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  1. #21
    Player
    Join Date
    Mar 2011
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    リムサ ロミンサ
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    1,084
    Quote Originally Posted by viion View Post
    All of them excluding Goblins have been in the game since Alpha. Just turning the on switch does not count as a new developed mob when its been fully developed over a year ago.
    Eh whatever, it doesn't matter when it was developed, it's still a new mob to me. Especially since I don't go through .dat files.
    (1)

  2. #22
    Player Wolfie's Avatar
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    Mar 2011
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    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Betelgeuzah View Post
    Explain your reasoning further. If they can fix the game in the timeframe they've set themselves, they are neither of those. Your personal timeline has no weight here at all.
    Just because they set the time frame doesn't mean it's a good or even acceptable one. They're not making the game for themselves. They're slow as all hell for a AAA developer working on a flagship title.
    (4)

  3. #23
    Player
    Betelgeuzah's Avatar
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    Mar 2011
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    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Wolfie View Post
    Just because they set the time frame doesn't mean it's a good or even acceptable one. They're not making the game for themselves. They're slow as all hell for a AAA developer working on a flagship title.
    And who decides whether it's an acceptable one? You? You don't even know what said timeline is, and you can't even make an educated guess because you have basically no idea about their progress.
    (3)

  4. #24
    Player Wolfie's Avatar
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    Mar 2011
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    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Betelgeuzah View Post
    And who decides whether it's an acceptable one? You? You don't even know what said timeline is, and you can't even make an educated guess because you have basically no idea about their progress.
    Is your entire argument "durrr u dun kno nothin only devs kno"?

    I can judge the speed at which they could or should be moving by comparing FFXIV with current and previous MMO's, including their own MMO, FFXI.
    (3)

  5. #25
    Player
    viion's Avatar
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    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Sonic_the_Hedgehog View Post
    Eh whatever, it doesn't matter when it was developed, it's still a new mob to me. Especially since I don't go through .dat files.
    To you it is, but to the development team it is not, and that is what they are doing, they have a lot of things already complete but they just leave it there until they can release it later making you think they're working very hard when they havent. Example right now is several mobs and the Dungeons.

    But to the person it does not matter so much, this thread is talking mainly about the development side of things.
    (2)

  6. #26
    Player
    Betelgeuzah's Avatar
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    Mar 2011
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    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Wolfie View Post

    I can judge the speed at which they could or should be moving by comparing FFXIV with current and previous MMO's, including their own MMO, FFXI.
    Yet do you know at which speed they are moving at? No, you don't. Which is what I said.
    (4)

  7. #27
    Player
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    Mar 2011
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    リムサ ロミンサ
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    Quote Originally Posted by Betelgeuzah View Post
    Yet do you know at which speed they are moving at? No, you don't. Which is what I said.
    This is true and makes me wonder why we're even having this conversation. We don't know everything they're working on, we get our information from them.
    (3)

  8. #28
    Player Wolfie's Avatar
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    Mar 2011
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    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Betelgeuzah View Post
    Yet do you know at which speed they are moving at? No, you don't. Which is what I said.
    Yeah, I do. It's been 9 months and the game is only slightly more different than it was at start.

    Here are the major changes since the game's start:

    SP/EXP acquisition system fixed
    Quest system implemented
    A few notorious monsters
    A good targeting system
    Minor UI tweaks
    Minor balancing of monster HP and player skills
    Search function for market wards and some organization

    Almost every patch since January has had some delay or had to be broken down into two patches because they couldn't release it on time. "Core Programming Issue" rears its head around every other week or so. It took them 3 patches of fiddling to get the targeting system right. Every answer we get from them is a minimal "we're not currently working on X" or "we're taking a look at X".

    Whooo boy, yeah, they're sure hard at work and moving fast.
    (3)

  9. #29
    Player
    Betelgeuzah's Avatar
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    Mar 2011
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    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Yeah, that's what I thought. You really are basing their progress on the content implemented to the live servers.

    Hint: that's not how it works. Now, can you guess why?
    (3)

  10. #30
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    the players base their progess on the content implemented in live servers ,because is where we play?

    if they have internal version and all of them are busy playing in the new dungeons and having fun , i could care less....
    (2)

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