3D manoeuvre gear?
3D manoeuvre gear?
Last edited by Felis; 01-29-2014 at 03:32 PM.
Mnks take a major dps loss with no rear attacks. Drgs take a GIANT dps loss with no rear attacks. If they create a major fight where melee cannot rear attack at all then that is a serious issue.
Yet, after all that stuff, they're still able to do damage! Huzzah, Eorzea is saved!
To the bolded part:
You would have to halt your DPS to wait for his rear attack to go off if you planned on doing it every time. It's more beneficial to just spam from the side where it's safe.Originally Posted by Caduceus
lol hi
Last edited by KiriA500; 01-29-2014 at 03:44 PM.
I am with the OP here.Can't wait for 2.2 and then go "Told you so!".really
I don't think you understand. Dragoons literally do not have access to some of their combos if they cannot get behind. It isn't just a damage loss, it means their abilities do not do what they would otherwise do.
Even if you think it isn't an issue, that doesn't mean it is true. Melee performance has been an issue in this game since day 1, so it is natural to be concerned at this point.
Even the devs know melee are often at a disadvantage.
Which Dragoon abilities cannot be done if not executed from behind? I'm not talking the higher potency either, I mean which ones cannot be used at all. Looking at my Dragoon list now, I'm not seeing a single one.I don't think you understand. Dragoons literally do not have access to some of their combos if they cannot get behind. It isn't just a damage loss, it means their abilities do not do what they would otherwise do.
Even if you think it isn't an issue, that doesn't mean it is true. Melee performance has been an issue in this game since day 1, so it is natural to be concerned at this point.
Even the devs know melee are often at a disadvantage.
EDIT:
Ah, Impulse Drive has to proc from behind to initiate the next part of the combo. I never play DRG, so I was unaware of this. None of MNK's combos have this. I see where DRG will have issues with this fight. Hopefully this gets fixed before 2.2.
Last edited by KiriA500; 01-29-2014 at 03:58 PM.
Funny, I seem to do just fine at my job even if I'm not always behind something. Yes, my damage suffers a bit when I can't get my boosts from flanking, but it does not at all impair my ability to do damage, which is what my entire job is about.
It's always better for melee to be behind something, but we do not NEED to be in order to perform our basic job. We don't just suddenly become unable to use any skills when we aren't behind something.
And again, we can't infer a whole lot about Leviathan's fight mechanics based on such a short video that doesn't even show fighting, just shows Leviathan being his regal self and throwing water everywhere. Why don't we all try to lower the amount of doomsday-for-melee talk until we actually see more of how the fight itself works.
Why couldn't we have some kind of magitek surf boards created by Cid to fight him on instead of a huge inexplicable platform? Maybe have to dps down his fin or something before he tidal waved us all.
Like titan on the seas.
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