Sorry, but at r50 I don't see anything challenging about a r30, 4 man dungeon.Exactly the two Dungeons are ment to pose a "Difficulty Setting". By Using R50's in a R30 Dungeons it defeats the purpose of the word "Difficulty".
This is the exact reason why it needs to be capped (at least the R30 Dungeon anyhow). R50 Dungeon doesn't need to be capped since cap is already @ R50 :P
If I wanted challenging r30 content, I'll run it at r30. Being past that point, there is no reward for me worth taking 60 minutes of my game time to run through content that I passed by 20 levels ago.
Your kinda missing the point.. though I do agree with you that R50 should do R50 Dungeons. However, What if this R50 wants to do a R30 Dungeon but his Other classes are either below min. rank or kinda too high to do the R30 Dungeon?
R30 Dungeon:
R25- Impossible to Gauge ( Since its really an R30 Dungeon)
R30- High Difficulty (Very Tough)
R35- Somewhat Difficult (Tough)
R40- Difficult (Even Match)
R45- Easy (Easy Pray)
R50- Steamroll ( Too Weak to be Worthwhile)
That is how I look at it when the R30's are left uncapped
Yep. And in the same sense that the game doesn't reward you with SP when you beat an "Easy Prey" mob, why should the game reward you with good Rank 30 loot for beating an "Easy Prey" dungeon?Your kinda missing the point.. though I do agree with you that R50 should do R50 Dungeons. However, What if this R50 wants to do a R30 Dungeon but his Other classes are either below min. rank or kinda too high to do the R30 Dungeon?
R30 Dungeon:
R25- Impossible to Gauge ( Since its really an R30 Dungeon)
R30- High Difficulty (Very Tough)
R35- Somewhat Difficult (Tough)
R40- Difficult (Even Match)
R45- Easy (Easy Pray)
R50- Steamroll ( Too Weak to be Worthwhile)
That is how I look at it when the R30's are left uncapped
------------------------------------------------------------------------------------------------------
My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread
by that same standard
low sp for killing mobs lower then you
lower gear for killing mobs lower then you
rank 30 gear isnt rank 50 gear, youll get gear thats meant for people at the range it was attached to
we arent talking about rank 50 gear here!
My XIVPad: http://xivpads.com?2031148
I know that. I'm not talking about rank 50 gear either.
And hardly anything drops equipment except for skeletons and the R30 NMs. There isn't anything you can do about open-world mobs due to their very nature of being open-world. Nobody kills the R30 NMs on rank 30 classes unless they have to, which diminishes the value of the NM gear.
But you can fine-tune dungeons to give rewards appropriate to the effort required.
------------------------------------------------------------------------------------------------------
My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread
Because the easy prey mob may not reward me with good SP, but it doesn't change the loot that it drops.
I want the unwritten third option - enemy levels that increase based on average player level. If four rank 50's want to spend an hour fighting challenging enemies for rank 30 gear then more power to them. Their time would better be spent in the rank 45+ dungeon for the amount of effort they'd be required to put forth in both situations. They already have code to scale enemy rank up with the leve difficulty system. It'd be a lot easier for them to do this automatically in the dungeons than to try to cap the players instead.
Also, my highest rank is 43 by the way - so I currently only qualify for the 25+ dungeon.
Last edited by Jaide; 06-22-2011 at 05:40 AM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.