


Relic now is the entry level weapon for raiding.Please tell me your trolling please. 1st how easy do you want be able to get a "relic". When I saw how ëasy"the relic qst was i honestly was kind of disappointed. A relic isn't supposed to be easy to get. I wish it would of at least taken a month for the relic instead of a week. If you honestly think Titian HM is tough you need to go play wow because for the most part this game is easy mode - average at best. This game hard lmfao
It took me almost a month of (gruesome) practice for Titan to be able to kill him with my own merit. And I still fail to position Garuda correctly. You may get those things easily... most don't :\



I'm sure that totally applies to entire player base amirite? Because everyone has totally beaten Ifrit Ex by now.

D'awes can't dodge fast enough? Dodging, requires zero skill. They had no clue how to make something difficult so they just make you dodge. Not to mention they even give you a warning of where the attacks are going too happen.
Wew much difficult. Hue.
I heard about how difficult 1.0 was which is why I came here, thinking it was going to be just like that. The way they described the grind parties, I was so excited to play this game!
Now this is just Fluff .-. And the devs know it's fluff which is why Yoshi P said he made this game for casuals and new people. Which explains the lock out+RNG that's the only thing that makes gearing up "difficult" lol.
Last edited by Lumiin; 01-08-2014 at 08:19 AM.
Hahaha so true. I'd like to know which dev came up with this idea for dodging honestly, I never want to play a game with them on the team. Its literally one of the main mechanics in this game, I don't understand it. It SHOULD be something in harder content, that you cant see, have to know how to do and when to do it, while playing your job. Oh wait... that would make it ... hard?
you haven't killed any of the content that people describe as challenging, yet spout nonsense about stuff being too easy.I really lol'd no joke. Where is the game hard at? You mean when you can get to max lvl in 3 days? Yeah that's really hard.
Or maybe when you just instantly spawn in front of the boss, no trash to burn down, no mini bosses. Just que up and "Oh, there's ifrit and his easy pattern to learn"!
Nothing and I mean nothing in this game is CLOSE to being considered hard. Go to Aion where a patch came out in July and not even half the population is good enough to beat a few of the dungeons so they are just NOW nerfing it.
Get real. People are saying this is a WoW clone, it's really a Hello Kitty Online clone.
http://de.finalfantasyxiv.com/lodest...acter/5859449/
you seem to be some disenfranchised wow-player that is rocking wp and thinks he is the champ, lol.
people who never clear the most challenging content, yet complain about the game being too easy, are embarassing and should go back to the backseat-mmo the crawled out from.
Last edited by Itachi; 01-08-2014 at 08:40 AM.
Ein rotäugiger Kunde betritt dein Geschäft.
Halb Engel, halb Todesgott.
Du wirst ihm die Geheimnisse des Kalenders verkaufen.
Besonders über jene des elften wird er sich freuen.
Der Kunde wird an einem warmen Tag zurückkehren
und dich allein mit dem Mann mit Petruskreuz lassen.
Der falsche vierte Mond wird aus dem Kalender fallen.
Es verbleiben nur sechs Blätter.
Most of the content we have gotten is just the same content, saying it takes a lot of work is an overstatement for now. We need real new content, that is HARD. Seriously 90% of this game right now is the ability to dodge, which is stupid. At least make us know how to play our jobs.
-> Looks back at every other 'major mmo' I've played over the last 10 years.
-> notes with amusement the 6 - 12 monthly content patches compared with XIVs projected 3 monthly updates.
You must not play mmorpg's ËVERY major mmo to date have lock outs on their endgame content...all mmo'sI love how people reason the lockouts "so that you don't complete the game in an hour..."
How about, you know, making more content and faster like any other major mmo does "so that you don't complete the game in an hour..."
That logic doesn't make sense for an MMO, by that logic, every MMO should have lockouts for anything ( > . >



Which MMO bring out new content each week?I love how people reason the lockouts "so that you don't complete the game in an hour..."
How about, you know, making more content and faster like any other major mmo does "so that you don't complete the game in an hour..."
That logic doesn't make sense for an MMO, by that logic, every MMO should have lockouts for anything ( > . >
And you find lockouts in every MMO
Last edited by Felis; 01-07-2014 at 11:50 PM.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote







