Quote Originally Posted by Tiggy View Post
Even still those would require time on the devs part to do it, test it, and release it. This is something that won't happen till the DirectX 11 client is released anyway and that is 6m to a year out. That poster attempted to offer a helpful solution that you could potentially use today. No need to put it down immediately.
Your explanation isn't needed. What you quoted is self explanatory.

Your solution is a workaround the current issue
This isn't putting anything down. It's stating that it is in fact a workaround for the current issue.

However, the thread is about adding in game future improvements to textures and talk of DX11.