Quote Originally Posted by Mishaela View Post
Do you throw one more Twin Snakes on your way out, or do you say screw the rotation that you didn't have time to really ramp up this time, anyway, and toss a Fracture before you run? I'd toss the Fracture. That shouldn't be hard to understand, but it is situational.
That decision has nothing to do with whether Fracture is a DoT or not. It has to do with "what are your highest damage-per-GCD options when you have 1 GCD left to use". Fracture is a good choice. True Strike is almost as good for raw damage but with a much lower TP cost and benefit of advancing stances.