Quote Originally Posted by Nikita View Post
While some of those are not "successful" they are still alive (same situation as FFXIV!? nearly.) Rift didn't flop, don't know where you got that from, and Aion is the single most popular MMORPG in South Korea. Also, I can promise you they didn't fail due to jumping.

I said it was standard because I wanted the video you said you might make.

Jumping may not be standard, but it is fairly common, and is being seen more and more predominantly in the new titles coming out, new titles from old publishers, old publishers which used to make games without jump.

Really, I just wanted to make a comment at you because it warms my heart whenever people see someone mention jump and start freaking out, like you did.
I just get tired of hearing the same crap, repeatedly. Also, when you said that the games didn't fail due to jump, the same applies to the games without jump. They won't fail due to the lack of jump. This goes for FFXIV too. There are what..maybe 20% of the people that are still playing who want jump...Let's say that there are 60% of the playerbase still here. That's 40% that will remain and another 40% that "might" come back when it gets better. This also isn't accounting for the PS3 people who are used to playing games without jump features.

Yes, it is becoming more common, but so is anime-style hair lol is this "standard?"

Rift didn't flop, no, but it DID fail because its just another cookie-cutter with HD-ish graphics. The only cool thing about it, for me, are the zone battles. Aion is the most popular game in Korea, but Halo Reach is one of the most popular games in the US....this doesn't mean its good.