Don't shit on the playerbase because you want to feel better about wasting your time in a video game.It isn't about gear. It is about accomplishment. People worked hard to accomplish defeating the current content. Nerfing it makes that accomplishment worthless. It effectively removes the value of a massive amount of time and effort invested into a win. I do not subscribe to the "everyone is a winner" train of thought. You should not get a trophy for showing up. If you can't win at the current difficulty, too bad for you. Don't shit on my accomplishments to make yourself feel better about your own inadequacies.
You're good at the game? You're an elitist.
You're using a parser to better yourself? Elitist.
You're making suggestions on how someone can improve themselves? E l i t i s t.
You wipe a farm party constantly but you're having fun playing your way. Nah you're fine dude.
This community astounds me at times.
They still could have just added content and simply added alternative gear. It doesn't even need different stats: It could have the same stats as some other pieces that currently exist. That way they put the focus on experiencing the content rather than on artificially ramping everything up continuously and promoting power creep.
Which is why sideways progression worked so well in that game. You didnt just have one set of BIS gear, you had tp set, idle set, ws set, etc etc. Sideways progression could work in FFXIV but you can't expect the amount of it that XI had, They are just different games.
That's exactly what some people want. Alpha forums, and to a lesser extent the beta forums, had plenty of people clamoring for the exact same style of HNM/Kings from FFXI. Regardless of whether or not those people want to admit the true reason why they want that kind of a system, I think most of us "logical" folks know why they would want that.
Last edited by Sub-Xero; 01-26-2014 at 10:43 AM.
I know, but it was an 8 or so year gap to raise the level cap above 75 after years of saying they wouldn't anymore. It would have been alright if they slowly raised the cap every year or so, but they never scaled content for beyond 75 either completely obsoleting gear and older content overnight.
Last edited by SwordCoheir; 01-26-2014 at 10:49 AM.
Hey, I don't quite care for that whole "Best in Slot" crap.
And early-game FFXI, there was that kind of bullshit in game to begin with. Didn't have Emperor Pin? Kicked for not having. Warrior at Level 37+ without Ninja properly leveled, Utsusemi gained and the tools to use it? Didn't have Dual Axes? Boo hoo, you so bad Mister Gimp Warrior. Go home and play WoW.
I was forced to spend time in Giddeus farming Yagudo Necklaces for gods knows how long, while my so-called "LS buddies" all got to play in their fancy ass Dynamis/Sky/Limbus/Salvage arenas. I officially quit the game just a tiny bit after Wings of the Goddess came out, so I never got to experience how Abyssea might have "ruined" the game. But I'll admit - if Abyssea made 5-2's Shadow Lord even more pointless, then perhaps it was best I left after all.
In the end, I'm all for enjoying things the same way everyone else did, but not if you intentionally try to invalidate that content. Perhaps the ones responsible for "making content obsolete" isn't SE, perhaps it's you?
And in XI you got the best gear after working your ass off for it, then it also became less special as things progressed. The only place to get E. Body, M. Body, etc was from Kings at one point, then ToAU came out and all those people who didn't want to spend time camping Kings started getting the high tier abjurations just from doing Einherjar and killing Odin. Then it progressed even further and they turned into force spawn NMs. Want that Defending Ring? Just spam farm pop items and kill HNMs until the RNG gods bless you with their favor.Accomplishments and the sense of prestige that comes with it is the MMORPG equivalent to "winning" in other game genres. It is the very goal of the game and the entire point to continuing to play after you've exhausted the main story. They are taking that away from people, thus demolishing the game for them. FFXI DID NOT DO THIS! They stopped at lvl 75 for many years before some guy decided it would be a good idea to try raising the level cap... which destroyed much of the game.
XI did the same thing as they're doing in XIV only on a slower scale. If you really want that sense of accomplishment go for server or world first, otherwise accept the fact that you'll be progressing at your own pace and the content that was difficult for you will eventually be made easy for the masses.
Problem I have is its just boring. I don't personally enjoy chasing gear which essentially is the same as my old gear just slightly better.
I want options. I want multiple gear sets that I can switch to for different situations. Why is it even called Armoury system? Should be called One gear setup until next major patch system.
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