Quote Originally Posted by Peregrine View Post
If people are so scared about automatic levelling, a good compromise would be to be able to convert 2 hours of metal gathering into crafting sp in a half hour, not 3 hours, and guarantee hasty hands synths after certain levels. The odds of completing an iron nugget as a R50 smith by spamming enter is 100%. Not 92. Not 97. Guaranteed. Mimic that with hasty hands.

That is, silver javelin heads don't take 40 seconds a synth to NQ. They take 7 seconds.

Anything to remove the pretense that the time spent spamming enter to progress through crafting is a LEGITIMATE price challenge or difficulty, because it's not. It is making everything WORSE.
lol

almost all players would have 3-5 crafting classes at cap....even now there are too much multicapped crafters.

and since the 90% of the people have a Ls, that includes other crafters, can you please explain how that could be a demand and supply?

that will be no economy, crafters would craft only for own purposes.

Im ok with a "more fun" crafting system, but I want it tough.

I hope, that when they raise the lv cap (ex 100) you have to pick up only one, and the other crafting classes should have a lower cap (ex 60).

To be a doctor you need: patience, effort,time and will, obviusly, its not for everyone.

Immagine a world where everyone are: doctors, engineers of all kind, technicians...etc... there will be no society or at least not a modern society.... maybe a prehistoric and lonely kind of chaotic community.

I know, my english sucks.