Overall I am very happy. Although I would have preferred to use my jumps more often not buff my jumps more often.
Now we need the mathematicians to get to get work on the new optimal rotations.
Overall I am very happy. Although I would have preferred to use my jumps more often not buff my jumps more often.
Now we need the mathematicians to get to get work on the new optimal rotations.
There is a note about Allagan Earrings of Maiming which may effect BiS lists:
Allagan Earrings of Maiming
Before: STR+13, Accuracy+16, Skill Speed+11
After: STR+13, Accuracy+16, Determination+8
Basically all of the higher difficulty rotations will remain unchanged in terms of effectiveness.
Interesting notes, and changes.
Yeah, I would assume the same as what Ayvar said.
Also need to find out the stats on the extreme mode primals accessories for BiS list
Actually, doesn't Fracture have even less of a reason to be used with 2.1? Since Full Thrust is getting buffed, the average potency/action of the standard combo is up and it should be greater than (or at least even closer to) Fracture's total potency. EasyModeX's rotation, which seems to focus on maximizing the number of thrust combos, would be buffed.
The logic behind all of the rotations remains the same no matter the buffs to our abilities. Some are designed for learning, some for long uptime fights, some for fights with lots of interruptions, some for TP conservation, etc. What will affect rotations is whether we are able to clip CTs now, the description of that change wasn't very clear.Actually, doesn't Fracture have even less of a reason to be used with 2.1? Since Full Thrust is getting buffed, the average potency/action of the standard combo is up and it should be greater than (or at least even closer to) Fracture's total potency. EasyModeX's rotation, which seems to focus on maximizing the number of thrust combos, would be buffed.
Last edited by Ayvar; 12-15-2013 at 07:43 AM.
Very pleased with the buffs. After them mentioning a buff to DRGs main combo i feared the buff was meant to appease to 1-2-3 spammers, glad they didnt went that route and focussed on buffing positionals, enders and Dots instead, so using the full repertoire is even more essential and rewarding post patch.
Will be nice if DoTs can be clipped. Even less use for Fracture if this is true.
The buffs to Chaos Thrust and Phlebotomize makes dotting multiple targets even more attractive than it already was. You might want to add a section to your guide for dealing with two targets.
Looks like the Extreme Primals will be a new source for i90 accessories.
A good day for Dragoons.
Last edited by HoolieWho; 12-15-2013 at 08:13 AM.
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