People do the enrage strat because they don't or can't do deal with the rot. The proper way of doing the fight.

If you can't do the rot, remember there is an ADS out there that you can kill to remove the rot, go kill it with your group instead.

This enrage strategy is an exploit.. plain and simple. SE says "It's working as intended" just like Dark devices was working as intended AND they still claim they did not nerf it, change it, or anything and to report it as a bug about the change.

Basically the boss should still follow it's mechanics when enraged, meaning the rot should still come out.

The fight is not hard at all.. I actually seen more pug groups die from the lazer and missing the silence then the rot anyway.

I always say, slow the dps down and learn the mechanics. Usually my groups get to him with 6 or 7 clicks left.. So most pugs are push dps, more dps, die fast.. but this method is not good.. look at pharos dungeon, the first boss... if you do too much damage to the boss too quickly, too many dogs spawn and you get too many of the exploding debuffs and die. Slow the dps down and do the mechanics.

I hear so often, "This fight is a dps check, if your dps is too low you won't survive" Garuda EX mode, I was told that if she teleports twice in the first phase, you don't have the dps to beat it... really? Show me a group of ilvl 68 people who are going to do enough dps to get her down before the 2nd teleport, heck I've seen ilvl 80 average group not be able too. SE put more mechanics fights in and you need to do the mechanics to win, not dps burn. Titan hard mode has a dps check part, and that is the heart phase, but other than that one spot, I see no other dps checks. It's do the mechanics and you won't have to do a dps check, or healer check, or tank check