I respect your opinion, however I feel that Leaving them uncapped with just encourage the High Ranks/levels to Steamroll through them, and then after awhile it will just get old and people will complain how the Dungeons were to easy where's the "difficulty" blah blah blah. In the end.. it will just be another Arguement to add to the Forums ( Calling it)
Capped because I want to do something thats - you know -- hard in the game.
leave them uncapped.
What should dissuade higher lvl players from burning through the lower level dungeons is that the rewards are for a lower level.
No point in wasting your time with a lvl 25 dungeon when the best stuff you get is for lvl 25 class.
I agree, everything in this game Aside from certain NMs is on Easy mode"
Like you said I want something that's Challenging and Thrilling, that in the end of the Dungeon I can feel I "actually" Accomplished something.
This should be -1 to the uncapped side, because he doesn't even know he can't solo duo or trio unless he boxes alts.
Or the people with high ranks should try the R50 dungeon, that's where the difficulty is. If you're going to b**** about the difficulty of the R30 dungeon while playing through it as a R50, then you're not right in the head.I respect your opinion, however I feel that Leaving them uncapped with just encourage the High Ranks/levels to Steamroll through them, and then after awhile it will just get old and people will complain how the Dungeons were to easy where's the "difficulty" blah blah blah. In the end.. it will just be another Arguement to add to the Forums ( Calling it)
Give us Capped dungeons and higher ranks will QQ because they can't do that.
Give us Uncapped dungeons and higher ranks will QQ for the awful easiness.
I suggest, leave it Uncapped. I prefer that everybody does the dungeon even if a player has only high-ranked classes. Who is too high and knows it, it can't do anything but do the dungeon or roll another character.
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