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  1. #1
    Player HeroSamson's Avatar
    Join Date
    Oct 2013
    Posts
    1,006
    Character
    Zanon Reeves
    World
    Cactuar
    Main Class
    Gladiator Lv 100
    Also for the second poster who said this is a whine thread why did you even come in here if you don't have anything remotely helpful to say?

    Betcha you're one of those followers or elite players, follower the ones who buy their runs and act like they are apart of the elite gang or basically you are the type that kicks people from runs because you wanna win and don't give that person a chance because you judge them by gear.
    (0)

  2. #2
    Player
    NRhodes's Avatar
    Join Date
    Sep 2013
    Posts
    113
    Character
    Blizz Bear
    World
    Exodus
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by HeroSamson View Post
    Also for the second poster who said this is a whine thread why did you even come in here if you don't have anything remotely helpful to say?

    Betcha you're one of those followers or elite players, follower the ones who buy their runs and act like they are apart of the elite gang or basically you are the type that kicks people from runs because you wanna win and don't give that person a chance because you judge them by gear.
    Kudos to Samson for this post. *awaits nerdraging flame remarks from peanut gallery*

    Viridiana, again, thank you for bringing my point even closer. ADS "exploit" completely and utterly stops ADS, the boss, from doing anything but his auto-attack AoE from 80%->0%. Child sit down before you don't have a leg to stand on.
    (0)

  3. #3
    Player
    Vodomir's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Vodomir Daemaethor
    World
    Shiva
    Main Class
    Lancer Lv 50
    Quote Originally Posted by NRhodes View Post
    Kudos to Samson for this post. *awaits nerdraging flame remarks from peanut gallery*

    Viridiana, again, thank you for bringing my point even closer. ADS "exploit" completely and utterly stops ADS, the boss, from doing anything but his auto-attack AoE from 80%->0%. Child sit down before you don't have a leg to stand on.
    With the "little" difference being that ADS is designed to act this way after the clicks run out, cause it utilizes the room to try to kill the party, while twintania was clearly not designed to stop all of its activities. There's a reason why you bring three healers to those infamous enrage runs ... on twintania, healers could basically go DPS or afk, I'd like to see the healers do that in T2 - good luck with it.

    That said, I still don't get the idea behind those enrage kills - it takes way more time than just killing it the intended way and passing rot and evading some void zones isn't even that hard to begin with. Good luck to all of you in later turns, if you have to resort to those kind of "workarounds" to cirmcumvent given mechanics instead of learning how to deal with it.
    (0)

  4. #4
    Player
    Allyra's Avatar
    Join Date
    Aug 2012
    Posts
    359
    Character
    Allyra Arianos
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by NRhodes View Post
    Viridiana, again, thank you for bringing my point even closer. ADS "exploit" completely and utterly stops ADS, the boss, from doing anything but his auto-attack AoE from 80%->0%. Child sit down before you don't have a leg to stand on.
    Pretty sure you are the one that doesn't have a leg to stand on. ADS was design to do just exactly that, Twintania was not.
    (1)

  5. #5
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by NRhodes View Post
    Viridiana, again, thank you for bringing my point even closer. ADS "exploit" completely and utterly stops ADS, the boss, from doing anything but his auto-attack AoE from 80%->0%. Child sit down before you don't have a leg to stand on.
    First, calling your opponent "child" really gives your argument that additional weight it was lacking.

    Now that the sarcasm's out of the way, would you mind explaining how an exploit that only requires the party to stand around auto-attacking secure in the knowledge that they'll safely win and a tactic that requires most groups to bring 3 healers and somewhat competent dps in order to not die are in any way similar?
    (2)

  6. #6
    Player
    Noahlimits's Avatar
    Join Date
    Sep 2013
    Posts
    972
    Character
    Akira Ono
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Viridiana View Post
    First, calling your opponent "child" really gives your argument that additional weight it was lacking.

    Now that the sarcasm's out of the way, would you mind explaining how an exploit that only requires the party to stand around auto-attacking secure in the knowledge that they'll safely win and a tactic that requires most groups to bring 3 healers and somewhat competent dps in order to not die are in any way similar?
    It can actually be two person healed really easily, just wanted to toss that in there.

    But I'll let you two continue on your battle of wits.
    (0)

  7. #7
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Noahlimits View Post
    It can actually be two person healed really easily, just wanted to toss that in there.

    But I'll let you two continue on your battle of wits.
    I did say "most groups."

    But, just to use this as further example, I've seen groups fail the enrage strat even with 3 healers. Compare that to the Titan exploit, which required 1/8 of your party to not be afk (and a decent macro means even they could afk for probably 30 seconds at a time).
    (1)

  8. #8
    Player
    Grym's Avatar
    Join Date
    Sep 2012
    Posts
    31
    Character
    Grym Shadowheart
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    As much as I dislike people that use 0 click strat, it doesn't matter even if they nerf it:

    2.2 Coil T6+ will be released, and I believe SE already said, when newer Coil Turns get released, older Turns will be nerfed to allow players to catch up at least to some extend. So, if they nerf the strat next patch, but then it will be nerf to the state that most people can clear anyway (for the catch up), it doesn't make any difference at all.

    Unless you are demanding the nerf to the click strat right now instead of wait til 2.2
    (0)

  9. #9
    Player
    SecsyMancat's Avatar
    Join Date
    Oct 2013
    Posts
    99
    Character
    Secsy Mancat
    World
    Hyperion
    Main Class
    Conjurer Lv 60
    Since I wrote the OP I can guarantee you nothing was said about this being an exploit. As a matter of fact it was recognized as not being an exploit and has since been confirmed to not be an exploit so let's please stop referring it to being, or not being an exploit. It is not. SE has even come out and said they do not recognize it as being an exploit. Now that that is settled can we please keep the conversation relevant the the topic at hand. (For those of you who forgot the topic at hand is whether or not this fight should be adjusted so that the majority of the fight mechanics can't be bypassed) Thank You.
    (0)

  10. #10
    Player
    Vodomir's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Vodomir Daemaethor
    World
    Shiva
    Main Class
    Lancer Lv 50
    Quote Originally Posted by SecsyMancat View Post
    Since I wrote the OP I can guarantee you nothing was said about this being an exploit. As a matter of fact it was recognized as not being an exploit and has since been confirmed to not be an exploit so let's please stop referring it to being, or not being an exploit. It is not. SE has even come out and said they do not recognize it as being an exploit. Now that that is settled can we please keep the conversation relevant the the topic at hand. (For those of you who forgot the topic at hand is whether or not this fight should be adjusted so that the majority of the fight mechanics can't be bypassed) Thank You.
    I don't see any needs to adjust the fight at this point. Player who aren't able to deal with the mechanics in a proper way will probably be in a rough spot in the later turns, so who cares?
    (0)

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