1. IMO, they seriously need to rethink bolstering the 1-25 level curve. Yes, it was painful back in the old SP system. When SP was inconsistent, and me being a CON duoing with my husband the PUG meant he 'stole' all my SP, and it took me months to get my CON leveled. Now, it would take a fraction of the time, I'm sure. But it still shouldn't be the cakewalk people say it is now.
2. Not everyone has R50s. Not all of us put up with the roadblocks of frustration in this game. We took breaks along the way so we'd have the stamina to come back, refreshed. Many people quit in the first month. Believe it not, there are also new players who still come to check out this game since it's currently F2P. And we're (hopefully) looking ahead to someday release on the PS3. There
needs to be low-level and mid-level content to keep new players. Even WoW, whose mantra is 'Life Begins At Endgame' offers low-mid level dungeons.
Besides, I'm greatly looking forward to the R25 dungeon.
