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  1. #91
    Player

    Join Date
    Mar 2011
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    Uldah
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    88
    Quote Originally Posted by giftforce View Post
    WTF is the point of having classes and jobs in a one-to-one relationship?

    Why dont they just replace the armory system if they hate it so much?

    (Im not suggesting the replace it, btw, because I actually like the armory system. But THEY obviously dont.)
    Correct me if I'm wrong but I believe they said somewhere that eventually there will be multiple jobs for each class. Also, they're designing the Classes themselves to be more versatile as solo'ers. The jobs will have more specific roles for party play for challenging content. If they implement this correctly it's a fantastic system
    IMO. Its not like the jobs will eclipse the classes or vice versa, they'll complement each other for different things oyu do with them.
    (1)

  2. #92
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    Join Date
    Jun 2011
    Posts
    710
    Quote Originally Posted by CanteJondo View Post
    Correct me if I'm wrong but I believe they said somewhere that eventually there will be multiple jobs for each class. Also, they're designing the Classes themselves to be more versatile as solo'ers. The jobs will have more specific roles for party play for challenging content. If they implement this correctly it's a fantastic system
    IMO. Its not like the jobs will eclipse the classes or vice versa, they'll complement each other for different things oyu do with them.
    No, it's absolutely stupid. The "whole point" of the armory system is to design your own playstyle/build a class. A job/advanced class system is just making the whole freedom-aspect of the armroy system redundant and obsolete and they might as well throw the whole thing away.
    (0)

  3. #93
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Quote Originally Posted by giftforce View Post
    but CON=WHM and THM=BLM so RDM=WHM+RDM not CON+THM

    simple algebra

    I'm fine either way really it just needs to be in the game. I'm willing to let go of half of my CON OR THM skills as long as BLMs and WHMs happen someday. Also if I can't solo with these classes they're next to useless additions for me.


    It's not a FF without Black mages =( qq quuuUuuuuu!
    (0)

  4. #94
    Player

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    Mar 2011
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    Uldah
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    88
    Quote Originally Posted by giftforce View Post
    No, it's absolutely stupid. The "whole point" of the armory system is to design your own playstyle/build a class. A job/advanced class system is just making the whole freedom-aspect of the armroy system redundant and obsolete and they might as well throw the whole thing away.
    Despite the shortcomings of the armoury system in allowing a player to build their custom class, the job system does NOT make classes obsolete. The classes will have their plusses as will the jobs. They're tackling the problem of soloability and adding challenging party content very well by adding jobs. Defined roles in party play with jobs, a broader pick and mix role with class. I don't think it would ever be possible to design great content for the classes as they stood, you just can't design battles for a party of people that all can do so much (as is with the class system now)
    It surely is the best way forward by keeping the classes broad and then focusing content also for the more specialised jobs.
    (1)

  5. #95
    Player
    Perrin_Aybarra's Avatar
    Join Date
    May 2011
    Posts
    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by Glyder View Post
    I was thinking that Archer would unlock Musketeer ?
    Not gonna go in depth about this again but this is just not possible. Archer and Musketeer are both classes, classes unlock jobs, archer would not unlock musketeer.

    @Giftforce, I don't think the jobs are going to make classes obsolete since they are tied together. Let's take GLA -> PLD for exemple, Being a GLA at X rank unlocks a quest for you to unlock PLD. PLD gives you access to special PLD skills while limiting you in other areas, which is essentially to be used in party setting. So you will still be a GLA and probably should still use GLA when you are soloing while limiting yourself to PLD skillset when in a party setup (if you are tanking). That's how I understood it, I may be wrong and it could lead to total eclipse of the classes once you unlock the Jobs or it could be well designed and make both viable and desirable depending on what content you tackle.
    (0)

  6. 06-28-2011 11:34 PM

  7. #96
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    with that giant ax i believe executioner is the best choice. Special moves aimed at maiming.
    (0)

  8. #97
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by syntaxlies View Post
    with that giant ax i believe executioner is the best choice. Special moves aimed at maiming.
    Executioner was its old class Name before localization was finalized. Executioner isn't a FF Job. Knight will most likely be the Job for Marauder if Paladin is Gladiator.
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  9. #98
    Player
    Sorel's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    703
    Character
    Sorel Evans
    World
    Ragnarok
    Main Class
    Blacksmith Lv 38
    In regards to character development, we initially tasked Naoki Yoshida and the new Development Team to do three things.
    1. Differentiate the Classes more.
    2. Bring back traditional Final Fantasy Job names.
    3. Provide clear Roles for players in parties.

    From all the information they have released to us it looks like they are attempting to kill these 3 birds with only 2 stones.
    • More armor and abilities will be restricted by Class, as well as abilities being moved and/or removed to help with Class differentiation.
    • Jobs are being introduced to fulfill specialized Roles in parties.

    If we focus on that last bullet-point, I think we may realize that we have been looking at this backwards.

    If we begin our thinking with the end in mind ... that Jobs are going to be specifically for party use ... shouldn't we be trying to figure out what Class will get what Role?? If we do that first, maybe it would be easier to determine what Class will get what Job.
    (1)

  10. #99
    Player
    Moth's Avatar
    Join Date
    Mar 2011
    Location
    Valkurm Dunes
    Posts
    474
    Character
    Taiga Inktooth
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    I've been wondering if maybe cnj leans more towards red mage, Thau leans towards a black mage and perhaps a new job like Archanist will be a white mage type job. But then again, archanist also appears to be a bard/corsair support type job.
    (0)

  11. #100
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    296
    Quote Originally Posted by giftforce View Post
    No, it's absolutely stupid. The "whole point" of the armory system is to design your own playstyle/build a class. A job/advanced class system is just making the whole freedom-aspect of the armroy system redundant and obsolete and they might as well throw the whole thing away.
    Jobs are for those who CHOOSE to specialize. Classes are for those who don't. If you haven't figured that out by now there's no hope for you.
    (1)

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