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  1. #21
    Player
    Lumiin's Avatar
    Join Date
    Nov 2013
    Posts
    248
    Character
    Secare Miura
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Razzle View Post
    Snip
    Pushing content out that fast requires a lot of work and money. What they need to do is make content HARDER. This is the only mmorpg I've played that wasn't Hello Kitty Online and everything was super easy and obtainable within an hour.
    (1)

  2. #22
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Razzle View Post
    I love how people reason the lockouts "so that you don't complete the game in an hour..."

    How about, you know, making more content and faster like any other major mmo does "so that you don't complete the game in an hour..."
    -> Looks back at every other 'major mmo' I've played over the last 10 years.
    -> notes with amusement the 6 - 12 monthly content patches compared with XIVs projected 3 monthly updates.
    (3)

  3. #23
    Player
    Shiki_Lockhart's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    434
    Character
    Shiki Lockhart
    World
    Ragnarok
    Main Class
    Astrologian Lv 80
    You know that was US players of 1.0 that demanded them to change the loot system right? We had several player polls and they changed or tweaked from what Us voted for. Everyone didn't like to farm endless every single day same dungeons for drop rates of 1-2% getting to a point of staying sometimes 1-4 weeks without seeing a single DL drop or worse trying to get the speed run chest for body was also other pain, it would take long or super lucky to get them. In my case took me over 400 runs and after 3-4 months to get my corselet for mnk and complete the set so yeah...

    So what they decided to do? Make some 100% chance to get a item between 1-2 weeks and being locked for next week.

    I could say some more stuff about pros and cons of this but no time to do it now. You got the idea.
    (0)

  4. #24
    Player
    Whiz's Avatar
    Join Date
    Aug 2013
    Posts
    113
    Character
    Whiz Lightyear
    World
    Leviathan
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Razzle View Post
    I love how people reason the lockouts "so that you don't complete the game in an hour..."

    How about, you know, making more content and faster like any other major mmo does "so that you don't complete the game in an hour..."

    That logic doesn't make sense for an MMO, by that logic, every MMO should have lockouts for anything ( > . >
    You must not play mmorpg's ËVERY major mmo to date have lock outs on their endgame content...all mmo's
    (2)

  5. #25
    Player
    Gevvy's Avatar
    Join Date
    Dec 2013
    Posts
    17
    Character
    Cenn Cwyn
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Lumiin View Post
    -snip-
    If they made it harder, people would complain that it's too hard.
    If they made it longer, people would complain it takes too much effort.
    If they made it unlocked, people would get everything and complain there's nothing to do.

    When people saying they should just add more content, they have... The last patch was literally a week ago. And it's hardly the developers fault when players spend unreasonable amounts of time playing and unlock everything instantly.
    Not to say Square aren't flawless either. There are many glaring faults with the game that need to be fixed. Some irritating, some unacceptable. I won't defend them either just yet.

    But a good reason they're locking this stuff is to limit these players. People can complain all they want, but they have content to aim for now... Content they're not going to complete within three days of non-stop farming, 75 cups of coffee and a urine bottle.
    If they're unhappy, they're not forced to stay.
    (4)
    Last edited by Gevvy; 01-07-2014 at 11:05 PM.

  6. #26
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Gevvy View Post
    If they made it harder, people would complain that it's too hard.
    If they made it longer, people would complain it takes too much effort.
    If they made it unlocked, people would get everything and complain there's nothing to do.
    They already had to nerf Twintania for the majority to kill it. I believe there was one legit kill of Twintania before the nerf, and that was pretty close to when the nerf happened. Make it too hard, and the average player can never do it.

    Id love a long difficult dungeon crawl. Unfortunately, people cry, piss and moan about a 25 minute Sastasha run .....

    Can lead a horse to water, but can't make it drink. once my raids are locked, i just go do other stuff. For some though, that 'other stuff' doesn't exist, JUST COILS ONLY COILS ALWAYS COILS.
    (0)

  7. #27
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by Lumiin View Post
    Pushing content out that fast requires a lot of work and money. What they need to do is make content HARDER. This is the only mmorpg I've played that wasn't Hello Kitty Online and everything was super easy and obtainable within an hour.
    No... the game is too hard already. A lot of people can't even get their relic... just look at Titan and Garuda HM on the DF.
    (1)

  8. #28
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by EmeraldHill View Post
    People were up in arms about the stamina system in 1.0 keeping you from leveling pressing skills too fast
    fixed it a bit for you
    (0)

  9. #29
    Player
    EmeraldHill's Avatar
    Join Date
    Mar 2011
    Posts
    351
    Character
    Emerald Hill
    World
    Coeurl
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Sylve View Post
    You mean, the same people who would spend a day running endless Coils for full i90 for every job, then unsub within the week if we didn't have lockouts... Lockouts are required to give meaning to gear not top tier. MMO's are about wasting time. If the game isn't wasting your time, it's not doing it right.
    The trick is to be an entertaining waste of time. For me, XIV is that.

    If all you want to do is the max level raids for the very best gear... go play a single player RPG, You'll likely get more entertainment value from it.
    And what is wrong with people playing how they want to play? How does it hurt you if someone has top tier gear in a week? It is purely an artificial content extender used to prolong sub fees.

    Lockouts don't give meaning to anything, challenge does.
    (1)


    We were the first to kill Ifrit.

  10. #30
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Razzle View Post
    I love how people reason the lockouts "so that you don't complete the game in an hour..."

    How about, you know, making more content and faster like any other major mmo does "so that you don't complete the game in an hour..."

    That logic doesn't make sense for an MMO, by that logic, every MMO should have lockouts for anything ( > . >
    Which MMO bring out new content each week?
    And you find lockouts in every MMO
    (0)
    Last edited by Felis; 01-07-2014 at 11:50 PM.

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