Quote Originally Posted by KrenianKandos View Post
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Quote Originally Posted by Artemed View Post
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Even with the decision they've made, there are are still other ways to make crafting relevant. Like making bags that would increase your inventory space per box (6x6 would become 7x7 with HQ, and maybe give the bags special or regular materia slots too), and a magitech speeder mount that would require parts to build and new parts to replace with the benefit of not drawing aggro from enemies while on the map. And to limit the number of players able to craft these items by having players having to select a main-crafting job, which could drive up prices on those items. We could even have design plans that could make your favorite piece of gear have the same stats as the best of it's class by taking it to get upgraded at a secret shop of sorts run by talking skeletons in snazzy suits, succubi, ahriman, and other void sent. That way you can still use your favorite pieces of armor. You would need to live through the journey to get there though.