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  1. #91
    Player

    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    668
    Jeeze, always jumping to conclusions!
    (1)

  2. #92
    Player omniwaink's Avatar
    Join Date
    Aug 2013
    Posts
    100
    Character
    Omni Waink
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by SarcasmMisser View Post
    I'm sure this is a troll but if not my apologies for the terrible melee you play with who can't outparse ranged on any fight.
    I switched from Bard to Monk in 2.1 because of the buffs and limit break changes (and SEs promise that new encounters would accommodate melee). Didn't last a single raid clear before going back to Bard. Despite the fact that I parsed higher than our summoner, it was not high enough to A. cost both our summoner and BLM 20% of their damage, B. lose a reliable silence and mana song utility for revives/mistakes, and most importantly C. significantly convolute strategies just to help allow me to spend more time on target.

    Like I said earlier, just because a Monk can outdps a summoner on a few fights, it doesn't mean your overall raid's damage output is increasing. Melee do not bring enough to the table to make them worth bringing - and it has nothing to do with skill.
    (2)

  3. #93
    Player
    axemtitanium's Avatar
    Join Date
    Jul 2012
    Posts
    993
    Character
    Titania Basilikos
    World
    Hyperion
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by omniwaink View Post
    I switched from Bard to Monk in 2.1 because of the buffs and limit break changes (and SEs promise that new encounters would accommodate melee). Didn't last a single raid clear before going back to Bard. Despite the fact that I parsed higher than our summoner, it was not high enough to A. cost both our summoner and BLM 20% of their damage, B. lose a reliable silence and mana song utility for revives/mistakes, and most importantly C. significantly convolute strategies just to help allow me to spend more time on target.
    If you're the only bard, then it's absolutely bonkers to replace a bard with a melee. If you're one of two bards, then your party composition is bad and you should feel bad.

    Quote Originally Posted by Casper View Post
    Second one to 5 of the video you can very clearly see the tail of Leviathan as a separate target. I fail to see the problem. Some people are such drama queens.
    QFT.
    (0)

  4. #94
    Player
    casker's Avatar
    Join Date
    Apr 2011
    Posts
    406
    Character
    Ast Rid
    World
    Diabolos
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by KiriA500 View Post
    To the bolded part:


    You would have to halt your DPS to wait for his rear attack to go off if you planned on doing it every time. It's more beneficial to just spam from the side where it's safe.[/HB]
    What kind of nub monks/drgs "wait for his rear attack to go off." If you are melee, you TRIGGER IT YOURSELF. And then afterward you have a period where you can use all the from-behind attacks you want. It is no where near the same issue as people are worrying about with leviathan. Caduceus is a fight where melee should be beasting.

    But even then, not being able to attack leviathan from behind is not an unusual flavor of bull**** that melee has to deal with in this game.
    (1)
    Last edited by casker; 01-31-2014 at 01:02 PM.

  5. #95
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    I can't believe nobody noticed it yet. Leviathan is leaning into the ring, about 1/4 to 1/3 in. Tank him as close to the center and melee form up under/behind the head.
    (0)

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