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  1. #31
    Player
    FMElan's Avatar
    Join Date
    Nov 2013
    Posts
    160
    Character
    Sophia Dirschelle
    World
    Hyperion
    Main Class
    Paladin Lv 96
    Quote Originally Posted by SirEdeonX View Post
    Gladiator -> Mystic Knight or Blue Mage [dps] (just cuz its awesome, could lose his ability to equip a shield. rather, make shields not usable on these jobs)
    I think you're missing how shields work for Gladiators. It's almost half of their weapon stats. I mean, yeah, you COULD take away the shields, but from L30-40, they'd be practically unusable due to Job-specific weapons only emerging in Stone Vigil...

    ...and all of them would be dungeon-exclusive.
    (0)

  2. #32
    Player
    Altun's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    61
    Character
    Colibri Lego
    World
    Behemoth
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by SirEdeonX View Post
    Musketeer -> Corsair [DPS] / Red Mage
    Archer -> Beastmaster [DPS pet class]
    Pugilist -> Puppetmaster [DPS pet class] / Dancer
    With most of i agree with you and 99% that will be,but with some i can not agree lol and tell you why...Not sure if you did or not but in 2010 when orinal version come out there was new class list(not jobs,only classes) which is would be implamented.So:
    Beastmaster will be come from whiper,which is already was in final fantasy tactics,dancer will be come from rogue and not from pugilist,from pugilist will be come puppetmaster as you said Corsair from musketeer i agree but not red mage,red mage will be come from fencer which is that was in class list as well as arcanist which is now we have and even since some ppl knew arcanist will be come as summoner or just pet class remind summoner...About others class i have no idea lol can't say anything cause not sure :P
    (0)
    Last edited by Altun; 12-27-2013 at 04:12 PM.

  3. #33
    Player
    HumsterMKX's Avatar
    Join Date
    Mar 2013
    Posts
    1,252
    Character
    Helinin Landgravine
    World
    Masamune
    Main Class
    Fisher Lv 70
    Come to think of it, is there such a job/class in mmo history, that well, instead of cure or hot or bubble, distrubute the dmg out to everyone.

    Example:
    Lifelink: Dmg recieved by target 80%, 20% to party members within 20yards.
    Lifelink II: Dmg recieved by target 70%, 30% to party members within 30yards.
    Lifelink III: Dmg recieved by target 70%, 30% to all within 20 yards of target(including mobs)

    Directlink: You share dmg recieved by target. 50/50 (dmg can be blocked by stoneskin,etc)

    Make a good support class/job.
    (0)
    Heli's Black Market open for business. Sells black market items for your exotic needs.

    closed for business till further notice

  4. #34
    Player
    Gwynn's Avatar
    Join Date
    Oct 2011
    Posts
    21
    Character
    Lexis Lafaye
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Here is a list I made up, having some fun thinking up classes as well.

    Direct Link: http://imgur.com/69aHAZM

    (1)
    Last edited by Gwynn; 12-27-2013 at 04:43 PM.

  5. #35
    Player
    HumsterMKX's Avatar
    Join Date
    Mar 2013
    Posts
    1,252
    Character
    Helinin Landgravine
    World
    Masamune
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Gwynn View Post
    Here is a list I made up, having some fun thinking up classes as well.
    We probably need a direct link (>...>
    (0)
    Heli's Black Market open for business. Sells black market items for your exotic needs.

    closed for business till further notice

  6. #36
    Player
    Zourin's Avatar
    Join Date
    Oct 2013
    Posts
    178
    Character
    Navi Devarii
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Idea has been posted on the forums.

    Therefore, this will never happen.
    (0)

  7. #37
    Player
    Nahara's Avatar
    Join Date
    Aug 2013
    Posts
    669
    Character
    N'hara Tia
    World
    Excalibur
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Zedine View Post
    I don't see this at all, half the abilities generate enmity and the other half reduce damage received. DRK seems like a high reward high risk class, goes better off with Warrior or Lancer than it would with Gladiator. Plus this is just an idea thread. The main reason i made the new class a tank is because GLA is pretty much a tank. Hence why i said kudos if you can make an opposite class.
    The inherent problem with this is that you're forcing Gladiators to be yet another tank. Gladiators already have Paladin as a tank; why would they want a second, and one that feels inferior to Paladins?

    Unless Gladiators receive a HUGE bonus to their MP pool, Mana Shield isn't going to be all that helpful. You can't use Flash, because it eats up your MP, which is supposed to protect you. Even then, how much protection is a full MP pool supposed to provide? At Lv50, my SMN has about 2300 MP. Let's be generous and say that Time Knight gets something similar, since I'm not stacking PIE on my SMN and Time Knight probably isn't, either. That's still only 2300 points of damage that the shield can eat before it fails. 2300 temporary HP is going to vanish in about 10 seconds against any kind of endgame boss (bit of an exaggeration, but you get my point). And worst of all, you can't control it. You can't control when that HP buffers "turns on" so you can save it for something like a Mountain Buster.

    Reflect is a less useful copy of Vengence, which provides a greater damage reduction (30% vs 10%) and lasts the full 30 second duration, rather than turning off once it's absorbed an amount of damage equal to 50% of your MP pool (which is probably gonna be unhelpfully small, as I stated above). Absorb is both really powerful and unhelpful at the same time. It's essentially Hallowed Ground at half the duration, but the damage that would be dealt to you is converted into MP, which sounds nice, but you still only have a very tiny MP pool, which is going to fill up very quickly.

    Quote Originally Posted by RhaesDaenys View Post
    Marauder 30 | Thaumaturge 15 : Dark Knight
    Why? Remember, DRK isn't the knight class that has some black magic spells. That's Mystic Knight. Dark Knight is the class that takes it's own HP in order to deal more damage. If anything, DRK's secondary class will probably be something like LNC and PGL, so they could have things like Blood for Blood and Internal Release. Those make much more sense than Blizzard II, Surecast, and Swiftcast.
    (2)
    Last edited by Nahara; 12-27-2013 at 06:20 PM.



  8. 12-27-2013 06:42 PM

  9. #38
    Player
    FMElan's Avatar
    Join Date
    Nov 2013
    Posts
    160
    Character
    Sophia Dirschelle
    World
    Hyperion
    Main Class
    Paladin Lv 96
    Quote Originally Posted by Shurrikhan View Post
    Shields are also a third of the stats for casters, should they choose to use them instead of a two-handed weapon. The same option could apply for Gladiator. Simply have two-handed swords and call them... swords. If you're worried about Paladin off-tank dps being too high with a two-hander, they could be limited to Dark Knight, weapon-by-weapon, similar to relics now.
    First, nobody mentioned Dark Knights, and I'd rather they be Sword & Shield anyway. Second, two-handed swords would be a third weapon type that Gladiators would get(along with standard swords and daggers). And, third, two-handed swords will likely be put into the game with a brand new class, which is probably the best idea.

    If you didn't read the post I was responding to, the poster said nothing about two-handed swords, and only mentioned that Blue Mages/Mystic Knights shouldn't be allowed to equip shields if they came from Gladiator.
    (0)

  10. #39
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,863
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Nahara View Post
    The inherent problem with this is that you're forcing Gladiators to be yet another tank. Gladiators already have Paladin as a tank; why would they want a second, and one that feels inferior to Paladins?
    (Dark Knight has used black magic in certain installments, not just Mystic Knight.)
    - Dark Knight is still a fairly straightforward class compared to other options for Lancer-based jobs (Kimahri-style blue mage/Wildling; Samurai, etc).
    - Going even by the animations alone, DRK would have to make use of LCR's 2 strings and 3 positions (back, side, free). Many of those animations also look a little too graceful or extravagant for a Dark Knight, at least in my opinion. MRD instead has 2 strings with no positionals, though their animations, especially in the Maim string, are also far from a perfect match.
    - Dark Knight has at times used a shield (as has Samurai), and has throughout the series been a fairly 'tanky' class, though in terms of abilities that can be different than an actual tank. Like casters, they certainly could and should be given the option for two-handed swords, however.
    - Inversely, Gladiator's CDs would place Dark Knight as a tank class, as would Marauder's, though its seem just slightly more fitting. (A shield-reverse ability could switch that though, where Sentinel and Ramparts' effect is converted (though perhaps halved) to damage increase, and Stoneskin is consumed for bonus damage, and Awareness adds to one's own crit chance, etc.)
    - We still have 5 abilities with which to complement whichever ability sets are chosen.
    - That said, even the best fitting attack strings have at least one ability in need of rework. (Rage of Halon (1h only), Chaos Thrust; many LCR/MRD abilities would require an incredibly long grip to fit.)
    (0)

  11. #40
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,863
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by FMElan View Post
    First, nobody mentioned Dark Knights, and I'd rather they be Sword & Shield anyway. Second, two-handed swords would be a third weapon type that Gladiators would get(along with standard swords and daggers). And, third, two-handed swords will likely be put into the game with a brand new class, which is probably the best idea.

    If you didn't read the post I was responding to, the poster said nothing about two-handed swords, and only mentioned that Blue Mages/Mystic Knights shouldn't be allowed to equip shields if they came from Gladiator.
    My apologies. I mixed up the responses.
    (0)

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