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  1. #411
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by TheVedis View Post
    i live in the market wards half the time so i see alot of what goes on

    its brutal in there with price wars and alot of other crap going on
    Lol. SE please give us a /breakkneecaps emote!
    (0)

  2. #412
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by WillRiker View Post
    1) why release a rank 25 dungeon when you level so quickly? As a noob, I passed rank 25 in a week. Now that I am more experienced, and have gil in the bank, i can do in far faster. For noobs, I can easily see that many would out level this dungeon before they even knew about its existence. For experienced players, why would I waste time tooling around in a rank 25 dungeon when I know ill out rank the gear in it within a week? Why add a rank 25 dungeon?
    1. IMO, they seriously need to rethink the fact they shortened the 1-25 level curve. Yes, it was painful back in the old SP system. When SP was inconsistent, and me being a CON duoing with my husband the PUG meant he 'stole' all my SP, and it took me months to get my CON leveled. Now, they've got the inconsistent SP fixed and it takes a fraction of the time. I think they should steepen the curve, despite how much it might make people rage. It shouldn't be the cakewalk it is now.

    2. Not everyone has R50s. Not all of us put up with the roadblocks of frustration in this game. We took breaks along the way so we'd have the stamina to come back, refreshed. Many people quit in the first month, and I know SE is thinking they'd like to lure them back. Believe it not, there are new players who come to check out this game since it's currently F2P. And we're (hopefully) looking ahead to someday release on the PS3. There needs to be low-level and mid-level content to keep new players. Even WoW, whose mantra is 'Life Begins At Endgame' offers low-mid level dungeons.

    Besides, I'm greatly looking forward to the R25 dungeon.
    (1)
    Last edited by Rowyne; 06-22-2011 at 02:14 AM.

  3. #413
    Player
    Katie's Avatar
    Join Date
    Mar 2011
    Location
    Lower Lominsa
    Posts
    38
    Character
    Katie Omega
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Dear SE,

    I am uber excited to enjoy the first test of my hard work as a R50 player. This will bring lots of fun and hopefully the first real challenge to overcome.



    However, i'm terrified of another long wait, idling at the scraps of things to do in my favorite game.
    (0)

  4. #414
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Rowyne View Post
    1. IMO, they seriously need to rethink bolstering the 1-25 level curve. Yes, it was painful back in the old SP system. When SP was inconsistent, and me being a CON duoing with my husband the PUG meant he 'stole' all my SP, and it took me months to get my CON leveled. Now, it would take a fraction of the time, I'm sure. But it still shouldn't be the cakewalk people say it is now.

    2. Not everyone has R50s. Not all of us put up with the roadblocks of frustration in this game. We took breaks along the way so we'd have the stamina to come back, refreshed. Many people quit in the first month. Believe it not, there are also new players who still come to check out this game since it's currently F2P. And we're (hopefully) looking ahead to someday release on the PS3. There needs to be low-level and mid-level content to keep new players. Even WoW, whose mantra is 'Life Begins At Endgame' offers low-mid level dungeons.

    Besides, I'm greatly looking forward to the R25 dungeon.
    its refreshing to see a non 50 give their opinion(one with a signature to show they arent there)

    looks like you need 1 more rank to participate though in the new dungeon

  5. #415
    Player

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    Mar 2011
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    5,019
    Quote Originally Posted by Katie View Post
    Dear SE,

    I am uber excited to enjoy the first test of my hard work as a R50 player. This will bring lots of fun and hopefully the first real challenge to overcome.



    However, i'm terrified of another long wait, idling at the scraps of things to do in my favorite game.
    2 words for you

    "Ifirit Battle"

  6. #416
    Player
    Katie's Avatar
    Join Date
    Mar 2011
    Location
    Lower Lominsa
    Posts
    38
    Character
    Katie Omega
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by TheVedis View Post
    2 words for you

    "Ifirit Battle"
    2 words for you

    "how long"


    Im excited for that too, but they have been talking about dungeons and pushing it back months and months. How long before Ifrit? What happens if he is your dungeon boss now in 1.18? After a week of these dungeons wait three more months for a battle?
    (0)

  7. #417
    Player
    Synfrag's Avatar
    Join Date
    Jun 2011
    Location
    Ul'Dah
    Posts
    377
    Character
    Syn Kazama
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Misha View Post
    All I'm going to say is hope they at LEAST made the nm's in the dungeons unique mobs in name AND looks... not just copy paste like the rest of what seems to be in the screenshots :S ... but very much doubt it...
    They didn't even do that in FFXI dude. Almost all of the endgame NM's were copies of normal mobs, maybe slightly larger or slightly modified but all of the Sky and Sea gods were copies. Hell, even Absolute Virtue, nearly unbeatable, is a simple copy of an Aern. To some people I guess it matters. To me it's only a "Wow, looks cool, now kill it" the very first time.

    For anyone who played Aion I'm sure the first time you saw Unstable Triroan you were impressed but how about 30 runs later? In the end, world graphics matter, gear graphics matter, enemy models don't in the long run. Unless they are epic mission bosses. Personally I would rather they spend time on a bosses skills and AI than what he looks like. Function over form any day, and I'm a flippin Graphic Artist...
    (0)

  8. #418
    Player

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    Mar 2011
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    5,019
    Quote Originally Posted by Katie View Post
    2 words for you

    "how long"


    Im excited for that too, but they have been talking about dungeons and pushing it back months and months. How long before Ifrit? What happens if he is your dungeon boss now in 1.18? After a week of these dungeons wait three more months for a battle?
    Ifrit is in the summer plans
    so 2-3 months tops(1.19 is my guess)
    that is, unless they also have it planned for 1.18

  9. #419
    Player

    Join Date
    May 2011
    Posts
    146
    Quote Originally Posted by TheVedis View Post
    Ifrit is in the summer plans
    so 2-3 months tops(1.19 is my guess)
    that is, unless they also have it planned for 1.18
    It was in the Dengeki interview that Ifrit is coming in 1.19

    Excited, nonetheless.
    (0)

  10. #420
    Player

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    Mar 2011
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    Quote Originally Posted by LateReg View Post
    It was in the Dengeki interview that Ifrit is coming in 1.19

    Excited, nonetheless.
    didnt see that one, but figured it would be that way as i stated before

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