Luckily, melee don't need to be behind the mob do their job.
Also, Demon Wall says hi.
Luckily, melee don't need to be behind the mob do their job.
Also, Demon Wall says hi.
Mnks take a major dps loss with no rear attacks. Drgs take a GIANT dps loss with no rear attacks. If they create a major fight where melee cannot rear attack at all then that is a serious issue.
Yet, after all that stuff, they're still able to do damage! Huzzah, Eorzea is saved!
To the bolded part:
You would have to halt your DPS to wait for his rear attack to go off if you planned on doing it every time. It's more beneficial to just spam from the side where it's safe.Originally Posted by Caduceus
lol hi
Last edited by KiriA500; 01-29-2014 at 03:44 PM.
I don't think you understand. Dragoons literally do not have access to some of their combos if they cannot get behind. It isn't just a damage loss, it means their abilities do not do what they would otherwise do.
Even if you think it isn't an issue, that doesn't mean it is true. Melee performance has been an issue in this game since day 1, so it is natural to be concerned at this point.
Even the devs know melee are often at a disadvantage.
Which Dragoon abilities cannot be done if not executed from behind? I'm not talking the higher potency either, I mean which ones cannot be used at all. Looking at my Dragoon list now, I'm not seeing a single one.I don't think you understand. Dragoons literally do not have access to some of their combos if they cannot get behind. It isn't just a damage loss, it means their abilities do not do what they would otherwise do.
Even if you think it isn't an issue, that doesn't mean it is true. Melee performance has been an issue in this game since day 1, so it is natural to be concerned at this point.
Even the devs know melee are often at a disadvantage.
EDIT:
Ah, Impulse Drive has to proc from behind to initiate the next part of the combo. I never play DRG, so I was unaware of this. None of MNK's combos have this. I see where DRG will have issues with this fight. Hopefully this gets fixed before 2.2.
Last edited by KiriA500; 01-29-2014 at 03:58 PM.
I know you're being intentionally ignorant, but the entire Impulse Drive combo line simply will not work without a back to attack, meaning a straight 10% damage loss to the DRG (and any BRDs) and the loss of a 500 potency attack.
If you honestly think making two attacks 100 potency for an entire encounter is anywhere in the realm of "it's still usable guys!" then you must be trolling.
Demon Wall can't be attacked from behind either can it?I know you're being intentionally ignorant, but the entire Impulse Drive combo line simply will not work without a back to attack, meaning a straight 10% damage loss to the DRG (and any BRDs) and the loss of a 500 potency attack.
If you honestly think making two attacks 100 potency for an entire encounter is anywhere in the realm of "it's still usable guys!" then you must be trolling.
Even assuming that no rear attacks will be possible at Levi, you still have flank attacks.
Since we don't know yet if the head will over over the edge of the platform so you CAN get rear attacks in or if you'll be able to attack Levi's tail instead or basically anything, it's a little early to do more than be concerned... Complaints are for when you have more facts.
Edit:
If both tail and head is attackable and tail provides the rear/flank attack positions... wouldn't that be the sort of new mechanic in boss fight that people have been crying for?
Last edited by Nekodar; 01-29-2014 at 05:22 PM.
Chaos Thrust combo.Which Dragoon abilities cannot be done if not executed from behind? I'm not talking the higher potency either, I mean which ones cannot be used at all. Looking at my Dragoon list now, I'm not seeing a single one.
EDIT:
Ah, Impulse Drive has to proc from behind to initiate the next part of the combo. I never play DRG, so I was unaware of this. None of MNK's combos have this. I see where DRG will have issues with this fight. Hopefully this gets fixed before 2.2.
Wait .. are we playing the same game? I manage to get my True Strikes off just fine through the entire fight. Baiting the tail swipe is part of the fight, and I'll always bait it with the Dragon Kick animation or ToD or Fracture. To date, I have never** mistimed a rear attack in that fight and gotten creamed.Yet, after all that stuff, they're still able to do damage! Huzzah, Eorzea is saved!
To the bolded part:
You would have to halt your DPS to wait for his rear attack to go off if you planned on doing it every time. It's more beneficial to just spam from the side where it's safe.
**Except my very first time in there when the explaining dude explained the fight in Spanish then pulled >_>
Huh? You'll be OP because you can ... Impulse Drive//Disembowel//Chaos Thrust whenever you want? Just like ... Now?
Last edited by Sylve; 01-29-2014 at 04:31 PM.
With all that kicking and water spitting, I wonder if it isnt best to have 6 aromred OffTanks and 2 Healers?
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