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  1. #151
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Delsus View Post
    They were actually designed to be party content, which is why there was the link bonus which had been in since alpha.

    Tanaka wanted them to be the main form of grinding (the time limit was designed to slow down hardcore players) which was a bad idea knowing how monotonous they are. Now YoshiP wants them to be an addition to the main way of grinding which I suspect will be grind parties
    there was no link bonus in alpha, and no link bonus until nov SP patch change. It was designed to be something that people could do fast, the main benefit was being able to set monster level, and get money/gear/sp at the same time, and the only way to get marks.
    As people started to get better leves became just about the money, or small parties, there was a couple good leves SP wise, but overall parties blew them out the water. especially in groups with 6 or more.
    (0)

  2. #152
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Hippo View Post
    With guildmarks more likely to be earned in the cities in which the guilds are located, AND the reduction in exp from leve linking, hopefully people will have more reason to stay in LL or Gridania.
    Hi Hippo,

    Forgot to mention that in my own response. Yah, this is great news also, helping to give incentive for players wanting Guild Marks from certain guilds to actually go to other cities outside Ul'dah.
    (1)

  3. #153
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Kiara View Post
    Hi Hippo,

    Forgot to mention that in my own response. Yah, this is great news also, helping to give incentive for players wanting Guild Marks from certain guilds to actually go to other cities outside Ul'dah.
    Ul'dah will still be a main hub for a while though since it currently has the largest market. Though if they crash the market wards again that may change ;D
    (0)

    Peach Parfait/Khulan Angura on Gilgamesh

  4. #154
    Player
    Mug's Avatar
    Join Date
    Mar 2011
    Posts
    878
    Character
    Muga Orunitia
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    If they made the Market Wards universal, that would solve the problem.
    (2)

  5. #155
    Player
    Join Date
    Mar 2011
    Location
    Mithra Mog-house Interloper
    Posts
    467
    Quote Originally Posted by Mug View Post
    If they made the Market Wards universal, that would solve the problem.
    That would make too much sense LOL (at least in Tanaka's eyes) Hopefully Yoshida will keep his epic streak going and put some more common sense into XIV
    (2)

  6. #156
    Player
    Pooky's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    233
    Character
    Skeksis Poloma
    World
    Leviathan
    Main Class
    Archer Lv 90
    I must say that I don't know whether I will stick with this game much longer regardless of the changes and the SE name has soured with me. However Yoshi-P has impressed me tremendously with his efforts and his willingness to listen to the community. I had totally given up on this game, and now I'm intrigued again.

    Probably too late for this game, but SE would be smart to let Yoshi-P take the lead in whatever future MMO they may be attempting.
    (1)

  7. #157
    Quote Originally Posted by Pooky View Post
    I must say that I don't know whether I will stick with this game much longer regardless of the changes and the SE name has soured with me. However Yoshi-P has impressed me tremendously with his efforts and his willingness to listen to the community. I had totally given up on this game, and now I'm intrigued again.

    Probably too late for this game, but SE would be smart to let Yoshi-P take the lead in whatever future MMO they may be attempting.
    More than likely the FFXI Lazarus project.
    (0)

  8. #158
    Player
    Kristina_Farron's Avatar
    Join Date
    Mar 2011
    Location
    リムサ・ロミンサ
    Posts
    1,889
    Character
    Kristina Farron
    World
    Masamune
    Main Class
    Rogue Lv 100
    Quote Originally Posted by Elexia View Post
    More than likely the FFXI Lazarus project.
    If I remember the Holy Bible correctly, Lazarus was a lucky guy resurrected by Jesus Christ.
    In this meaning the FFXIV itself will become Lazarus in a few months.
    But you can rest assured that the revived FFXIV will not become FFXI-2. As devteam promised in 4Gamer's interview.
    (2)
    フォーラム右上の開発者投稿、こまめにチェックしよう。

  9. #159
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Kristina_Farron View Post
    If I remember the Holy Bible correctly, Lazarus was a lucky guy resurrected by Jesus Christ.
    In this meaning the FFXIV itself will become Lazarus in a few months.
    But you can rest assured that the revived FFXIV will not become FFXI-2. As devteam promised in 4Gamer's interview.
    Good, FFXI did not stand the test of time very well.
    (0)

  10. #160
    Player
    Tiss's Avatar
    Join Date
    Jun 2011
    Posts
    14
    Character
    Tiss Mogi
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Kind of a disappointing letter, things we already knew and 1 nerf to leves that was needed imo. I would rather he talked more in depth about jobs, auto attack and dungeons, airships, chocobos, anima etc...

    How about in a game that mainly only offers leveling, at the moment, you take out the fatigue system that limits leveling like you said you would already? There are so many limitations leveling laterally is the stupidest credence and the worst part about this entire game.

    The only content is leveling and leveling to get to nms yet there's a huge huge limit on leveling. I have seen soo many people quit simply because they cannot get immersed in the game or are tired they are being told they cannot play the job they want to. Yet another letter that disappoints and hugely does not address the main issues with the game, how many times have we seen this.

    I wouldn't be as angry about this and the 1.18 patch if they actually came out with patches regularly, the release cycle is way too long. I would rather have 2 week incremental patches with large patches and content more spread out. Considering 14 will probably be the game that they soak up subscriptions on for the next 7+ years the growth is severely stinted.
    (0)

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