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  1. #1741
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Deheuty View Post
    I tried the server that has the fastest ping so the problem is not there (<40ms).
    Not the latency is the issue. The packet loss is. So just looking what BP server has the lowest ping is not the aim. You must try aout to find a server that changes your route in a way to bypass the nodes with that packet loss.
    (1)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  2. #1742
    Player
    Deheuty's Avatar
    Join Date
    Aug 2013
    Posts
    47
    Character
    Felix Phyline
    World
    Odin
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Edellis View Post
    Okay, how about this.


    Call it whatever you want. It doesn't make me any less correct.
    Erm.... no, it actually does make you less correct -- Try again.
    (2)

  3. #1743
    Player
    MiuLyn's Avatar
    Join Date
    Feb 2014
    Posts
    1
    Character
    Lynxx Dracht
    World
    Shiva
    Main Class
    Arcanist Lv 32
    Hey ppl,

    I started FF XIV 2 Weeks ago and the first thing i (and a friend who started at the same time) noticed is a ~0.5 sec delay. This delay can be seen if you cast a spell watch the cast time (at 0.5 on the clock) take a step, the cast still finishes...
    The same delay is used at the AOE effects on the ground. Watch the cast bar of enemy, time around 0.5, step out and you get hit.
    On the other side do i use the delay for me, i cast a spell (heal 2.5s cast time) and at around 0.5s i start moving a little because the cast finishes anyway.
    I dont want to know how this delay is in end-game dungeons where the cast times are 1s and not 2-3s like in the low dungeons.

    Btw. this delay is the main reason that my friend and i will stop playing FF XIV. So no abo for us Maybe we will take a second look on ff xiv in 6monther or so, but for a 2010+ game this delay is too much of a stopper for us.
    (4)

  4. #1744
    Player
    SeleneSinclair's Avatar
    Join Date
    Apr 2011
    Posts
    54
    Character
    Sakura Kinomoto
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    I don't see why people are still crying and pointing fingers at SE.

    They've already stated in previous letters of the producer that they acknowledge there is an issue with lag in encounters. They already implemented a temporary fix to end-game fights like Titan.

    It's temporary while they work on the over-arcing bigger issue with their servers. I don't know if you've noticed, but they do a lot of data center maintenance. I'm sure this is not rocket science, but I think it can be presumed that they are actively working toward a much better, larger, fix that will impact the parts of the community the temporary fix did not relieve.

    TL;DR Be patient, or unsub and come back when it's better. Not much you can do until they're finished.
    (0)
    Last edited by SeleneSinclair; 02-05-2014 at 09:23 PM. Reason: tl;dr Be patient.

  5. #1745
    Player
    Kallale's Avatar
    Join Date
    Dec 2013
    Posts
    9
    Character
    Faustigent Clouett
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    I will say this in response to the OP's premise... I am very fortunate that my wife and I have a stable, low latency connection. FFXIV is very sluggish.
    (1)

  6. #1746
    Player
    Coldbell's Avatar
    Join Date
    Sep 2013
    Posts
    2
    Character
    Ruu Canvas
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    Clearly endgame is designed for people with precognition.
    (9)

  7. #1747
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Jaykos View Post
    LOL I love all these SE white knights defending their favourite game company claiming that there is no lag because it doesn't exist for them. I mean why the hell would there be a 175 page thread about the issue and countless others???

    Douchebags I tells ya
    This has to be your 1st MMO because every MMO I've played had lag issues.
    (0)

  8. #1748
    Player
    Kimikryo's Avatar
    Join Date
    Oct 2013
    Posts
    512
    Character
    Kimikryo Torahige
    World
    Balmung
    Main Class
    Samurai Lv 74
    If you think I read 176 pages of QQing, you are wrong.

    1) With Titans puddles.
    It is fixed when he does it, so moving a BIT before he starts it, safes you (or the healer) some strain
    You still just could level a Tank. Ex is harder than HM to tank, but way easier than DDing.

    2) Knowing the fight near to perfection in meaning of when Titan does what helps a lot. I just kept mumbling his cycle and acted to that. Worked well.

    3) Sometimes there lag spikes. Sometime so hard you cant even run out of the "red" zone during geo crush. Other times you have not a single lag issue, which is a bad sign for the following fight.

    4) To me it seems like that with each new HM or EX instanced fight. You get placed on different servers. Thats the only reason that plasubly explains why I have in 5 fights 3 times near to 0 lag 1 time "normal lag" and 1 time such a bad lag that it is unplayable
    (1)

  9. #1749
    Player
    Jaykos's Avatar
    Join Date
    Nov 2013
    Posts
    216
    Character
    Jaykos Molkot
    World
    Tonberry
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by Akiza View Post
    This has to be your 1st MMO because every MMO I've played had lag issues.
    I've actually played a lot of MMO's so I can tell you from experience all the others never had a lag problem like this. For a triple A production its unacceptable.
    (6)

  10. #1750
    Player
    Squa's Avatar
    Join Date
    Nov 2013
    Posts
    199
    Character
    Square Pusher
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    The reason they haven't really responded or addressed this problem, is because by acknowledging it, then they are giving it credit, which means they have to fix it. I suspect the issue is very deeply built into the game itself, so it would be an extremely daunting task to actually solve it. Because of this, they don't even mention it since likely there are no plans to fix it.
    (3)

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