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  1. #41
    Player

    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    496
    They tied (heh) important plot revelations in Coil, and everyone has the same right to see such content. The drops are part of it.

    There'll be better gear to get anyway - and since the point is "the loot", not all of them are BiS, so what's with that nonsense? No one is losing anything, and no one but yourself should care about your personal achievements. Stop trying to justify hindering the gameplay of other people.
    (13)
    "Absurdity is the only reality."
    ~Frank Zappa

  2. #42
    Player
    Dalavon's Avatar
    Join Date
    Dec 2013
    Posts
    42
    Character
    Dalavon Ettore
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Fendred View Post
    Snip.
    Actually, I haven\\'t missed the mark at all. You\\'re so enveloped into your own concerns that you may or may not have missed the multiple complaints through reddit and these forums. I was simply generalizing the thoughts of many ragers.
    To go as far as to knock on my reading comprehension as quick as you did makes me convinced that you\\'re very angry at the moment D:

    Anyway, I agree and disagree at this. This Final Fantasy does indeed have story. Yes it pushed very quickly to get to the end game content, but it is there. As for the overall progression status: they will never make everyone happy. Very few people now want sideways progression. They\\'ve been babied by WoW and other mmos in the past. They want everything, and they want it now. And not to mention this game was stated from the start to be casual friendly. That mean the first couple months of new content is for us trail blazers. While the older content can be finally tackled by those whom haven\\'t the time/gear/skill to do it normally. Yes we will feel like all the accomplishments we\\'ve gained will be lost, but there will be new ones to get. Give them a chance. Game hasn\\'t even been out for a year.
    (0)

  3. #43
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Worm View Post
    It's a little hard to listen to you rag on someone's lack of knowledge when you didn't see this coming. I mean would you have even been happy if they didn't nerf the dungeon but put it in the duty finder? I mean really, what made you think this game suddenly was going to hark back to a MMO style which is more than a decade old?
    Well, her comment was meant as a jab against something she clearly has no experience with, so of course I'm going to be lecturing a bit with my post.

    Also, in response to Cotti, I totally agree that people should have access to the main story. However, that has already been accomplished by making the main story something people can almost solo. Any content in an MMORPG is going to have story behind it because it's an RPG. If they made all the content so accessible that everyone can everything in the game, they could never implement anything that has a high difficulty to it. The people who like the challenge of raiding want to see a story just as much as the people who play the game more infrequently. To solve the problem, the content would need to have all its story elements stripped from it, which would remove a lot of the reason for doing it in the first place.

    The method they are choosing for progression attempts to address that issue, but also strips away something important from the people who originally did the content pre-nerf. The items become less worthwhile because the difficulty of acquiring them is no longer the same, which is compounded by the fact that the item is now on a lower item tier. I think some other people elaborated more elegantly on this issue than I have previously in the thread.

    I absolutely respect your views on this, and I completely agree that stuff should be accessible. I just want to have some content that is challenging and give us trophies that don't become devaluated into nothingness by future patches.
    (0)
    Last edited by Fendred; 01-26-2014 at 09:07 AM.

  4. #44
    Player
    Ulathskullsplitter's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    804
    Character
    Ulath Skullsplitter
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    So you would rather the difficulty to stay the same and SE to work hard on making new content so only the top 5-10% of the playerbase will ever see it? The players who can't beat turn 5 now will never beat it if it doesnt change. So you want 90% of the players locked out of ever progressing so you can continue feeling special for something you accomplished in 2.0/2.1 years down the road when only a handful of players are even allowed to try new content.

    Ya that sounds like a good way to keep people playing.
    (13)

  5. #45
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Fendred View Post
    Won't save it. They're copying the WoW transmogrification system instead of vanity slots from what I hear. You will need a craftsman to make a specific piece of gear look like another one and it will probably use up the item in the process. Why bother going back to grab old stuff if the new stuff is going to get invalidated in a matter of months? The rate at which he is doing this is already pissing off a lot of people. It also surprises me how many people seem to lack the human empathy to see why these people are getting upset about it.
    I'd like to know where you're getting your information, cause what I gathered from the live letter said nothing about that. They said that it would rely on crafting...beyond that, they simply said a vanity system was being released. What you described certainly isn't WoW's transmog system, either. I won't make any assumptions until we get more information, though.
    (1)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  6. #46
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Vahlnir View Post
    I'd like to know where you're getting your information, cause what I gathered from the live letter said nothing about that. They said that it would rely on crafting...beyond that, they simply said a vanity system was being released. What you described certainly isn't WoW's transmog system, either. I won't make any assumptions until we get more information, though.
    Because it will require a craft, that kind of suggests a transmogrification-like system. It suggests that a craftman needs to somehow merge the item appearance with another item. It may not be, but requiring a person to have craft x leveled to put item y in a vanity slot seems kind of... roundabout to say the least.
    (0)

  7. #47
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Fendred View Post
    Because it will require a craft, that kind of suggests a transmogrification-like system. It suggests that a craftman needs to somehow merge the item appearance with another item. It may not be, but requiring a person to have craft x leveled to put item y in a vanity slot seems kind of... roundabout to say the least.
    Rely on crafting=/=requiring a craft. All we can do is speculate. What you are talking about isn't like WoW's though as far as method...but it is roundabout, I will agree with that much.
    (0)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  8. #48
    Player
    Alkimi's Avatar
    Join Date
    Jan 2012
    Posts
    713
    Character
    Alkimi Asura
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by SanjuroXI View Post
    I miss the XI glory days. Feels like Obama is running this game handouts for everyone.
    Camping kings every day for years for sidegrades? Nobody wants that, not even you.
    (11)

  9. #49
    Player
    Jubez187's Avatar
    Join Date
    Oct 2013
    Posts
    309
    Character
    Arant Aleite
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Wait when did they ever say that Turn 5 was going to be as easy as CT? They didn't, stop making outlandish assumptions. I don't care about e-peen rare swords, I care about experience and having fun. If I get to witness the "hard" and "fun" Turn 5 then hats off to me. Lower level content is going to continuously be less populated (as a majority of players are going to be 50+) so you can't make it too hard as that will just gate people from progressing.
    (2)

  10. #50
    Player
    Errors's Avatar
    Join Date
    Nov 2012
    Location
    Ul'dah
    Posts
    306
    Character
    Errors Phynrir
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Anyone who thought that their current gear would last had high hopes. This is progression. New content is added to progress and advance past your current gear set.
    (4)

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