I have a feeling if we get DRK, it's going to have a tri-class requirement. 30 MRD, 15 LNC, 15 THM, or possibly requiring the crystal for all 3 classes to get the Dark Knight crystal.I'm still assuming that later on each class will have dualism of seperate jobs. With each class having 2/3 of the role types. Seeing as though ACN breaks into a DPS or a Healer role, it would make sense that if in the future Marauder got access to DPS (Dark Knight) and the alternative left with Warrior being the tank subset of the class.
If anything, I could see Lancer splitting to be a Healer via Dancer. You never know. Of course the preferred thing would be that more classes are added so that new abilities come into play.
I'd love to see the FFT method of expanding the jobs available via a requirement system like 50WAR + 50DRG = Dark Knight class available.
Botanists already have scythes, not sickles. The developers would have to completely scrap all current scythe models as well as completely redo the animations.
Kusarigama was actually a weapon, however mildly ineffectual. There are a few issues using them. You would need an entirely new class, and the weapons is much more like a ninja weapon than a dark knight one. The animations would be very difficult to manage in general -- the character would have to move very quickly to avoid animation issues, further limiting the feasibility as a dark knight weapon.
That other dual scythe thing is absolutely preposterous and useless, and is not feasibly animated without horrifying clipping issues. Basically, in real life, it's useless because you can't maneuver it without hitting yourself; in a video game, it just constantly clips through your character's body. It would also be insanely unwieldy and slow. Prime example of the excesses of lazy fantasy rubbish: take an infeasible rule-of-cool tool, duct-tape two together, and pretend it's surely twice the awesome.
MRD is definitely the superior mechanical choice for Dark Knight among current jobs. Certainly more precedent for Dark Knight using axes than scythes as well -- that FF11 thing came out of left field, and I really think it's time we throw it back.
//EDIT:
This is just so inane I don't know where to start. You're arguing that something is good because it's rare, so... let's have a job that fights with candy canes, which would be totally awesome because nobody does it!
Last edited by Gamemako; 03-27-2014 at 03:47 AM.
They already said that "if" they do Dark Knight, it would be based off of Gladiator. This goes back to the concept of light/dark Pld/Drk, like we saw with Cecil. Drk, if it does get added to the game, will likely require Glad30/Thm15 on principle, just like how Pld requires /cnj15 on principle.
They cannot deny that these new weapons are based on the mythic weapons of Final Fantasy XI - Not only are the names of 5 other jobs the same as their FFXI versions, but they're no doubt going to be involved with that "Alchemist from the Far East, Jalzahan." That name is too odd to be a coincidence, and SE loves connecting things - Jalzahn was a former emperor of Aht Urghan.
As for why Brd/Smn/Sch names don't match:
Brd had a dagger, Ranger had a Xbow - no mythic longbow.
Smn & Sch - they use books in XIV, not staves like XI. If they used staves, they would've been named Nirvana & Tupsimati respectively.
It's a MISTAKE on SE's part to call it Liberator when it SHOULD be Ryunohige.
omg...
the reason is that scythes brings along the "darkness" touch to the class. The evil death is wearing a scythe as his weapon...
and this weapon just fits to the DARK Knight. A Dark Knight with a great sword would make it just less interesting for me personally (a matter of taste). Great Swords are for boring sword masters (point)
the reason why a DRK should use a scythe:
FINAL FANTSY XI - Online Dark Knight Scythe weapon skills [YOUTUBE]
"Dark Harvest" , "Shadow of Death", "Nightmare Scythe" .... anything said more? ;P
a scythe is the personification of death and darkness. and a dark knight is using dark magic like lifedrain and so on.
so its the same reason why you would say "paladin needs a sword and shield" and a monk wielding hand to hand weapons... as you would say for the DRK in Final Fantasy having scythes.
Have you played even Final Fantasy XI? seems not..
Last edited by Tonkra; 03-27-2014 at 04:05 AM.
You'll have to post a quote there. As I recall, Yoshi-P has repeatedly used Dark Knight as an example from gladiator with the disclaimer that it might not be done that way and that we might not even get Dark Knight at all (but with as many threads as we get about Dark Knight, it seems very likely that we will see one).
This is just totally wrong. The Grim Reaper wields a scythe not as a weapon but as a farming tool. He is death. He cannot lose, so why the hell would he fight at all? No, the Grim Reaper is what we call a psychopomp -- an entity whose charge is to guide the souls of the departed into the afterlife. The Reaper wields a scythe where he harvests (reads: reaps) the souls of the departed, severing the ties that bind them to this world that they may be free to move on. The scythe is for reaping, harvesting, farming -- not fighting.the reason is that scythes brings along the "darkness" touch to the class. The evil death is wearing a scythe as his weapon...
a scythe is the personification of death and darkness. and a dark knight is using dark magic like lifedrain and so on.
there are enough swords in any game. and they could leave greatswords for a soldier job or whatever..
And above all else,
THE GRIM REAPER IS NOT EVIL.
Scythes are harvesting tools.
The reason the Grim Reaper (a personification of death) traditionally uses one is because he "harvests" the dead, not because its evil.
People who view death (and the Reaper) as evil may associate scythes with evil, but at the same time...that "logic" would (should) apply to all instruments of murder/death.
There is no inherent evil in Death, or in Scythes (or any other physical object). Their use may be evil, and even a Paladin can be evil ("but they aren't a PLD if they're evil!" they still used their "good" tools/abilities before they "fell", and so even the greatest good can be used for evil.)
This is just totally wrong. The Grim Reaper wields a scythe not as a weapon but as a farming tool. He is death. He cannot lose, so why the hell would he fight at all? No, the Grim Reaper is what we call a psychopomp -- an entity whose charge is to guide the souls of the departed into the afterlife. The Reaper wields a scythe where he harvests (reads: reaps) the souls of the departed, severing the ties that bind them to this world that they may be free to move on. The scythe is for reaping, harvesting, farming -- not fighting.
And above all else,
THE GRIM REAPER IS NOT EVIL.
omg you like to talk at cross purposes arent you?
it makes no difference, that this is a symbol of evilness and darkness... besides in anime... where Final Fantasy has its roots from a culture perspective. scythes are used as weapons from the death itself in many animes..
and also in FFXI where skeletons wielding big scythes as a weapon. (i posted a picture above)
it is like saying pld should wield a shield and sword (because its the most often implied weapon for a paladin) as for monk wearing hand to hand weapons and as for a Final Fantasy DRK it is a scythe... where is the point of your offtopic text.. trolling around?
are you guys even serious? im not talking about your western standards of fantasy.. im talking about japanese eastern standards (animes etc.)... where scythes are used very often as a weapon of the undead... oh its a tool, for harvesting the souls originally.. fine for you.. but what is your point? have you even played FFXI?!
have you even watched this video?
FINAL FANTSY XI - Online Dark Knight Scythe weapon skills [YOUTUBE]
the skeleton seems to wield this scythe for harvesting purposes, eh? ;XD
or as we are talking about famous animes lol* as the warrior of death.. she is wielding that scythe also for harvesting purposes.
Scythe as a weapon
Last edited by Tonkra; 03-27-2014 at 04:25 AM.
Gamemako, They could do it, this game is built supposed next generation right? I mean we all needed a high end pc to run it, the clipping issues and other stuff you talked about shouldn't even be a big issue.
I would love to see something new brought to the table out of the weapons instead of old stuff, I understand sticking to the original idea's are fine but to me its something I have seen before and to be honest needs something refreshing.
For the other comments I have seen, I guess people forgot about FFXI where other classes could use scythes, hand axes, swords and other types of weapons even though they were pld and so on.
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