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  1. #21
    Player
    Edok's Avatar
    Join Date
    Dec 2013
    Posts
    2
    Character
    Edok Thoung
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    the thing is if they remove thunder cross skill for SMN will not be complete since we cannot use blizzard 2 instead of thunder cause it will make us run out of mana. Therefore, they better get us a new class cross skill that useful than stupid blizzard 2 to replace with thunder that we lose.
    (1)

  2. #22
    Player
    Spellbinder's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Chenn Maboroshi
    World
    Tiamat
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by HamHam View Post
    Nope. The pet also. Obey now will work as steady. I'm not sure why there's a steady anymore anyways.
    I don't understand why people are upset with the changes to Obey and Steady.

    Under normal circumstances (at least for summoner), pets should be set to Obey and Guard. This means the Egi will use its standard attack unless commanded to do something else. The changes to Obey and Steady just make it easier for scholar to control the various utility skills of the faeries.
    (0)

  3. #23
    Player
    Norondor's Avatar
    Join Date
    Dec 2011
    Posts
    58
    Character
    Norelle Lemercier
    World
    Cactuar
    Main Class
    Gladiator Lv 85
    Quote Originally Posted by Spellbinder View Post
    I don't understand why people are upset with the changes to Obey and Steady.

    Under normal circumstances (at least for summoner), pets should be set to Obey and Guard. This means the Egi will use its standard attack unless commanded to do something else. The changes to Obey and Steady just make it easier for scholar to control the various utility skills of the faeries.
    Well, you can assume people posting in a summoner-focused thread know how to play their class already without spelling that out for them. The problem is the implication of the patch notes, as presented, is that pets WON'T do their basic attack anymore while set to Obey. If this is just a mistranslation (as it might be) then no big, but if you have to constantly nag garuda-egi to keep doing damage then that's a gigantic pain in the neck...!
    (4)

  4. #24
    Player
    Spellbinder's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Chenn Maboroshi
    World
    Tiamat
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Norondor View Post
    Well, you can assume people posting in a summoner-focused thread know how to play their class already without spelling that out for them. The problem is the implication of the patch notes, as presented, is that pets WON'T do their basic attack anymore while set to Obey. If this is just a mistranslation (as it might be) then no big, but if you have to constantly nag garuda-egi to keep doing damage then that's a gigantic pain in the neck...!
    Even if that were the case with Steady, why not just use Guard?

    Or let me rephrase, why would a Summoner want to use Obey + Steady?
    (0)
    Last edited by Spellbinder; 12-15-2013 at 03:56 PM.

  5. #25
    Player
    paradigmfellow's Avatar
    Join Date
    Aug 2013
    Posts
    215
    Character
    Trance Paradinefellow
    World
    Balmung
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Spellbinder View Post
    Even if that were the case with Steady, why not just use Guard?

    Or let me rephrase, why would a Summoner want to use Obey + Steady?

    A summoner use steady to stop the pet from attacking all together. Obey would be used so that the pet would auto attack and, in the case of garuda-egi, use contagion when needed. Now it could mean that what they are trying to say is that you can now select steady and obey at the same time. Instead of going guard and obey at the same time, which was the defacto. If I can still guard and obey then there is no problem. Yes, losing thunder sucks but losing 80dps because Garuda would not attack in obey would be atrocious.
    (2)

  6. #26
    Player
    Spellbinder's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Chenn Maboroshi
    World
    Tiamat
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by paradigmfellow View Post
    A summoner use steady to stop the pet from attacking all together. Obey would be used so that the pet would auto attack and, in the case of garuda-egi, use contagion when needed. Now it could mean that what they are trying to say is that you can now select steady and obey at the same time. Instead of going guard and obey at the same time, which was the defacto. If I can still guard and obey then there is no problem. Yes, losing thunder sucks but losing 80dps because Garuda would not attack in obey would be atrocious.
    I can tell you right now, with absolute certainty, that we will be able to use Guard and Obey at the same time.

    As things are now, for example, if you set your pet (Egi or Fairy) to Obey and Steady, any order will switch the pet to Obey and Guard, which is annoying especially for Scholar.

    The patch notes simply state they will remain in Steady if you give them an order, which is what should have happened in the first place.
    (0)

  7. #27
    Player
    paradigmfellow's Avatar
    Join Date
    Aug 2013
    Posts
    215
    Character
    Trance Paradinefellow
    World
    Balmung
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Spellbinder View Post
    I can tell you right now, with absolute certainty, that we will be able to use Guard and Obey at the same time.

    As things are now, for example, if you set your pet (Egi or Fairy) to Obey and Steady, any order will switch the pet to Obey and Guard, which is annoying especially for Scholar.

    The patch notes simply state they will remain in Steady if you give them an order, which is what should have happened in the first place.

    After reading it over on the page, I realized that is what they probably meant. I admit that I was quick to judge based on my feelings and I did not fully comprehend what they meant.
    (0)

  8. #28
    Player
    Keyln's Avatar
    Join Date
    Mar 2011
    Posts
    307
    Character
    Samantha Smith
    World
    Excalibur
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Spellbinder View Post
    Even if that were the case with Steady, why not just use Guard?

    Or let me rephrase, why would a Summoner want to use Obey + Steady?
    Because the egi will attack any enemy that attacks the summoner or egi while under Obey. The old way is that Steady would go away the moment the Summoner told the Egi to go attack something, which caused some serious problems in places like AK. In order to stop the egi from pulling a bunch of enemies, I would have to manually set it to Steady mode, and then back to attack mode (if I wasn't attacking anything at the moment).

    The Thunder being a class specific ability is definitely a nerf to the SMN's single target ability. Using Thunder, along with Bio, Bio II, and Miasma was the SMN's DPS Bread and Butter, and then using Garuda's Contagion to tap out the timer is definitely going to be missed.

    What's being traded is a boost to SMN's AoE abilities with Blizzard II. It requires the SMN to be in close range (like WHM's Holy), but much more powerful than the LOL-worthy Tri-Disaster. It seems that they're trying to make SMN (and ARC) be AoE kings, while BLMs are more Single Target DPSers.

    I just wished they boosted Ruin/II up a bit to compensate for the loss of Thunder.
    (0)
    Last edited by Keyln; 12-15-2013 at 04:22 PM.

  9. #29
    Player
    PriyaJugulataris's Avatar
    Join Date
    Nov 2013
    Location
    Limsa
    Posts
    170
    Character
    Princess Priya
    World
    Goblin
    Main Class
    Arcanist Lv 70
    [QUOTE=Keyln;1664206

    What's being traded is a boost to SMN's AoE abilities with Blizzard II. It requires the SMN to be in close range (like WHM's Holy), but much more powerful than the LOL-worthy Tri-Disaster. It seems that they're trying to make SMN (and ARC) be AoE kings, while BLMs are more Single Target DPSers.
    [/QUOTE]

    AoE Kings? Summoners? Are we looking at the same game? Black Mages are the residential AoE kings, where as summoners are single target DPS focused. They were trying to give all casters an AoE move, but they nerfed it down and it's expensive as hell to cast as it currently stands. Now, outside limited (debatable) usage in t4 and fate parties, there's no other point to using this ability. Unnecessary nerf was unnecessary.
    (5)

  10. #30
    Player
    Roy_M's Avatar
    Join Date
    Oct 2013
    Posts
    63
    Character
    Roy Masters
    World
    Hyperion
    Main Class
    Astrologian Lv 70
    Yeah it s a true shame to lose Thunder I hope they somehow make it up for that, it was nice even as aoe DMG: Shadow Flare, Bio2-Miasma-Bio-Bane-Thunder then Thunder the rest of the targets it s not as burst as a blm of course but it was worthy, the same applies to single target but instead of bane fester and so on. I agree with Priya it looks you are not playing the same game Blms are the AoE kings and SMNs are suppose to be better on single targets and they are but I m not sure if they will after this patch, I m looking foward to see more info comming because there is like nothing good about arcanist is like saying drop smn and become a sch to be a worthy class for our endgame I will still play smn because I love the job but it was a bit sad to have this kind of nerf.
    (2)

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