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  1. #1
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    viion's Avatar
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    It doesnt matter what they doing behind the scenes because we're not behind the scenes! We only care about progression of content/updates to US so yes basing it off live servers is fine because thats what we're playing.

    The reason for delaying info is most likely for 2 reasons: 1 so it makes us think they're working hard and we can say "they spent x amount of time on that" when they havent. and 2 because they probably keep changing stuff or broke and have to keep fixing stuff.
    (2)

  2. #2
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    Quote Originally Posted by viion View Post
    It doesnt matter what they doing behind the scenes because we're not behind the scenes! We only care about progression of content/updates to US so yes basing it off live servers is fine because thats what we're playing.

    The reason for delaying info is most likely for 2 reasons: 1 so it makes us think they're working hard and we can say "they spent x amount of time on that" when they havent. and 2 because they probably keep changing stuff or broke and have to keep fixing stuff.
    "But to the person it does not matter so much, this thread is talking mainly about the development side of things. "
    Didn't you just say this to me a few minutes ago?
    (1)

  3. #3
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    viion's Avatar
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    Quote Originally Posted by Sonic_the_Hedgehog View Post
    "But to the person it does not matter so much, this thread is talking mainly about the development side of things. "
    Didn't you just say this to me a few minutes ago?
    The development to US what we get you're trying to twist what I mean.

    They make stuff but it is not coming to us, and we've had nothing else. The development to our view is minimal, that is why I said if you dat mine or fileswap you will see theres been only 1 new mob. There might be loads behind the scenes but we dont know it so right now as far as facts concern what our gamefiles hold, the development team have made 1 mob.

    Thats 1 single petty hardly used mob, on the entire live/public server that the development team have concentrated on regarding mobs. The rest pre-existing before Alpha. It can also be said the same for the quest system, its an identical ripoff to the already existing quest system classes had, so imo the development for "Implementation of Quest System" does not exist.
    (2)
    Last edited by viion; 06-05-2011 at 01:00 AM.

  4. #4
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    Quote Originally Posted by viion View Post
    The development to US what we get you're trying to twist what I mean.

    They make stuff but it is not coming to us, and we've had nothing else. The development to our view is minimal, that is why I said if you dat mine or fileswap you will see theres been only 1 new mob. There might be loads behind the scenes but we dont know it so right now as far as facts concern what our gamefiles hold, the development team have made 1 mob.

    Thats 1 single petty hardly used mob, on the entire live/public server that the development team have concentrated on regarding mobs. The rest pre-existing before Alpha. It can also be said the same for the quest system, its an identical ripoff to the already existing quest system classes had, so imo the development for "Implementation of Quest System" does not exist.
    Ok, I just wanted you to admit that there could be more they're working on behind the scenes. But haven't you thought the reason why we haven't seen anything new in dats is because they know people are going to hack them? Also why put all this information on people hard drives when you're going to release it a year from now? Release it when you're going to implement it.
    (1)

  5. #5
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    viion's Avatar
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    Quote Originally Posted by Sonic_the_Hedgehog View Post
    Ok, I just wanted you to admit that there could be more they're working on behind the scenes. But haven't you thought the reason why we haven't seen anything new in dats is because they know people are going to hack them?
    While true, why not post screenshots? they've posted 1 and it was ages ago. And even put up post of 1 dungeon in the Lodestone which has crappy images (to match the theme).

    Goblin was never put in our files until day of release, but there are other mobs existing now in the files, couple even fully complete but they are not being used anywhere in the game, so its confusing.

    Still as Warlyx and Wolfie are talking about, being this quiet, returning near nothing in information, the last post on lodestone is the last patch, makes game look very dead and like the dev team are not concerned. It doesnt seem like they're doing much behind the scenes.

    Knowing my luck though I always state this then a fking news letter comes out after weekend. I know we wont get anything until Monday onwards because no one works during weekends in SE. Also with e3 I think things will be quiet.
    (2)

  6. #6
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    Quote Originally Posted by viion View Post
    While true, why not post screenshots? they've posted 1 and it was ages ago. And even put up post of 1 dungeon in the Lodestone which has crappy images (to match the theme).

    Goblin was never put in our files until day of release, but there are other mobs existing now in the files, couple even fully complete but they are not being used anywhere in the game, so its confusing.

    Still as Warlyx and Wolfie are talking about, being this quiet, returning near nothing in information, the last post on lodestone is the last patch, makes game look very dead and like the dev team are not concerned. It doesnt seem like they're doing much behind the scenes.

    Knowing my luck though I always state this then a fking news letter comes out after weekend. I know we wont get anything until Monday onwards because no one works during weekends in SE. Also with e3 I think things will be quiet.
    They could post screenshots, but they seem more concerned with surprising people than actually just telling people what's up. I really don't see them becoming more open until FFXIV has its own public test server.
    (0)

  7. #7
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    Ava's Avatar
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    /sarcasm on

    I'm pretty sure the entire Square-Enix office is just standing around sucking their thumbs, I mean clearly they aren't doing anything, and clearly they're losing so much money they must be lazy.

    /sarcasm off

    They have to -reprogram- core systems in the game. They have to fix their formulas, algorithms, etc. They have several teams working on their respective content, some are translating, some are designing new art, some are writing stories, etc. Unfortunately in the world of game development we don't get hourly twitter feeds straight from each individual member of the dev team. I'm sure they are already working way ahead of "battle redesign" in other departments, but unfortunately the community (us) gets stuck behind the bottleneck at the programming team. Could they be short on staff? Sure. But the game is free, be patient or play something else.
    (10)