Hey EMX, you don't happen to remember the DPS weight you get with that? I'm running my script and getting the same results as you have up top but only with the following two items swapped:
Instead of the Myth waist I have the Allagan waist. Also instead of the Allagan Striking Ring I have the Allagan Maiming ring. The total weight including hq deviled eggs I get is 678.565. Were these lists not factoring in food?
I just ran my script for 482ACC and 463ACC and this is what I get Pre and Post Turn 5.
Order below is the following:
Weapon Head Body Hands Legs Feet Waist Necklace Earring Bracelet Ring Ring2
disclaimer: I should clarify the below results are factoring in HQ Deviled Eggs
482ACC (485)
Pre Turn 5
Relic+1
Allagan
Myth
Allagan
Allagan
Myth
Allagan
Allagan Striking
Tremor
Myth
Myth
Allagan Maiming
678.565
463ACC
Pre Turn 5
Relic+1
Allagan
Myth
Myth
Allagan
Myth
Myth
Allagan Striking
Tremor
Allagan Striking
Myth
Allagan Maiming
681.524
482ACC (485)
Turn 5
Allagan
Allagan
Myth
Allagan
Allagan
Allagan
Myth
Allagan Maiming
Allagan Maiming
Myth
Allagan Striking
Allagan Maiming
693.796
463ACC
Turn 5
Allagan
Myth
Myth
Allagan
Allagan
Allagan
Myth
Allagan Striking
Tremor
Allagan Maiming
Allagan Striking
Allagan Maiming
697.757
Last edited by AugustusSB; 01-08-2014 at 05:20 AM.
679.98
# includes HQ buttons. 673.27 without food.
Note: I used an assumed hardcoded value for food, so it is not dynamic and may differ from yours.
Buttons > Eggs.Instead of the Myth waist I have the Allagan waist. Also instead of the Allagan Striking Ring I have the Allagan Maiming ring. The total weight including hq deviled eggs I get is 678.565. Were these lists not factoring in food?
Oh, I forgot to list Buttons for the last 3 I posted.
Ahh I see you are hardcoding food values, The way I am doing it is dynamically with completely rounding down basically floor the decimal value. So it has been determined the extra DPS weight from buttons now outweighs the 7-9 points of accuracy from eggs? I'll have to adjust my script to use buttons then if so.
I'm only seeing the 463 accuracy sets hitting 433 accuracy, can you double check the numbers for me. I see 341 accuracy with 92 added from gear (15+34+16+16+11 from hands, legs, waist and both rings respectively)
Should be easy enough to compare. Run one list with buttons and gear at cap, and one with gear below cap using eggs to hit it, then compare the weights.Ahh I see you are hardcoding food values, The way I am doing it is dynamically with completely rounding down basically floor the decimal value. So it has been determined the extra DPS weight from buttons now outweighs the 7-9 points of accuracy from eggs? I'll have to adjust my script to use buttons then if so.
Last edited by Ayvar; 01-08-2014 at 05:37 AM.
Error 3102, 90000, 1017, 2002, 2/3 survivor
Post Turn 5 listed below:
Accuracy +
0 allagan weapon
21 myth head
0 myth body
15 allagan hands
34 allagan legs
0 allagan feet
16 myth waist
0 allagan striking necklace
0 tremor EX earring
0 allagan maiming bracelet
16 allagan striking ring
11 allagan maiming ring
For a total of 113 from gear, then add 341 base and 9 from hq eggs to get 463. Let me check the pre turn 5 one real quick
It's not overly complicated. Accuracy is worth whatever you trade it for. In this model we try our best to trade acc for skill speed. In some cases, acc for crit, and in the rarest cases acc for dtr.
Picking crit as an average, HQ Eggs caps at 24 crt, 10 acc (crt). This is 34*.184 = 6.26.
Buttons caps at 16 dtr and 10 crt, which is 7.01. Although I think with normal base stats, buttons will only be 9 crt, and eggs would be lower at like 22-23 crt. Also egg acc would be ~9. Shrug.
If I use a dynamic calculation then I have to run a GRG Nonlinear solve which takes about a billion times longer than a simplex linear solve, and isn't even necessarily accurate (but should be because solving for this isn't exactly difficult). If I use a hardcoded value for food then the error is at least localized to the food.
So I just manually override food with buttons and run a linear solver from there.
Edit:
And as Ayvar said, I run it once with each food as override and compare the final #s. They are accurate within the "hardcoded value food error" which is like ... 1 acc + 1 crt or something at most.
Last edited by EasymodeX; 01-08-2014 at 05:56 AM.
yeah it is no problem, i do that too in my spreadsheet. However in my script I actually optimize with food factored in dynamically so as to get the true result. In most cases the two results will be the same but sometimes it is not.
Either way its a quick little code modification, I'll try to put it together as soon as I can; stuck at work right now.
I see the problem. 1) I missed that you were using the myth head, thought it was allagan. 2) You want to hit 463 with gear alone, not using food. The accuracy food is to hit 472 for T5 only.
Error 3102, 90000, 1017, 2002, 2/3 survivor
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