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  1. #1
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Demacia View Post
    BR's are definitely poorly implemented. I mean it's not a HORRIBLE idea but, it's boring. It's a skillchain that holds your hand for you. It's like playing a fighting game where you mash one button and it does an entire combo.

    Booooooooooooring.
    skill chains were gimping people honestly. i enjoyed them but to be able to get them off you had tell everyone else to hold thier tp. (not people even involved in the WS) and tell them not to use their tp even longer until the mb lasts. BR is a much better design, but it could use more effects, and special effects or some unique animations, if it worked like chrono cross where certain combos had special interactions, people would love it.

    far as the flow of battle, it depended on the battle, but when you got a good partner, doesnt slow the flow at all.
    (2)

  2. #2
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Physic View Post
    skill chains were gimping people honestly. i enjoyed them but to be able to get them off you had tell everyone else to hold thier tp. (not people even involved in the WS) and tell them not to use their tp even longer until the mb lasts. BR is a much better design, but it could use more effects, and special effects or some unique animations, if it worked like chrono cross where certain combos had special interactions, people would love it.

    far as the flow of battle, it depended on the battle, but when you got a good partner, doesnt slow the flow at all.
    Thus you get BR with no real tactical depth, and being horribly unbalanced because it's just a dog pile.
    (1)

  3. #3
    Player
    Jmeat's Avatar
    Join Date
    Mar 2011
    Location
    Ul'hah
    Posts
    79
    Character
    R'iley Kai
    World
    Sargatanas
    Main Class
    Archer Lv 80
    Thanks for the video, Devs. Really looking forward to this and the new content!
    (2)

  4. #4
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by kukurumei View Post
    Thus you get BR with no real tactical depth, and being horribly unbalanced because it's just a dog pile.
    uhhh you can do small BRs for small situations, if its a dog pile its because people arent on point. it has more tactical depth than sc, you can do debuffs useful to different party set ups, phys def down, magi def down, tp reduction damage boosts. Also you have to make sure your order is right for some. The lack of tactics is the people doing it, not the system, its fairly strong.
    doing BR for incapacitations, etc.

    i dont understand what facet you are saying is unbalanced either
    (1)

  5. #5
    Player
    Shikyo's Avatar
    Join Date
    Mar 2011
    Posts
    330
    Character
    Ryuketsu Namida
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Physic View Post
    skill chains were gimping people honestly. i enjoyed them but to be able to get them off you had tell everyone else to hold thier tp. (not people even involved in the WS) and tell them not to use their tp even longer until the mb lasts. BR is a much better design, but it could use more effects, and special effects or some unique animations, if it worked like chrono cross where certain combos had special interactions, people would love it.

    far as the flow of battle, it depended on the battle, but when you got a good partner, doesnt slow the flow at all.
    Thats called strategy and team work it was needed, understood and appriciated in XI, thats what this game lacks as well as so many other things the fact that working together ment more then just mashing the buttons at the same time, you had to communicate with your team to prevail and sometimes that ment not just rambling off ws's at random.
    I think strategy is a good thing.
    It is fun to have to work together with your friends and knowing that if you didnt it ment you would fail.
    This game doesnt have that feel at all.
    (1)
    Last edited by Shikyo; 06-19-2011 at 02:25 AM.

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