Quote Originally Posted by realistic1 View Post

Is your point that winning and losing doesn't matter in competition and everyone should get the same rewards for just showing up or that pvp is so broken in this game that it does not make sense to reward the winner more than the loser?
She is saying that you lose balance when one side is more favored than the other, and you have a system that further imbalances that through bad reward scaling.

The fact is, if you really want to say this is a skill based system then remove all gear and stats. The only thing that matters is how well one plays. The only other option is to gear everyone equally, so that gear no longer plays a factor in deciding the victor. Make the rewards in a such a manner that they do not grant you further power over those you have beaten, as that creates an unlevel playing field and removes skill from the equation.