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  1. #1
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Crafting is fine. I have all the crafts leveled to 50 and made over 10m from them since the game came out. Certain things sell well, base relic weapons, some 2 star items, hq crafting gear, mega potions, food. You just got to know the game market and what people want to buy. In most MMOs they have the same philosophy "Crafting gear should not make the best gear in the game" I agree with this, you want the best gear you should be doing raids.
    (0)

  2. #2
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Zumi View Post
    Crafting is fine. I have all the crafts leveled to 50 and made over 10m from them since the game came out. Certain things sell well, base relic weapons, some 2 star items, hq crafting gear, mega potions, food. You just got to know the game market and what people want to buy. In most MMOs they have the same philosophy "Crafting gear should not make the best gear in the game" I agree with this, you want the best gear you should be doing raids.
    Other games do not presume to have crafting be a leveling skill with its own exp bar and quests. Other games often leave crafting skills as a blurb on the website if at all.

    Consider this:

    I have to do dungeons to get the currency needed to purchase the item to craft the materials to craft the armor.(And hopefully HQ, which will require multiple 50s and or luck to accomplish...)
    THEN I have to spiribind other armor and or purchase materia to fit item caps that are not entirely obvious.(And If I didn't HQ, that's MORE materia for catchup)
    THEN I have to slot them, and mind you, once its past its set slots, the chances drop to mid 30s, to 19, to 11, so were' talking high chance to go wrong, follow by more spiritbonding, and more purchases., Time and/or money are invested in rolling the dice to make that armor the best it can be.
    And then, AFTER ALL of that effort, and yes it is effort...It doesn't raise my Ilvl, in fact it can't exceed its ilvl at all, and it is outclassed by a carryable dungeon run that can be done inside 30 minutes, for FREE.

    How in the hell is that how we should expect gameplay to be?
    (14)
    Last edited by Kallera; 01-09-2014 at 04:53 AM.