Page 176 of 179 FirstFirst ... 76 126 166 174 175 176 177 178 ... LastLast
Results 1,751 to 1,760 of 1854

Hybrid View

  1. #1
    Player
    Goodberry's Avatar
    Join Date
    Sep 2013
    Posts
    295
    Character
    Goodberry Moonshine
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Based on all I know about software, net, games etc. (and contrary to many the self-appointed "gurus" here) I am 100% sure the lag issues are generated by SE, by coupling a suboptimal infrastructure with fights based very heavily on fast reaction times (or memorisation and anticipation, which is the same thing) and a 2.5 global cooldown that makes combat feel terribly slow and unresponsive at the same time that it requires lightning reaction times from the player. I'll even go out on a limb and say that probably nobody would have noticed the latency problems were it not for Titan and a couple other fights. At least, nobody would have unsubscribed for that reason...

    Said that, if you really like the game, instead of quitting you could do like me: not do that "content".

    Is this the only game where everybody wants to be a raider? A minority raids in WoW. An even smaller minority raids in RIFT, etc.

    When I want some challenge, I do Sirius or Haukke HM (yes, I have lag problems on Halicarnassus, but can beat the fight with a decent group). The rest of the time I have fun and look around. Titan can return to the Hell it came from. :P

    P.S.
    I wonder how many subscriptions the game lost on Titan. Darn unbelievable what listening to elitists entails...
    (4)
    Last edited by Goodberry; 02-24-2014 at 11:33 AM.

  2. #2
    Player
    Davionx's Avatar
    Join Date
    Sep 2013
    Posts
    128
    Character
    Davion Crismorn
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    The game feels like its designed to have delay built into it.

    Ie. "Instant" cast abilities.
    (9)

  3. #3
    Player
    Apinaheebo's Avatar
    Join Date
    Nov 2013
    Posts
    33
    Character
    Adelin Storm
    World
    Shiva
    Main Class
    Archer Lv 54
    Practise harder.
    (1)

  4. #4
    Player
    Goodberry's Avatar
    Join Date
    Sep 2013
    Posts
    295
    Character
    Goodberry Moonshine
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Apinaheebo View Post
    Practise harder.
    No thanks. I play games for fun. I wonder about the style of life of people who so sorely need to find challenge in a computer game... :P
    (4)

  5. #5
    Player
    babycakin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    108
    Character
    Baby Cakin
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Goodberry View Post
    No thanks. I play games for fun. I wonder about the style of life of people who so sorely need to find challenge in a computer game... :P
    Well duh that's what games are for regardless if there virtual or not, there is a level of challenge in all of them.
    (3)

  6. #6
    Player
    Brutikus4th's Avatar
    Join Date
    Nov 2013
    Location
    Houston
    Posts
    57
    Character
    Caeliana Calahko
    World
    Diabolos
    Main Class
    Arcanist Lv 50
    Yup all my friends cancelled our subs too. Endgame should be challenging and FUN. Nothing fun with current content that I got to endeavor into. Than again we never delved into PuG's or Premades. Can't be done with 4 people it don't need doing. Work, Family, Life. Don't have time to wait on failing attempts at psycho content that is so boring or smash the keyboard aggravating. Simon says on steroids isn't fun. They catered to elitists and elitists can have 'their' game. When we started this game the early content and the entire game play and mechanics was interesting, fresh to say the least. Dungeons UP TILL endgame were challenging and fun. Than came Pharos Sirius and Titan HM. Titan HM nearly broke the camels back but victory was truly sweet and I just hoped to never see anything like that again. Than we tried Pharos Sirius. And we tried Pharos Sirius. Not sure who designed that final boss but the full insta cast healer they were playing must of been fun... Anyways after thinking of what lay ahead and what fun content was left it was an easy group decision to let this game RIP with the younger crowd who 'may' enjoy such play style. Beautiful game and definitely worth the price to get the honor to play thru as a group from 1-50. After that 4 man content takes a terrible turn.
    (7)

  7. #7
    Player
    Goodberry's Avatar
    Join Date
    Sep 2013
    Posts
    295
    Character
    Goodberry Moonshine
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Strange, I find Sirius very fun, and well-tuned, considering that it's meant to be the hardest Light Party dungeon at the moment. And lag /reflexes play virtually no part.

    But maybe it's me who love Sirius because it reminds me of Sirius Black, my favourite Harry Potter character, together with Professor Lupin...
    (0)

  8. #8
    Player
    Asmodeus's Avatar
    Join Date
    Aug 2013
    Posts
    114
    Character
    Velvet Silvermoon
    World
    Leviathan
    Main Class
    Gladiator Lv 42
    It has been awhile so just checking in too see if anything has changed.

    I gather nothing has changed and you still need to dodge before the dang red circles show up or be kiting right and left to dodge? Still have that BS .3sec positional update delay ?
    (1)
    Fix the unacceptable delay when dodging AOEs. http://forum.square-enix.com/ffxiv/threads/84124-Either-make-dodging-AoEs-possible-or-make-them-not-instant-kills
    Fix it! http://forum.square-enix.com/ffxiv/threads/89828-Sorry-SE-but-endgame-won-t-work-if-you-don-t-fix-something.

  9. #9
    Player
    Faedden's Avatar
    Join Date
    Sep 2013
    Posts
    153
    Character
    Eddard Moore
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Asmodeus View Post
    It has been awhile so just checking in too see if anything has changed.

    I gather nothing has changed and you still need to dodge before the dang red circles show up or be kiting right and left to dodge? Still have that BS .3sec positional update delay ?
    Newer end game stuff has been changed to .1 delay instead of 3. They said they can't change the entire game to the .1 delay because it would be too much stress on the servers. The dodge is just how this game will always be sadly.
    (3)

  10. #10
    Player
    Asmodeus's Avatar
    Join Date
    Aug 2013
    Posts
    114
    Character
    Velvet Silvermoon
    World
    Leviathan
    Main Class
    Gladiator Lv 42
    Quote Originally Posted by Faedden View Post
    Newer end game stuff has been changed to .1 delay instead of 3. They said they can't change the entire game to the .1 delay because it would be too much stress on the servers. The dodge is just how this game will always be sadly.
    Well I guess changing it from .3 to .1 will help some but I bet they lose quite a few with this dodge system they have. I guess by your reply the change is only in new content so older dungeons and titan have not changed?

    Thanks for the reply btw!
    (2)
    Fix the unacceptable delay when dodging AOEs. http://forum.square-enix.com/ffxiv/threads/84124-Either-make-dodging-AoEs-possible-or-make-them-not-instant-kills
    Fix it! http://forum.square-enix.com/ffxiv/threads/89828-Sorry-SE-but-endgame-won-t-work-if-you-don-t-fix-something.

Page 176 of 179 FirstFirst ... 76 126 166 174 175 176 177 178 ... LastLast