever, instead of wasting a Swiftcast for that, it's very satisfying feeling. Reading that a lot of people believe it's useless or "niche" in use just makes me feel even better about it. :]
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    Last edited by Moirear; 04-24-2014 at 11:48 AM.

  2. #2
    Player o3o's Avatar
    Join Date
    Aug 2013
    Posts
    455
    Character
    Holly White
    World
    Balmung
    Main Class
    Black Mage Lv 66
    Quote Originally Posted by Moirear View Post
    words
    Both are for the most part useless.

    Sure cast is only mildly useful if swiftcast is down for a res and trash mobs are hitting you.

    binding with blizzard is very situational too. You cant really use it for binding enemies around the tank. Wars must hit the enemy to generate any agro at all. Your better off sleeping them.

    the animation for sure cast takes a sec itself. and really if big damage is coming. What you need to worry about is healing up everyone before it hits. And right after ther always seems to be a pause. All primals pause after they do their signature moves and alot of the unavoidable aoe doesnt even interupt. Titan stomps and levis tidal roar are unable to stop casts.
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    Last edited by o3o; 04-24-2014 at 12:13 PM.