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  1. #161
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    Join Date
    Mar 2011
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    Mithra Mog-house Interloper
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    467
    Quote Originally Posted by Wolfie View Post
    Good, FFXI did not stand the test of time very well.
    Final Fantasy XI – 350,000 (mid 2010). Despite what anyone says XI is still in the top 10 as far as subs go.
    (0)

  2. #162
    Player
    Kristina_Farron's Avatar
    Join Date
    Mar 2011
    Location
    リムサ・ロミンサ
    Posts
    1,889
    Character
    Kristina Farron
    World
    Masamune
    Main Class
    Rogue Lv 100
    Quote Originally Posted by Tiss View Post
    Kind of a disappointing letter, things we already knew and 1 nerf to leves that was needed imo. I would rather he talked more in depth about jobs, auto attack and dungeons, airships, chocobos, anima etc...

    How about in a game that mainly only offers leveling, at the moment, you take out the fatigue system that limits leveling like you said you would already? There are so many limitations leveling laterally is the stupidest credence and the worst part about this entire game.

    The only content is leveling and leveling to get to nms yet there's a huge huge limit on leveling. I have seen soo many people quit simply because they cannot get immersed in the game or are tired they are being told they cannot play the job they want to. Yet another letter that disappoints and hugely does not address the main issues with the game, how many times have we seen this.

    I wouldn't be as angry about this and the 1.18 patch if they actually came out with patches regularly, the release cycle is way too long. I would rather have 2 week incremental patches with large patches and content more spread out. Considering 14 will probably be the game that they soak up subscriptions on for the next 7+ years the growth is severely stinted.
    Tiss,
    Most of us (Japanese players) shared your pain and anger, but FINALLY we get two long interviews (talking about what you want very much, see other threads) released these two days, with a promise to introduce "one new feature per week until patch goes live". So we are happy now.

    The new features in patch 1.18 are not only fixing problems but the revamping of a whole subsystem (mainly Battle system in 1.18), so it costs lots of time, but from the features revealed now it seems very promising.
    (11)
    フォーラム右上の開発者投稿、こまめにチェックしよう。

  3. #163
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Tiss View Post

    I wouldn't be as angry about this and the 1.18 patch if they actually came out with patches regularly, the release cycle is way too long. I would rather have 2 week incremental patches with large patches and content more spread out. Considering 14 will probably be the game that they soak up subscriptions on for the next 7+ years the growth is severely stinted.
    That's a logistical nightmare that would slow them down even further. Of course you don't realize it, but the truth is more often than not different from what's in front of you.

    It was already stated several times that the fatigue is getting the axe in 1.18. How many times do you want him to repeat himself? If you're not even listening don't accuse him of not saying anything.
    (7)

  4. #164
    Player

    Join Date
    Mar 2011
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    Limsa Lominsa
    Posts
    896
    Quote Originally Posted by Wolfie View Post
    Good, FFXI did not stand the test of time very well.
    It's 9 years old and I still play when I have some time, horses for courses etc.

    Quote Originally Posted by Kristina_Farron View Post
    Tiss,
    Most of us (Japanese players) shared your pain and anger, but FINALLY we get two long interviews (talking about what you want very much, see other threads) released these two days, with a promise to introduce "one new feature per week until patch goes live". So we are happy now.

    The new features in patch 1.18 are not only fixing problems but the revamping of a whole subsystem (mainly Battle system in 1.18), so it costs lots of time, but from the features revealed now it seems very promising.
    Good to hear things have settled a bit your end, as they have here (somewhat). It is of course a shame that people can't appreciate all the work they're doing.

    Can I ask what the japanese playerbase's thoughts were on Yoshida's comments about their 'overly negative' opinions on the forums? Surely they're not as bad as the english ones...
    (1)
    Last edited by Sephr; 06-28-2011 at 01:19 AM.

  5. #165
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Betelgeuzah View Post
    That's a logistical nightmare that would slow them down even further. Of course you don't realize it, but the truth is more often than not different from what's in front of you.

    It was already stated several times that the fatigue is getting the axe in 1.18. How many times do you want him to repeat himself? If you're not even listening don't accuse him of not saying anything.
    i think they mentioned pushing it back to 1.19 in the long version of one of the recent interviews
    (1)

  6. #166
    Player
    GabbaGabba's Avatar
    Join Date
    Mar 2011
    Posts
    253
    Character
    Gabba Gabba
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Tiss View Post
    Kind of a disappointing letter, things we already knew and 1 nerf to leves that was needed imo. I would rather he talked more in depth about jobs, auto attack and dungeons, airships, chocobos, anima etc...

    How about in a game that mainly only offers leveling, at the moment, you take out the fatigue system that limits leveling like you said you would already? There are so many limitations leveling laterally is the stupidest credence and the worst part about this entire game.

    The only content is leveling and leveling to get to nms yet there's a huge huge limit on leveling. I have seen soo many people quit simply because they cannot get immersed in the game or are tired they are being told they cannot play the job they want to. Yet another letter that disappoints and hugely does not address the main issues with the game, how many times have we seen this.

    I wouldn't be as angry about this and the 1.18 patch if they actually came out with patches regularly, the release cycle is way too long. I would rather have 2 week incremental patches with large patches and content more spread out. Considering 14 will probably be the game that they soak up subscriptions on for the next 7+ years the growth is severely stinted.
    man u really need to learn how to read. all the information is out there, and the letter is in itself, a letter. not upcoming patch notes.

    surplus is gone, airships/chocobos are being added soon, autoattack was in the last letter AND they had a short clip showing it. what else do u want to know? u automatically attack.
    (1)

  7. #167
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Physic View Post
    i think they mentioned pushing it back to 1.19 in the long version of one of the recent interviews
    Link or it didn't happen.
    (1)

  8. #168
    Player
    Join Date
    Mar 2011
    Location
    Mithra Mog-house Interloper
    Posts
    467
    Quote Originally Posted by Physic View Post
    i think they mentioned pushing it back to 1.19 in the long version of one of the recent interviews
    actually no, they didn't.
    (0)

  9. #169
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Richard View Post
    not even sure you understand your own question or it is even correct English, so I'll ignore it.
    haha I think you misunderstood what Victor was saying, he was basically saying the same thing you are to the person he quoted that said blame all the people that failed leves.
    (0)

  10. #170
    Player

    Join Date
    Mar 2011
    Posts
    216
    Disciples of the Land will benefit from the addition of a stealth skill to their arsenal
    The age old question has been answered! Disciples of Land unlock ninja, thief, and...! Uh. Some other stealthy job.
    (7)

    Yes I do have a My Little Pony sig because I'm not a complete loser who lives in his own little world, proclaiming something is stupid because I say so.

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