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  1. #1
    Player
    Ehayte's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    1,172
    Character
    Supply Demand
    World
    Adamantoise
    Main Class
    Warrior Lv 72
    1 - Thief could steal TP, HP, MP, aggro, etc. Doesn't have to be items. Thief and Ninja could be drastically different, stem from different archetypes/classes (I don't know much about weaponry, but wouldn't a Ninja be more apt to use like a pair of blunt objects like MNKs do rather than dagger like a THF would?) and do very different things.

    2 - I think an evasion tank could work as long as you combine it with a parry tank. i.e. have the tank stance Parry EVERY attack and increase the % you parry to make the eHP PLD/WAR equivilent, then have all its "CD" abilities be evasion based. The main one being something like Kitru's Ninja had in a 3-5sec ability with a 30s CD that evades and counters (with extra enmity) every attack in that time frame. Any point that says "They can't do that because of Game_Mechanic_08" is invalid because they can break the rules of the game by changing it any time they want, and said that they would previously (i.e. changing enmity modifiers on tank classes to turn them to DPS). And don't hyperbole the crap out of that statement that I was using rhetorically, obviously they can't change certain things, but within reason they can do whatever they would like to do.

    3. Corsair into Thief AND Muskateer.... eh? eh? EH!?
    (2)

  2. #2
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Ehayte View Post
    1 - Thief could steal TP, HP, MP, aggro, etc. Doesn't have to be items.
    Enemies don't have TP or MP so the only things that a THF would be able to "steal" would be HP (which is just a 100% drain attack), which is just copying and giving a new face to abilities like Bloodbath and Life Surge. Stealing MP would be basically worthless as well since you need to be able to *use* whatever you're stealing. Stealing aggro would be completely worthless given the enmity model the game uses (and I've pointed this out earlier in the thread). Seriously, go read the thread.

    Thief and Ninja could be drastically different, stem from different archetypes/classes (I don't know much about weaponry, but wouldn't a Ninja be more apt to use like a pair of blunt objects like MNKs do rather than dagger like a THF would?) and do very different things.
    Once again, read the thread. We get into the entire discussion of why THF and NIN can't be done as completely different archetypes without making one or the other end up as something completely and totally different from what players would expect. The devs are only going to add classes/jobs to fill in where an existing niche isn't fulfilled. NIN and THF are both sneaky, backstabby, light weapon using classes; they fill the same niche within the game so adding one largely precludes the other unless you want to turn one into something the deviates from the core archetype (like turning NIN into a caster that uses ninja magic and is a ranged attacker).

    Why do you think that a NIN would use fist weapons? In the entire FF series, NIN uses *swords* and daggers, not unarmed combat. Even in real life, ninjitsu focused *way* more on weapon use than unarmed combat.

    2 - I think an evasion tank could work as long as you combine it with a parry tank.
    We're not talking tanks here, so I'm not sure why you bring it up. Yoshi-P has explicitly said that it was absurd for ninja to be a tank in FFXI and that he will never do anything of the kind in this game. I get into the feasibility of design concerning an evasion tank here.
    (0)

  3. #3
    Player
    Calypsx's Avatar
    Join Date
    Sep 2013
    Posts
    424
    Character
    Caly Umbra
    World
    Faerie
    Main Class
    Dancer Lv 90
    I personally want Ninja to be a ranged DD job that throws kunai knives and other bladed weapons kind of how Thancred does in that one cutscene, and Thief to be a melee dagger backstab/steal job. I usually see Ninja's throwing things more than fighting close up in FF games, and their specialty in many games was the "Throw" ability (and sometimes their most powerful).

    http://youtu.be/l7hPoZYv8qE?t=4m10s

    This cutscene in FFXIV in particular. After seeing this I was hoping Ninja would be a agile ranged Job with awesome blade throwing animations.

    http://www.youtube.com/watch?v=IT12DW2Fm9M

    More high flying ninja throwing blades from FF IV's opening cutscene.

    Plus it would add another ranged DD job while allowing those who do enjoy the Thief to continue to play their favorite Job in the series. I personally like Thief aesthetically and visually and would be pretty sad to not see it become a job.

    Not very many games have a throwing knife job either, it's a pretty unique archetype.
    (1)
    Last edited by Calypsx; 01-16-2014 at 07:40 AM.

  4. #4
    Player
    Nahara's Avatar
    Join Date
    Aug 2013
    Posts
    669
    Character
    N'hara Tia
    World
    Excalibur
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Calypsx View Post
    I personally want Ninja to be a ranged DD job that throws kunai knives and other bladed weapons kind of how Thancred does in that one cutscene, and Thief to be a melee dagger backstab/steal job. I usually see Ninja's throwing things more than fighting close up in FF games, and their specialty in many games was the "Throw" ability (and sometimes their most powerful).
    That would be kinda interesting, actually. Not sure what kind of class would focus on throwing daggers, but having NIN be a ranged DD like that would be rather interesting.
    (0)