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  1. #1
    Player
    AnimaAnimus's Avatar
    Join Date
    Feb 2012
    Posts
    1,344
    Character
    Cynric Zerr
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    The real problem is that putting atma into fate grinding seems like an afterthought, as if SE was going to implement atma and forgot til the night before launch so they threw it in real fast with low chances of success and just shrugged.

    I would love a system that took time so the Animus isn't a ridiculously easy to get as the zeniths but fate grinding is such poor game design. They could have added a new form of endgame to get it, they could have put it in dungeons, they could have given them as rewards for certain leves/quests or a million other ways.

    But they rely so much on fates and that is the biggest development flaw in ffxiv thus far.
    (1)

  2. #2
    Player
    Thorauku's Avatar
    Join Date
    Oct 2013
    Posts
    931
    Character
    Yvaine Isaulde
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quote Originally Posted by AnimaAnimus View Post
    But they rely so much on fates and that is the biggest development flaw in ffxiv thus far.
    100% agree on this. Heck, even the seasonal events are tied with FATEs. That's how creative SE is when it comes to things like this.
    (2)
    IGN: Yvaine Isaulde
    World: Tonberry

  3. #3
    Player
    BloodPact's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    414
    Character
    Atemi'a Arecis
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Thorauku View Post
    100% agree on this. Heck, even the seasonal events are tied with FATEs. That's how creative SE is when it comes to things like this.
    That's how the system was designed from the start; even before the alpha version, in the news releases they'd give regarding the development of A Realm Reborn, they clearly stated that all content taking place in the game that wasn't instanced would be in the form or FATEs. And so, it's probably here to stay, I'm afraid, at least until the first expansion.
    (0)