All I'm going to say is hope they at LEAST made the nm's in the dungeons unique mobs in name AND looks... not just copy paste like the rest of what seems to be in the screenshots :S ... but very much doubt it...
All I'm going to say is hope they at LEAST made the nm's in the dungeons unique mobs in name AND looks... not just copy paste like the rest of what seems to be in the screenshots :S ... but very much doubt it...
It's just a dungeon. They don't need unique models for something so small that exists in vanilla. If it was in a brand new area, yeah it better have new models, but they're merely utilizing areas that weren't accessible too us yet.
The Evangela Dictionary of Personal Beliefs.
They didn't even do that in FFXI dude. Almost all of the endgame NM's were copies of normal mobs, maybe slightly larger or slightly modified but all of the Sky and Sea gods were copies. Hell, even Absolute Virtue, nearly unbeatable, is a simple copy of an Aern. To some people I guess it matters. To me it's only a "Wow, looks cool, now kill it" the very first time.
For anyone who played Aion I'm sure the first time you saw Unstable Triroan you were impressed but how about 30 runs later? In the end, world graphics matter, gear graphics matter, enemy models don't in the long run. Unless they are epic mission bosses. Personally I would rather they spend time on a bosses skills and AI than what he looks like. Function over form any day, and I'm a flippin Graphic Artist...
As a fellow graphic artist, I say form and function should be in unison. If your concept is structurally sound but has nothing to captivate your target audience... You failed. If your concept is visually stunning but serves little purpose or holds little personal value... You failed.
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