


I posted this in another read about what jobs you want in the future, I felt that maybe it should be in this thread since it focusing on Thief:
I would like to see a Thief Job added. The Thief job should have Steal, Mug, Flee, lock picking, Hide, trickster (does not have to be sneak attack of trick attack from FFXI, be creative) actions and have a green, white, and brown relic gear. It should have a low delay weapon.
Rogue class does not satisfy any one seeking to play a Thief job in end game activities. It comes off as being absorbed by a Ninja Job, and if I was to play the Ninja job that is going to be released it would be hard to convince me that I'm a Thief. There is plenty of room for other jobs to be in the game. There is no need to take a iconic job of the series and remove all that what makes it what it is, label it a different name and have it absorbed by a totally different iconic job.
Thief and Ninja are not one and the same. Sure they can both dual wield, but there are been times in the series where a Thief has only had one weapon..
The argument that Thief in Final Fantasy 1 turns into Ninja is true. But then why isn't FFXIV ARR Whitemage job named White Wizard? Why isn't the Monk job instead name Master? Why isn't the Black mage job named Black Wizard? Why isn't Warrior job named Knight? Because to many fans that will not be something they would like. So why take the iconic Thief job, rename it Rogue, make it a class, and then have it change to Ninja? Why can't the Rogue class also turn into a Thief job? It would be easy to add into the game because all the foundation of Rogue is already planned for the game.



This thread relegates Thief to class so having Thief job proposal in this thread is a little out of place. I think MartaDemeiux has one someone where Thief is a job. That would be the place to put that post.
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