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  1. #1
    Player
    Zell's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    266
    Character
    Zell Drakk
    World
    Hyperion
    Main Class
    Gladiator Lv 75
    Quote Originally Posted by Lumiin View Post
    It doesn't matter when they are released. Its about when they can be obtained. If its designed to take you 6 months to get gear just so SE can replace it shortly after most of the people get it. Then yeah people are going to be mad. Which is why most of the people I talked to that are mad about it, are mad about it. It has nothing to do if casuals can get i90 its the fact that they just got most of their myth pieces and now they have to do the whole token system and week lock out crap AFTER THEY JUST GOT DONE. Most people like to be able to sit on it for awhile.
    I'm sorry. I'm really really trying to give your argument the benefit of the doubt but i can't.
    Most people have at least one i90 or close to i90 character.

    By the time 2.2 rolls around, 28-30 weeks will have elapsed (7 months).
    16 weeks of 300 mythology a week = 4800 Mythology.
    12 weeks of 450 mythology a week = 5400 Mythology.

    For a Total of 10,200 Mythology. That means that a person who has NEVER done coil, has never done any of the extreme primals, will have one job at i90 in THREE months (not 6 as you claim) and another job i87+ in another (THREE months).

    So, even assuming that ABSOLUTE worst case scenario.... a person can have an i90 character in HALF the time.

    Now please see the other side of the coin. A player who does coil turns 1-3 and gets a few drops here and there. And maybe that same player has some luck getting Ultima accessory and Garuda Extreme accessory so that they don't have to spend any mythology, or half they would have spent. That person will become i90 in probably 2 months of play if they supplement the gear that doesn't drop from coil.

    As a previous poster has said, you are completely overexagerating how long it takes to become i90 even using the most CASUAL of standards.
    (0)

  2. #2
    Player
    Lumiin's Avatar
    Join Date
    Nov 2013
    Posts
    248
    Character
    Secare Miura
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Zell View Post
    Snip
    That's IF the person caps every week. Quite a bit of people don't for numerous reasons. If you read carefully you'll see where I stated "This is how some of the people that I've talked, that are mad about it feels" These are people that have been around for longer than 3 months. Not to mention a lot of people don't focus on just one class. They do myths gear for other classes aswell. Since you can do it all on one char.

    And the person that becomes complete i90 in 2 months is rare and lucky. What's your point? That's like saying "Its a lot of people that got to 50 within the first 3 days of release they need to raise lvl cap faster"

    Quote Originally Posted by LunarEmerald View Post
    It won't be BiS, but it won't be useless. As of right now, Darklight still isn't useless. Darklight can serve you well for everything but the EX primals and Turn 5. i90 gear won't be useless come patch 2.2. It will just no longer be the best.
    Yeah I explained how I used useless. I don't know if its a mmo thing or just the mmos that I come from. But gear used to get better gear is "throw away gear" and/or "useless" Even though ALL gear until the game goes has high as it's going too is throw away gear.
    (0)

  3. #3
    Player
    File2ish's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    839
    Character
    Olwen Mercier
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Zell View Post
    I'm sorry. I'm really really trying to give your argument the benefit of the doubt but i can't.
    Most people have at least one i90 or close to i90 character.

    By the time 2.2 rolls around, 28-30 weeks will have elapsed (7 months).
    16 weeks of 300 mythology a week = 4800 Mythology.
    12 weeks of 450 mythology a week = 5400 Mythology.

    For a Total of 10,200 Mythology. That means that a person who has NEVER done coil, has never done any of the extreme primals, will have one job at i90 in THREE months (not 6 as you claim) and another job i87+ in another (THREE months).

    So, even assuming that ABSOLUTE worst case scenario.... a person can have an i90 character in HALF the time.

    Now please see the other side of the coin. A player who does coil turns 1-3 and gets a few drops here and there. And maybe that same player has some luck getting Ultima accessory and Garuda Extreme accessory so that they don't have to spend any mythology, or half they would have spent. That person will become i90 in probably 2 months of play if they supplement the gear that doesn't drop from coil.

    As a previous poster has said, you are completely overexagerating how long it takes to become i90 even using the most CASUAL of standards.
    Doesn't all of this assume the player will cap every week (or has capped nearly every week)? Your definition of casual appears to be that they still cap most weeks, giving them enough myth to get full ilvl 90 without doing coil. It simply isn't the case. I consider myself an average player, not casual and I don't have a single ilvl 90 job (I have 3 war/magic jobs to 50, 5 if I count my alt). I've only collected enough myth to get me my WHM relic zenith and AF1.5 body/hands/feet (and almost head), and I've played quite often since early access (minus a couple weeks of February, Lightning Returns and Tales of Symphonia Chronicles came out). Not everyone grinds away like crazy for tomes and we have other things to do outside of the game. You, sir, are over-exaggerating how other players actually play the game.
    (3)
    Last edited by File2ish; 03-05-2014 at 05:35 AM.

  4. #4
    Player
    Nutz's Avatar
    Join Date
    Jan 2014
    Posts
    1,140
    Character
    Monkey Nutz
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by File2ish View Post
    Doesn't all of this assume the player will cap every week (or has capped nearly every week)? Your definition of casual appears to be that they still cap most weeks, giving them enough myth to get full ilvl 90 without doing coil. It simply isn't the case. I consider myself an average player, not casual and I don't have a single ilvl 90 job (I have 3 war/magic jobs to 50, 5 if I count my alt). I've only collected enough myth to get me my WHM relic zenith and AF1.5 body/hands/feet (and almost head), and I've played quite often since early access (minus a couple weeks of February, Lightning Returns and Tales of Symphonia Chronicles came out). Not everyone grinds away like crazy for tomes and we have other things to do outside of the game. You, sir, are over-exaggerating how other players actually play the game.
    It's not an exaggeration. Zell's not saying everyone has 2 i90 jobs, just that if you capped every week you'd have saved enough tomes to nearly have two i90s without ever entering Coil. As such, if you only ever collected half the cap you'd still have collected nearly enough myth tomes to have a single role at or near i90 by now (and there are still a few weeks until the next patch). This is nowhere near replacing gear as soon as you get it, because it's going to take you another several months to actually get the gear that they're releasing. At most, some lucky people will replace a piece or two of gear the first week after the patch, but those people have been i90 for ages. Anyone who hasn't finished T5 by 2.2 will have to wait for the second week after the patch to get any new gear from tomes, and that assumes they're capping the new tomes straight away.
    (1)