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  1. #81
    Player
    _C-a-e-r-i-t-h_'s Avatar
    Join Date
    Jun 2011
    Location
    San d'Oria
    Posts
    346
    Character
    Laura Palmer
    World
    Ultros
    Main Class
    Archer Lv 50
    Quote Originally Posted by Roaran View Post
    Considering a Job is a specialization of the class, it would be more likely that the Job was a more specific type of the class. So in this case a Pirate would be a broad class encompassing everything that a pirate may do... while Buccaneer would only be involved in specific... buccaneering?

    I think your example is actually quite accurate to what the devs are actually implementing... naming aside.
    Just the opposite. "Buccaneers" are those who lived the "bukan" lifestyle. Back when the Spanish first conquered the Spanish Main, they unloaded pigs and stuff on all the little islands they planned to conquer and the bukans, the original inhabitants, ate the pigs. The bukans were eventually wiped out, but a lot of people figure that hey, the weather's nice, the beach is beautiful, we've got a lot of rum and free pig meat, so let's have a barbecue on the beach and just live like bums. That's a buccaneer: the original beach bum. When the Spanish got sick of the buccaneers, they kicked them off the islands... and the buccaneers got themselves some ships and turned pirate, forever biting Spain in the ass. Pirates, when they weren't engaging in piracy, generally went right back to the bukan life: drinking and partying on a beach.

    So, really, a better Class/Job pairing would be Culinarian=>Pirate
    (5)
    My name is a killing word.
    (Seriously: "Caerith" was a forbidden name when I signed up on the forums.)


    Eorzea should be a world, not a lobby.

  2. #82
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    Quote Originally Posted by _C-a-e-r-i-t-h_ View Post
    Just the opposite. "Buccaneers" are those who lived the "bukan" lifestyle. Back when the Spanish first conquered the Spanish Main, they unloaded pigs and stuff on all the little islands they planned to conquer and the bukans, the original inhabitants, ate the pigs. The bukans were eventually wiped out, but a lot of people figure that hey, the weather's nice, the beach is beautiful, we've got a lot of rum and free pig meat, so let's have a barbecue on the beach and just live like bums. That's a buccaneer: the original beach bum. When the Spanish got sick of the buccaneers, they kicked them off the islands... and the buccaneers got themselves some ships and turned pirate, forever biting Spain in the ass. Pirates, when they weren't engaging in piracy, generally went right back to the bukan life: drinking and partying on a beach.

    So, really, a better Class/Job pairing would be Culinarian=>Pirate
    hey thats a pretty cool history lesson, i liked reading it.
    (2)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  3. #83
    Player
    Roaran's Avatar
    Join Date
    Mar 2011
    Posts
    675
    Character
    Ajax Sol
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Well my point was that a broad name like Pirate would be similar to a class. It would include all types of pirates, while a Buccaneer would be more like a Job, in the sense it is a specific type of pirate.

    I don't see how Culinarian>Pirate works exactly lol.. I'm sure Pirates have cooks and some goofy explanation could be made, but there's no direct link between acts of piracy and the preparation food.

    Edit: Kind of like how a Pugilist could include a large amount of styles in martial arts/grappling, while monks are a specific subset of the broader group. That's why it makes sense for the Pugilist to be a Class and the Monk a Job.
    (0)

  4. #84
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    19
    I was thinking that Archer would unlock Musketeer ?
    (0)

  5. #85
    Player
    Join Date
    Jun 2011
    Posts
    710
    Wouldn't it have made more sense to have: Musketeer, Archer, and a Crossbow user all as classes.

    And then to have had a job called Ranger (and another job called Corsair) which could utilise all three weapons/classes?

    It just seems really retarded the way they chose to implement the job system.
    (0)

  6. #86
    Player
    Cyan's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    144
    Character
    Cyan Genesis
    World
    Masamune
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Griss View Post
    Go for it, Should be worth a chuckle.
    The fact that you come in here complaining makes you one of the very people you were whining about.
    So..unless entertaining yourself was part of the plan..

  7. #87
    Player
    Volsung's Avatar
    Join Date
    Apr 2011
    Posts
    910
    Character
    Adell Raynes
    World
    Balmung
    Main Class
    Lancer Lv 50
    From any of this new information, are we able to glean whether this is slated for 1.18 or 1.19 yet? the job system that is. thanks in advance.
    (0)

  8. #88
    Player
    _C-a-e-r-i-t-h_'s Avatar
    Join Date
    Jun 2011
    Location
    San d'Oria
    Posts
    346
    Character
    Laura Palmer
    World
    Ultros
    Main Class
    Archer Lv 50
    Quote Originally Posted by Volsung View Post
    From any of this new information, are we able to glean whether this is slated for 1.18 or 1.19 yet? the job system that is. thanks in advance.
    Think it's 1.19 when they get rid of physical levels.
    (0)
    My name is a killing word.
    (Seriously: "Caerith" was a forbidden name when I signed up on the forums.)


    Eorzea should be a world, not a lobby.

  9. #89
    Player
    Roll's Avatar
    Join Date
    Mar 2011
    Posts
    361
    Character
    Roland Starwind
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Cairdeas View Post
    Actually PuppetMaster has been part of FF history, especially for the playable characters. It just isn't a specific Job in most cases and instead either a Skill segregated to a certain other job, or its Character Mechanic.

    For Character mechanics the two that stand out the most are Reeve > Cait Sith > Cait Siths Moogle. Reeve controls Cait Sith, Cait Sith controls his Moogle that he rides. This was a three fold Puppetmaster.

    Lulu used Puppet Dolls as her Weapons to assist her in casting spells and attacking.

    As for the individual skills. There were multiple skills that allowed a player to assume direct control over a monster in combat. These skills were never used like for instance a Beast Master would use them, and instead were a bit like tying the monster up as a marionette and using it to attack its team mates from behind. With a Beast Master the monster still has some control over its actions, but with these skills they have none.

    There is Precedents for Puppetmaster, There isn't one for Necromancer. No job has ever raised the dead as a skeleton to fight for you.
    Luca From FFIV: The After Years was sort of a Puppetmaster too with her two puppets Calca and Brina. And alot of her band attacks involve them.
    (1)

  10. #90
    Player
    Roll's Avatar
    Join Date
    Mar 2011
    Posts
    361
    Character
    Roland Starwind
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    I might be completely wrong but I think Conjurer will be Black Mage and Thaumaturge will be White Mage.

    Let's look as to why or why not:
    1. Con has the elemental spells, the elemental Ancient Magic and the elemental DoT's from Blm, Thm has... Scourge and Bio from Blm.
    2. Thm has Dia, Banish, and Sacrifice from Whm but...
    3. Con has Cure, Protect, Shell, Poisona, Paralyna, and Silena from Whm. (Maybe Erase or Esuna will be a Whm only Ability/Spell?)
    4. Con's story and background is about nature and the elements. And what uses the elements? Blm!
    5. Thm's background is about life and death/light and dark. The Whm quest could focus more on the life/light side of Thaumaturgy.
    6. Thm's AoE is alot better for standing back and healing/buffing the whole party. Con's AoE is pretty small compared to it.(Of course the AoE could all change with the splitting of Cure into Cure/Curaga and the other spells)
    7. Personally Sacrifice>Cure for healing and the Regen effect

    Just my 2 cents and again I could be completely wrong lol
    (1)
    Last edited by Roll; 06-28-2011 at 06:43 PM.

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