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  1. #1
    Player
    DurtiMonkeyToe's Avatar
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    Mar 2011
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    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Starlord View Post
    Exactly the two Dungeons are ment to pose a "Difficulty Setting". By Using R50's in a R30 Dungeons it defeats the purpose of the word "Difficulty".

    This is the exact reason why it needs to be capped (at least the R30 Dungeon anyhow). R50 Dungeon doesn't need to be capped since cap is already @ R50 :P
    Sorry, but at r50 I don't see anything challenging about a r30, 4 man dungeon.
    (0)

  2. #2
    Player
    Shika's Avatar
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    Mar 2011
    Location
    Ul'dah
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    298
    Character
    Ellana Trevelyan
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by DurtiMonkeyToe View Post
    Sorry, but at r50 I don't see anything challenging about a r30, 4 man dungeon.
    But if you were capped to an appropriate rank/level of 30 on your MRD in the 4 man dungeon, it would be challenging would it not >.>?
    (3)

  3. #3
    Player
    Starlord's Avatar
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    Mar 2011
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    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by DurtiMonkeyToe View Post
    Sorry, but at r50 I don't see anything challenging about a r30, 4 man dungeon.
    Capping to 30 @ the R30 Dungeon "is" Challenging.
    Leaving the R30 Dungeon uncapped isn't Challenging. (which will result in people crying about it.)
    (0)

  4. #4
    Player
    DurtiMonkeyToe's Avatar
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    Mar 2011
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    Character
    Durti Monkeytoe
    World
    Cactuar
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    Pugilist Lv 80
    Quote Originally Posted by Shika View Post
    But if you were capped to an appropriate rank/level of 30 on your MRD in the 4 man dungeon, it would be challenging would it not >.>?
    Quote Originally Posted by Starlord View Post
    Capping to 30 @ the R30 Dungeon "is" Challenging.
    Leaving the R30 Dungeon uncapped isn't Challenging. (which will result in people crying about it.)
    If I wanted challenging r30 content, I'll run it at r30. Being past that point, there is no reward for me worth taking 60 minutes of my game time to run through content that I passed by 20 levels ago.
    (0)

  5. #5
    Player
    Starlord's Avatar
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    Mar 2011
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    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by DurtiMonkeyToe View Post
    If I wanted challenging r30 content, I'll run it at r30. Being past that point, there is no reward for me worth taking 60 minutes of my game time to run through content that I passed by 20 levels ago.
    Your kinda missing the point.. though I do agree with you that R50 should do R50 Dungeons. However, What if this R50 wants to do a R30 Dungeon but his Other classes are either below min. rank or kinda too high to do the R30 Dungeon?

    R30 Dungeon:

    R25- Impossible to Gauge ( Since its really an R30 Dungeon)
    R30- High Difficulty (Very Tough)
    R35- Somewhat Difficult (Tough)
    R40- Difficult (Even Match)
    R45- Easy (Easy Pray)
    R50- Steamroll ( Too Weak to be Worthwhile)

    That is how I look at it when the R30's are left uncapped
    (0)

  6. #6
    Player
    Rentahamster's Avatar
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    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Starlord View Post
    Your kinda missing the point.. though I do agree with you that R50 should do R50 Dungeons. However, What if this R50 wants to do a R30 Dungeon but his Other classes are either below min. rank or kinda too high to do the R30 Dungeon?

    R30 Dungeon:

    R25- Impossible to Gauge ( Since its really an R30 Dungeon)
    R30- High Difficulty (Very Tough)
    R35- Somewhat Difficult (Tough)
    R40- Difficult (Even Match)
    R45- Easy (Easy Pray)
    R50- Steamroll ( Too Weak to be Worthwhile)

    That is how I look at it when the R30's are left uncapped
    Yep. And in the same sense that the game doesn't reward you with SP when you beat an "Easy Prey" mob, why should the game reward you with good Rank 30 loot for beating an "Easy Prey" dungeon?
    (0)
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    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  7. #7
    Player

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    Besaid
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    5,019
    Quote Originally Posted by Rentahamster View Post
    Yep. And in the same sense that the game doesn't reward you with SP when you beat an "Easy Prey" mob, why should the game reward you with good Rank 30 loot for beating an "Easy Prey" dungeon?
    by that same standard

    low sp for killing mobs lower then you
    lower gear for killing mobs lower then you

    rank 30 gear isnt rank 50 gear, youll get gear thats meant for people at the range it was attached to

    we arent talking about rank 50 gear here!

  8. #8
    Player
    Rentahamster's Avatar
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    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
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    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by TheVedis View Post
    we arent talking about rank 50 gear here!
    I know that. I'm not talking about rank 50 gear either.

    Quote Originally Posted by DurtiMonkeyToe View Post
    Because the easy prey mob may not reward me with good SP, but it doesn't change the loot that it drops.
    And hardly anything drops equipment except for skeletons and the R30 NMs. There isn't anything you can do about open-world mobs due to their very nature of being open-world. Nobody kills the R30 NMs on rank 30 classes unless they have to, which diminishes the value of the NM gear.

    But you can fine-tune dungeons to give rewards appropriate to the effort required.
    (0)
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  9. #9
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
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    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Rentahamster View Post
    Yep. And in the same sense that the game doesn't reward you with SP when you beat an "Easy Prey" mob, why should the game reward you with good Rank 30 loot for beating an "Easy Prey" dungeon?
    Because the easy prey mob may not reward me with good SP, but it doesn't change the loot that it drops.
    (0)

  10. #10
    Player
    Jaide's Avatar
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    Jun 2011
    Location
    Gridania
    Posts
    144
    Character
    Jaide Lynx
    World
    Balmung
    Main Class
    Botanist Lv 52
    I want the unwritten third option - enemy levels that increase based on average player level. If four rank 50's want to spend an hour fighting challenging enemies for rank 30 gear then more power to them. Their time would better be spent in the rank 45+ dungeon for the amount of effort they'd be required to put forth in both situations. They already have code to scale enemy rank up with the leve difficulty system. It'd be a lot easier for them to do this automatically in the dungeons than to try to cap the players instead.

    Also, my highest rank is 43 by the way - so I currently only qualify for the 25+ dungeon.
    (0)
    Last edited by Jaide; 06-22-2011 at 05:40 AM.

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