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  1. #41
    Player
    Crimson-Falcon's Avatar
    Join Date
    Aug 2013
    Posts
    737
    Character
    Veera Aurora
    World
    Omega
    Main Class
    Pugilist Lv 70
    all i can think about is

    /facepalm
    (1)

  2. #42
    Player
    Ramzal's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    174
    Character
    Tilis Vigard
    World
    Midgardsormr
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Noshpan View Post
    Might as well get rid of Dragoons while at it.
    Hey, you said it. Not me.

    I only suggested a situation where a mage can tank magic damage dealing monsters while physical tanks tank damage dealing monsters. Or even a fight where a monster changes from magic damage dealing to physical and having to set up tank swap situations where if you did it wrong (I.E. Mage cuts in on the physical end) you'd get murdered. Where as that may have escaped peoples understanding (See the turn 5 comment earlier), and set up for actual situations where you would have to be careful on who pulls what instead of mindless situations where you can just run through a dungeon and rofl-pull everything throw a few cooldowns and watch everyone aoe things to death. But that has less to do with the game design and more to do with people finding creative ways to be lazy. (And a completely different topic.)

    But people do so enjoy the old and true way of gameplay I suppose.
    (0)

  3. #43
    Player
    XNihili's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Mewchat Bogz
    World
    Ragnarok
    Main Class
    Warrior Lv 55
    Then BLM and SMN can be good DPS and tank some mobs.
    Tank can tank some other mobs and being useless otherwise.
    It's a nice outside of the box thinking indeed.
    (2)

  4. #44
    Player
    Heat's Avatar
    Join Date
    Mar 2011
    Posts
    184
    Character
    Heat Daour
    World
    Ragnarok
    Main Class
    Archer Lv 60
    This reminds me when they implemented ninja in FFXI, it wasn't SE idea to make NIN as a tank, but people found a way to replace PLD with NIN tanking, and then some encounters later on you would briefer a NIN instead of a PLD because they could avoid too much healing to a PLD, and PLD became useless.

    Then they buffed the PLD Def to make him useful again.

    No thanks; this will break the balance of the game.
    (1)

  5. #45
    Player
    Rhysati's Avatar
    Join Date
    Sep 2013
    Posts
    407
    Character
    Madeye Moxie
    World
    Balmung
    Main Class
    Bard Lv 70
    Quote Originally Posted by Ramzal View Post
    And this isn't new to Final fantasy in the least. Casters took less damage from magic than other classes did.
    In some games, yes. And in FFVI, I could teach every party member every magic spell in the game. So...yeah, let my tank learn Ultima, Meteor, Flare, Holy, Pearl, etc....and we have a deal.

    Also, let me equip an economizer and gembox so I can double-cast Ultimas for 1mana.
    (1)

  6. #46
    Player
    Ramzal's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    174
    Character
    Tilis Vigard
    World
    Midgardsormr
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Heat View Post
    This reminds me when they implemented ninja in FFXI, it wasn't SE idea to make NIN as a tank, but people found a way to replace PLD with NIN tanking, and then some encounters later on you would briefer a NIN instead of a PLD because they could avoid too much healing to a PLD, and PLD became useless.

    Then they buffed the PLD Def to make him useful again.

    No thanks; this will break the balance of the game.
    Let me get this straight. A situation where Paladins and Warriors tank one half of type of enemy makes them useless? So I suppose that Mages in T4 are worthless because they can only damage Soldiers. I suppose that Bards are useless if there's not mage in the party to use Foe's requiem for. Or that Bards are also useless if there's 2 scholars in a team for healing (Seriously some scholars need to get themselves together, they don't need ballad.) I suppose -all- situational functions of life are useless because they only fit a specific situational niche.
    (0)

  7. #47
    Player
    Ramzal's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    174
    Character
    Tilis Vigard
    World
    Midgardsormr
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Rhysati View Post
    In some games, yes. And in FFVI, I could teach every party member every magic spell in the game. So...yeah, let my tank learn Ultima, Meteor, Flare, Holy, Pearl, etc....and we have a deal.

    Also, let me equip an economizer and gembox so I can double-cast Ultimas for 1mana.
    I'm...not even going to dignify this one with a response. Enjoy you day/weird as can be logic.
    (0)

  8. #48
    Player
    Synapse's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah - Sargatanas
    Posts
    793
    Character
    Synaptic Striker
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    OP your idea will not fit in this game.


    This game is not made to "think" hard, people dont have time to "build" a gear set. Building a magic resistance gear set, etc are soooo old school and took much work.
    (0)
    Last edited by Synapse; 03-17-2014 at 11:56 PM.
    Goodbye, Final Fantasy...

  9. #49
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,842
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Bad idea is bad.

    If you want a mage tank, that's fine. Thinking that the whole game should be re-designed around this concept.. Well that's what Kickstarter is for.

    Good luck
    (0)

  10. #50
    Player
    XNihili's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Mewchat Bogz
    World
    Ragnarok
    Main Class
    Warrior Lv 55
    And to answer properly, mages don't have hate tools tank have and I don't think mage players would enjoy some tanking tools instead of more nuke. The 2nd point is monsters don't cast spells only. It's nice and all if mages could absorb magic damages. But what about the auto-attacks ?
    (0)

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