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  1. #1
    Player
    Nikita's Avatar
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    Quote Originally Posted by Dubont View Post
    Yes, Demon's Souls is LISTED as such, but it is still a MMO since MMO only stands for Massive Multiplayer Online and seeing as how Demon's Souls has that, it counts. For example: SC2 is a RTS, but it is still a MMO.

    Atlantica, free to play and turned based (FF roots here), yes, but still very successful and one of the top rated MMOs on the market today.

    FFXI may be 9 years old, but it still counts.

    Want some more? Obviously we do because Evangela is still butthurt that the majority of players DON'T want jump in FFXIV.

    Guild wars (no free jumping anyway)
    Rohan,
    Vindictus (voted second best F2P MMO of 2010, right behind LOTRO),
    Rappelz (not on my list of good MMOs, but it still has quite a few players, despite the MANY flaws),
    Lineage (There are actually people that hated that game because it didn't have jump, yet it still did very well),
    Lineage 2

    Quoted from the Lineage message board when someone complained about not having jump (when its not needed in the first place) "Go back to WoW."
    World of Warcraft
    Aion
    Perfect World
    Forsaken World
    Ether Saga Online
    Jade Dynasty
    Warhammer
    Age of Conan
    LOTRO
    Rift

    New MMOs coming WITH jump:

    Star Wars: The Old Republic
    TERA
    Guild Wars 2
    Blade and Soul
    ArcheAge

    Congratulations, for every MMO you list where you can't jump, someone can probably list two where you can. So please, don't even get me started. Funny, one of the companies that makes a few games you listed has no jump on their older titles, while their newer titles will have jump. Maybe that says something?

    Oh, and SC2 isn't listed as an MMO either. It has online function's yes, but it is an online RTS. As for Demon's Souls, the (M) in (M)MO stands for massively, can you play with hundreds/thousands of players at once in that game? I'm not sure as I haven't ever played it, but I think not.

    On a side note, while MMO does indeed stand for Massively Multi-player Online, most people that refer to them on these forums are probably shortening the term from MMORPG (Massively Multi-player Online Role Playing Game) and SC2 is not in that genre at all.
    (1)
    Last edited by Nikita; 06-14-2011 at 08:08 AM.

  2. #2
    Player
    Dubont's Avatar
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    Dubont Matteus
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    Quote Originally Posted by Nikita View Post
    World of Warcraft
    Aion
    Perfect World
    Forsaken World
    Ether Saga Online
    Jade Dynasty
    Warhammer
    Age of Conan
    LOTRO
    Rift

    New MMOs coming WITH jump:

    Staw Wars: The Old Republic
    TERA
    Guild Wars 2
    Blade and Soul

    Congratulations, for every MMO you list where you can't jump, someone can probably list two where you can. So please, don't even get me started. Funny, one of the companies that makes a few games you listed has no jump, while their newer titles will have jump. Maybe that says something?
    My point is that Jumping is not standard. Also, I can list MANY MMOs that do not have jump. I merely listed those that were incredibly successful. Out of your list, there are a few that failed (AoC, Rift, Warhammer, Aion *IMO*) and those that are already getting criticized (TERA). Again, my point is that jumping is not standard for MMOs and is not needed for them to be successful. There is currently 0 need for jump to be implemented into the game. There are no houses to jump onto, there are no bosses that require a skilled timed jump from platform to platform, there is none of that. I'm fine with jumping in MMOs (played PWI for a good 2 years, WoW for 3 weeks, LOTRO for a month, Aion for a couple of months, and I STILL play Allods and RoM), but it just does not fit in some MMOs (like Final Fantasy). And again, since some people are hard headed, MY POINT IS THAT JUMPING IS NOT STANDARD.
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  3. #3
    Player
    Nikita's Avatar
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    Quote Originally Posted by Dubont View Post
    My point is that Jumping is not standard. Also, I can list MANY MMOs that do not have jump. I merely listed those that were incredibly successful. Out of your list, there are a few that failed (AoC, Rift, Warhammer, Aion *IMO*) and those that are already getting criticized (TERA). Again, my point is that jumping is not standard for MMOs and is not needed for them to be successful. There is currently 0 need for jump to be implemented into the game. There are no houses to jump onto, there are no bosses that require a skilled timed jump from platform to platform, there is none of that. I'm fine with jumping in MMOs (played PWI for a good 2 years, WoW for 3 weeks, LOTRO for a month, Aion for a couple of months, and I STILL play Allods and RoM), but it just does not fit in some MMOs (like Final Fantasy). And again, since some people are hard headed, MY POINT IS THAT JUMPING IS NOT STANDARD.
    While some of those are not "successful" they are still alive (same situation as FFXIV!? nearly.) Rift didn't flop, don't know where you got that from, and Aion is the single most popular MMORPG in South Korea. Also, I can promise you they didn't fail due to jumping.

    I said it was standard because I wanted the video you said you might make.

    Jumping may not be standard, but it is fairly common, and is being seen more and more predominantly in the new titles coming out, new titles from old publishers, old publishers which used to make games without jump.

    Really, I just wanted to make a comment at you because it warms my heart whenever I see someone mention jump and some other person starts freaking out, like you did.
    (0)
    Last edited by Nikita; 06-14-2011 at 08:22 AM. Reason: t-t-t-typo

  4. #4
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    Quote Originally Posted by Nikita View Post
    While some of those are not "successful" they are still alive (same situation as FFXIV!? nearly.) Rift didn't flop, don't know where you got that from, and Aion is the single most popular MMORPG in South Korea. Also, I can promise you they didn't fail due to jumping.

    I said it was standard because I wanted the video you said you might make.

    Jumping may not be standard, but it is fairly common, and is being seen more and more predominantly in the new titles coming out, new titles from old publishers, old publishers which used to make games without jump.

    Really, I just wanted to make a comment at you because it warms my heart whenever people see someone mention jump and start freaking out, like you did.
    I just get tired of hearing the same crap, repeatedly. Also, when you said that the games didn't fail due to jump, the same applies to the games without jump. They won't fail due to the lack of jump. This goes for FFXIV too. There are what..maybe 20% of the people that are still playing who want jump...Let's say that there are 60% of the playerbase still here. That's 40% that will remain and another 40% that "might" come back when it gets better. This also isn't accounting for the PS3 people who are used to playing games without jump features.

    Yes, it is becoming more common, but so is anime-style hair lol is this "standard?"

    Rift didn't flop, no, but it DID fail because its just another cookie-cutter with HD-ish graphics. The only cool thing about it, for me, are the zone battles. Aion is the most popular game in Korea, but Halo Reach is one of the most popular games in the US....this doesn't mean its good.
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  5. #5
    Player
    Nikita's Avatar
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    Quote Originally Posted by Dubont View Post
    I just get tired of hearing the same crap, repeatedly. Also, when you said that the games didn't fail due to jump, the same applies to the games without jump. They won't fail due to the lack of jump. This goes for FFXIV too. There are what..maybe 20% of the people that are still playing who want jump...Let's say that there are 60% of the playerbase still here. That's 40% that will remain and another 40% that "might" come back when it gets better. This also isn't accounting for the PS3 people who are used to playing games without jump features.

    Yes, it is becoming more common, but so is anime-style hair lol is this "standard?"

    Rift didn't flop, no, but it DID fail because its just another cookie-cutter with HD-ish graphics. The only cool thing about it, for me, are the zone battles. Aion is the most popular game in Korea, but Halo Reach is one of the most popular games in the US....this doesn't mean its good.
    I never said they did fail due to not having jump, however when a large group of people playing a game request something, it doesn't hurt to add it. Especially when the feature being requested, jump, has no negative impacts on other players other than "omg it annoys me". People already do things that annoy me in the game and that doesn't stop me from playing.

    Also, there are quite a few PS3 games with jumping. And flying. And shooting (RTS). And swimming. And running over hookers. And stealing cars. The list goes on.

    And I have no clue where "anime style hair" came from, but if it's popular I don't see why not adding it!!! There is a Final Fantasy Anime after all hehe -_-

    lol edit: And have you been playing the same FF series as me? Anime hair seems to be pretty standard.

    Rift didn't flop or fail. I personally dislike the game, but that doesn't mean it failed. Just because you don't like something doesn't make it bad. You may not like Halo, but it sure makes a ton of money. It just doesn't suit your tastes apparently. You constantly list your opinions as facts, but the fact is (see what I did there), just because you don't like something, doesn't mean its bad, just as me liking something doesn't make it good. Things are what you perceive them to be, but not everyone will view things in the same light as you. If many people want something, I don't see the harm in adding it as long as it doesn't negatively impact others.
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    Last edited by Nikita; 06-14-2011 at 08:41 AM.