Results 1 to 10 of 44

Hybrid View

  1. #1
    Player
    Langureion's Avatar
    Join Date
    Sep 2013
    Posts
    89
    Character
    Naomi Langureion
    World
    Aegis
    Main Class
    Pugilist Lv 50
    They can't just add random 5 abilities to any job, 5 abilities, but what abilities....and to each job?
    And how's each ability going to effect not only itself, but other jobs and the battle design?
    It's a complicated thought process.
    When they rise level cap, new abilities will be add, be patient. See what SE has to offer.
    Class and abilities are the foundation of the game, it'll effect game play and battle design in every way, not mentioning story lines.
    Cross-class skills are fine as is, it's an option not a requirement when setting up character.
    I see OP's point, but if you are a oldschool FF fan (meaning from FFI, and class change wasn't implanted until FFV), you'll understand where these class system coming form. Classes/jobs are also tides to their own storylines, reasons. (Tutorial? w)
    And one character with multiple jobs is also what makes FF, like chocobo, and all other elements that makes what FF is.

    As of today, we still don't have full scope of FFXIV, not all zones are open yet, and highest ilvl you can set in party finder is 200. (why not 999 if it's just coding?)
    There are hints all over the game itself. Until they finish patching ALL the original content (before first expension), we can only be patient.
    Yes, they do still need to fix bugs or what not. lol
    (0)
    Last edited by Langureion; 01-31-2014 at 06:26 AM.

  2. #2
    Player
    Mardel's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    761
    Character
    Eru Meru
    World
    Gilgamesh
    Main Class
    Pugilist Lv 55
    Quote Originally Posted by Langureion View Post
    They can't just add random 5 abilities to any job, 5 abilities, but what abilities....and to each job?
    And how's each ability going to effect not only itself, but other jobs and the battle design?
    It's a complicated thought process.
    When they rise level cap, new abilities will be add, be patient. See what SE has to offer.
    Class and abilities are the foundation of the game, it'll effect game play and battle design in every way, not mentioning story lines.
    Cross-class skills are fine as is, it's an option not a requirement when setting up character.
    I see OP's point, but if you are a oldschool FF fan (meaning from FFI, and class change wasn't implanted until FFV), you'll understand where these class system coming form. Classes/jobs are also tides to their own storylines, reasons. (Tutorial? w)
    And one character with multiple jobs is also what makes FF, like chocobo, and all other elements that makes what FF is.

    As of today, we still don't have full scope of FFXIV, not all zones are open yet, and highest ilvl you can set in party finder is 200. (why not 999 if it's just coding?)
    There are hints all over the game itself. Until they finish patching ALL the original content (before first expension), we can only be patient.
    Yes, they do still need to fix bugs or what not. lol
    The problem with wait & see is that it has been shown time and time again to NOT retain subscribers. People want to know changes are coming and EXACT times they are. "Look forward to ______." can only keep a person's hopes up for so long.
    (0)
    If whatever you're shooting doesn't die after you pump 8, 32 caliber, slugs into it, it's probably a dragon.

  3. #3
    Player
    Langureion's Avatar
    Join Date
    Sep 2013
    Posts
    89
    Character
    Naomi Langureion
    World
    Aegis
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Mardel View Post
    The problem with wait & see is that it has been shown time and time again to NOT retain subscribers. People want to know changes are coming and EXACT times they are. "Look forward to ______." can only keep a person's hopes up for so long.
    Wel, that's why a lot of people choose to un-sub and wait to see if it's worth to come back later.
    Even if SE decided to make all the changes you've requested....how long it's gonna take before they can implant it?
    Not mentioning all the things they are working on right now.
    You still need to wait.

    Let's say IF you have idea for all 5 abilities for each job, what are those and how are they gonna affect over game design and battle design?
    Same goes for all the changes you requested. What are the consequences?
    ie: tank without stoneskin and bloodbath, how's that gonna effect over all design? And that's just one job...

    You can't just point out what you don't like and what you want it to be.
    You'll need much more solid proposal than this.
    (0)
    Last edited by Langureion; 01-31-2014 at 08:44 AM.

  4. #4
    Player
    Mardel's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    761
    Character
    Eru Meru
    World
    Gilgamesh
    Main Class
    Pugilist Lv 55
    Quote Originally Posted by Langureion View Post
    Wel, that's why a lot of people choose to un-sub and wait to see if it's worth to come back later.
    Even if SE decided to make all the changes you've requested....how long it's gonna take before they can implant it?
    Not mentioning all the things they are working on right now.
    You still need to wait.

    Let's say IF you have idea for all 5 abilities for each job, what are those and how are they gonna affect over game design and battle design?
    Same goes for all the changes you requested. What are the consequences?
    ie: tank without stoneskin and bloodbath, how's that gonna effect over all design? And that's just one job...

    You can't just point out what you don't like and what you want it to be.
    You'll need much more solid proposal than this.
    Well the 2 you chose are pretty poor ones to choose because they are both... pretty bad skills lol. Sure SS is okay to use because pld has bleh dmg, and warriors use bloodbath because you might as well. It doesn't make the skills/abilities that you can cross class currently in place any better. I know the letter is long but I even mentioned that the replacement skills (from losing the 5 cross class) could in fact be the SAME SKILL as before but implemented in a fashion that suites the lore/individuality of the job. A paladin stone skin could be based off of vit and only work on allies, called Holy Curtain. An ability to gain hp on each swing for paladin could be an affect from sword oath.

    Also these changes to the job/class system would take very little effort to implement because it really requires them to add a Soul Stones for the classes and have the lv 30 whm soul stone replace it. They don't have to remove coding from the battle system to implement this. As for how you would change jobs, it would just check for a soul stone in place. As for how long this would take, I don't know the biggest hindrance is that they put smn/sch together based off of arcanist. As for a much more solid proposal, I could go write up a full in-depth proposal on step-by-step on how to implement the changes needed to do this. However, I am not the one being paid to make this game better/worse.

    Another thing is I did say to take my ideas with a grain of salt as there are holes in it for now. It took me literally 20-30minutes to type up that letter w/o fully reviewing it. The purpose it served was so that people and devs could see other options that wouldn't take a massive overhaul like many of the others have suggested. I am sure if I made a poll on how people wanted classes to be handled the majority would want them to be useful or removed.
    (1)
    Last edited by Mardel; 01-31-2014 at 09:21 AM.
    If whatever you're shooting doesn't die after you pump 8, 32 caliber, slugs into it, it's probably a dragon.

  5. #5
    Player
    Langureion's Avatar
    Join Date
    Sep 2013
    Posts
    89
    Character
    Naomi Langureion
    World
    Aegis
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Mardel View Post
    Well the 2 you chose are pretty poor ones to choose because they are both... pretty bad skills lol
    Sorry, didn't know that you don't know what "example" means.
    My apology.

    Bad skills? Ah, a dps, I see, as always. ttt
    (0)
    Last edited by Langureion; 01-31-2014 at 09:22 AM.

  6. #6
    Player
    Mardel's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    761
    Character
    Eru Meru
    World
    Gilgamesh
    Main Class
    Pugilist Lv 55
    Quote Originally Posted by Langureion View Post
    Sorry, didn't know that you don't know what "example" means.
    My apology.

    Bad skills? Ah, a dps, I see, as always. ttt

    I also tank on warrior too, heal on sch, dps on blm, and dps on drg, ^^; I try and not pull things out of thin air. I have bounced around ideas in the past with friends of mine in the past.
    (1)
    If whatever you're shooting doesn't die after you pump 8, 32 caliber, slugs into it, it's probably a dragon.