On a side note.. 2.21 patch.. i wonder if SE will do anything to fix this.

On a side note.. 2.21 patch.. i wonder if SE will do anything to fix this.
There's nothing to fix
They will fix it when FATE will be ignored by everyone as before 2.2, trust me.
They implemented this nightmare just to make you run like a guinea pig from a low level -entry place to another.
A system like this is far worse than the ones implented in some old crappy MMORPGs I used to play. At least in those MMORPGs, player actually had an alternative path to get the same rare drop: PURCHASE it with in-game money. Here you could easly give the option to get the Atma you need by trading it with GC seals.

In your opinion, no there isn't. However, whether you are right or wrong, there have been numerous threads on this subject, with thousands of complaints. Such a large number, at the very least, warrants a look. Even if they decide to do nothing for now.
Maybe people can't just accept the fact that grinding is a part of the rpg experience, because not everyone is lucky or stuff like that, all I see is just more complaints for the sake of complaining
I've never been another sheep in the pack. Also my boss like me and also do stuff because I'm usually havin more good sense and personnal opinions than the other guys that got the same lot of responsabilities, what is this seriously about ? people beein unhappy about low drop rate when the game director himself said that not everybody will have their weapon ?108 pages disagree with your opinion.
You guys are just stucked in the "I must have this because why not". I got a sort of news for all of you : since the start this was never designed for everyone to be rewarded. So get over it and find something else to do aka, Levi EX / Coils ?
A system like this is far worse than the ones implented in some old crappy MMORPGs I used to play. At least in those MMORPGs, player actually had an alternative path to get the same rare drop: PURCHASE it with in-game money. Here you could easly give the option to get the Atma you need by trading it with GC seals
Twintania - Leviathan EX - 2nd Coils of Bahamut when you ll have enough ilvl100 gear.
Just stop to be greedy.
Last edited by Sygmaelle; 04-09-2014 at 09:01 AM.


i don't see any valid point from your side too... you say nothing need to be fix and that grind is part of the rpg experience. sadly we are not into a Rpg but into a mmorpg... that something people seems to forget often.
the main point of the mmorpg is not raid, nor pvp, nor grind (like you say) but to meet and do thing with people.
mindless grind and time sink like this don't help to reach this goal. people will simply find the best and most efficient way to do it and simply ignore the other.
for the atma part, exept rare case, in the lower area the fate are simply destroyed by the zerg and the player of the right level simply can't participate into it. nullifying the interest of the fate since they are made first for the player of the right level.
for the myth part, people tend to do the farming of the 2 first boss of brayflox... it's the most efficient way to do it, exept if you do it into your FC, in pug people will barely talk, since they look for the best ratio myth/time... and talking can affect it.
for the book part, they are stuff you can do in solo, it's almost pointless to talk to people around you or interact with them.
all of this for say it's a big time sink... for solo player more than group player. i play with someone and i can't see how we will be able to complet it together, since get atma is totally random. my friend can have them before me or after me...
if you want grind, fine for you, but i doubt they can't make better content. they have all the tools for! they need to offer more interesting and more challenging content. and more important... more fair. put random into a quest like this... will never make it more fun or interesting.
people have give valid point into this thread about the trouble link to that. you? nothing exept be rude and don't give any proof that this system is good. a looot of people, most of the community saying is bad and you say is not. give us a valid reason of it's good. but i doubt you can.
ps: in solo rpg grind is needed for increase the duration of the game... in mmorpg is not needed, we have more activity and stuff to do.
Another problem I can identify with this questline is that it absorbs people so much that a lot of their time is spent doing activities by themselves.
- Hey wanna do- — No! Must farm Atma!
- Hey, anybody want to run a dungeon? — Yes, a weirdly specific dungeon which I can only bring a specific class to, so, no thanks, I'll go DF it by myself!
- I know you're working on your SMN relic, but could you come heal for- — Sorry, no, can't switch out while I'm killing these mobs for my Trial.
Hyperbolic illustration, but I use it to demonstrate how most of this questline is pretty much: every Eorzan for herself. The majority of people are not socializing in FATE grinds. When people speedrun Brayflox HM for the ridiculous amount of tomes required for Trials, they do nothing but, it's completely impersonal. Playing other jobs which is a key feature of the game and helps fuse different groups together in different situations takes a back seat to people focusing on this questline.
It's nothing like the original Relic quest. The original Relic quest used to bring people together to do things like Chimera, AK, or Titan HM. It inspired people to repeat the questline several times for different jobs and roles which they'd in turn use to help other people on the questline.
Atma/Animus is basically nobody giving a damn about the others and just plodding along. It's very anti-social in its design, requiring help from nobody, and not promoting any real sense of team play.
Also, i do hope that in the NEAR future each book will cost exactly 300 mythology tome taking it as it should be to 2.700 for the full upgrade.
13.500k is an exaggeration while aslo a complete waste of time.
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