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  1. #61
    Player
    Purrfectstorm's Avatar
    Join Date
    Aug 2013
    Posts
    668
    Character
    Purrfect Storm
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Renvalt View Post
    Seriously, it played like some min-maxer's wetdream.
    I remember. It was beautiful.
    (4)

  2. #62
    Player
    Crysten's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    384
    Character
    Crysten Kimura
    World
    Ragnarok
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Greywizaqrd View Post
    It isn't about gear. It is about accomplishment. People worked hard to accomplish defeating the current content. Nerfing it makes that accomplishment worthless. It effectively removes the value of a massive amount of time and effort invested into a win. I do not subscribe to the "everyone is a winner" train of thought. You should not get a trophy for showing up. If you can't win at the current difficulty, too bad for you. Don't shit on my accomplishments to make yourself feel better about your own inadequacies.
    Don't shit on the playerbase because you want to feel better about wasting your time in a video game.
    (7)
    Quote Originally Posted by AxlStream View Post
    You're good at the game? You're an elitist.
    You're using a parser to better yourself? Elitist.
    You're making suggestions on how someone can improve themselves? E l i t i s t.

    You wipe a farm party constantly but you're having fun playing your way. Nah you're fine dude.

    This community astounds me at times.

  3. #63
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    They still could have just added content and simply added alternative gear. It doesn't even need different stats: It could have the same stats as some other pieces that currently exist. That way they put the focus on experiencing the content rather than on artificially ramping everything up continuously and promoting power creep.
    (0)

  4. #64
    Player
    Oleander's Avatar
    Join Date
    Feb 2013
    Location
    Gridania
    Posts
    24
    Character
    Equinoxx Oni
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Purrfectstorm View Post
    I remember. It was beautiful.

    Which is why sideways progression worked so well in that game. You didnt just have one set of BIS gear, you had tp set, idle set, ws set, etc etc. Sideways progression could work in FFXIV but you can't expect the amount of it that XI had, They are just different games.
    (2)

  5. #65
    Player
    Sub-Xero's Avatar
    Join Date
    Apr 2011
    Posts
    240
    Character
    Godric Blackblade
    World
    Ultros
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Alkimi View Post
    Camping kings every day for years for sidegrades? Nobody wants that, not even you.
    That's exactly what some people want. Alpha forums, and to a lesser extent the beta forums, had plenty of people clamoring for the exact same style of HNM/Kings from FFXI. Regardless of whether or not those people want to admit the true reason why they want that kind of a system, I think most of us "logical" folks know why they would want that.
    (2)
    Last edited by Sub-Xero; 01-26-2014 at 10:43 AM.

  6. #66
    Player
    SanjuroXI's Avatar
    Join Date
    Aug 2013
    Posts
    151
    Character
    Mijin Gakure
    World
    Malboro
    Main Class
    Archer Lv 60
    Quote Originally Posted by Alkimi View Post
    Camping kings every day for years for sidegrades? Nobody wants that, not even you.
    I do miss kings actually I miss my gear swaps to
    (2)

  7. #67
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Reynhart View Post
    FFXI didn't start with a lvl cap of 75 (It took it one year and a half to raise it there). And the problem with the level cap was the mainjob/subjob synergy. That can't happen in FF XIV because the cross-class abilities doesn't follow such a rule.
    I know, but it was an 8 or so year gap to raise the level cap above 75 after years of saying they wouldn't anymore. It would have been alright if they slowly raised the cap every year or so, but they never scaled content for beyond 75 either completely obsoleting gear and older content overnight.
    (0)
    Last edited by SwordCoheir; 01-26-2014 at 10:49 AM.

  8. #68
    Player
    Renvalt's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    77
    Character
    Kurei Renvalt
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Oleander View Post
    Which is why sideways progression worked so well in that game. You didnt just have one set of BIS gear, you had tp set, idle set, ws set, etc etc. Sideways progression could work in FFXIV but you can't expect the amount of it that XI had, They are just different games.
    Hey, I don't quite care for that whole "Best in Slot" crap.

    And early-game FFXI, there was that kind of bullshit in game to begin with. Didn't have Emperor Pin? Kicked for not having. Warrior at Level 37+ without Ninja properly leveled, Utsusemi gained and the tools to use it? Didn't have Dual Axes? Boo hoo, you so bad Mister Gimp Warrior. Go home and play WoW.

    I was forced to spend time in Giddeus farming Yagudo Necklaces for gods knows how long, while my so-called "LS buddies" all got to play in their fancy ass Dynamis/Sky/Limbus/Salvage arenas. I officially quit the game just a tiny bit after Wings of the Goddess came out, so I never got to experience how Abyssea might have "ruined" the game. But I'll admit - if Abyssea made 5-2's Shadow Lord even more pointless, then perhaps it was best I left after all.

    In the end, I'm all for enjoying things the same way everyone else did, but not if you intentionally try to invalidate that content. Perhaps the ones responsible for "making content obsolete" isn't SE, perhaps it's you?
    (4)

  9. #69
    Player
    Tyrial's Avatar
    Join Date
    Aug 2013
    Posts
    494
    Character
    Tyrial Highguard
    World
    Sargatanas
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Fendred View Post
    Accomplishments and the sense of prestige that comes with it is the MMORPG equivalent to "winning" in other game genres. It is the very goal of the game and the entire point to continuing to play after you've exhausted the main story. They are taking that away from people, thus demolishing the game for them. FFXI DID NOT DO THIS! They stopped at lvl 75 for many years before some guy decided it would be a good idea to try raising the level cap... which destroyed much of the game.
    And in XI you got the best gear after working your ass off for it, then it also became less special as things progressed. The only place to get E. Body, M. Body, etc was from Kings at one point, then ToAU came out and all those people who didn't want to spend time camping Kings started getting the high tier abjurations just from doing Einherjar and killing Odin. Then it progressed even further and they turned into force spawn NMs. Want that Defending Ring? Just spam farm pop items and kill HNMs until the RNG gods bless you with their favor.

    XI did the same thing as they're doing in XIV only on a slower scale. If you really want that sense of accomplishment go for server or world first, otherwise accept the fact that you'll be progressing at your own pace and the content that was difficult for you will eventually be made easy for the masses.
    (2)

  10. #70
    Player
    Deifact's Avatar
    Join Date
    Aug 2011
    Posts
    321
    Character
    Deifact Kinspawn
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 61
    Problem I have is its just boring. I don't personally enjoy chasing gear which essentially is the same as my old gear just slightly better.

    I want options. I want multiple gear sets that I can switch to for different situations. Why is it even called Armoury system? Should be called One gear setup until next major patch system.
    (6)

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