So sad that games need to restrict how often you can play just to milk more subscription fees from you. People were up in arms about the stamina system in 1.0 keeping you from leveling too fast but now that leveling is done in a week here they decided to put a cap on how often you can play the game a week.

The game feels like a cash-grab, they made the safest model of MMO and decided not to take any risks. The game will also be forever limited by the console it is tied to and you're deluding yourself (or play on said console) if you don't believe that.

Yes, this game is a very decent and polished themepark but that is all it is. Every patch will release a new dungeon so you can get gear to do 5% more damage so you're ready for the next dungeon where the mobs have 5% more hp. Lower content becomes trivial as you continue along the extremely gated power-creep giving you about 1-3 actually challenging dungeons to play each patch.