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  1. #1761
    Player
    Gamemako's Avatar
    Join Date
    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by EasymodeX View Post
    3. Max determination on gear.
    Did you ever parse those?
    (0)

  2. #1762
    Player
    Yaptap's Avatar
    Join Date
    Aug 2013
    Posts
    23
    Character
    Yap Tap
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by EasymodeX View Post
    2. 458acc for coil, 0 acc for non-coil.
    458 works for entire coil?
    (0)

  3. #1763
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Yaptap View Post
    458 works for entire coil?
    Yes, the required ACC is:
    Flank = 458
    Rear = 435
    Front = 476+-

    So aslong you don't play a frontstile Monk/Dragoon all you need is 458 acc.
    (2)

  4. #1764
    Player
    Nero's Avatar
    Join Date
    Mar 2011
    Posts
    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Atreides View Post
    Yes, the required ACC is:
    Flank = 458
    Rear = 435
    Front = 476+-

    So aslong you don't play a frontstile Monk/Dragoon all you need is 458 acc.
    Ah nice, thanks for the Information.

    Are there any parsings out there between different builds, rotations?
    (0)

  5. #1765
    Player
    Umero's Avatar
    Join Date
    Aug 2011
    Posts
    283
    Character
    Mero Mero
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    the animation lock still sucks bad for Jump.
    (1)

  6. #1766
    Player Riv's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,107
    Character
    N'aivir Alexaire
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Is that really how acc works? o.0

    And why drop Fracture? It and Phlebotomize seem to fit in so nicely with the timings of our buffs and debuffs wearing off. In fights like soldiers and knights in T4 and conflags in T5 though, I don't bother with those two anyway because the things die so fast.

    I also don't do a strict rotation for my buffs, other than general rules like use life surge's crit before popping internal release and try to stack power surge with jump instead of spine shatter. I just try to keep up heavy thrust at all times and always do frac and phle right after. And if a BRD is in the party, I try to prioritize getting disembowel up particularly on the aforementioned things that need to die fast.
    (0)
    Last edited by Riv; 03-01-2014 at 06:34 AM.

  7. #1767
    Player
    Gamemako's Avatar
    Join Date
    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Riv View Post
    And why drop Fracture?
    Doesn't actually fit into rotation, high TP cost, net DPS loss (FT combo has higher potency/GCD at 226.67 than cross-class Fracture at 220).
    (2)

  8. #1768
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Riv View Post
    snip
    Yes, that is how accuracy works. Still working on something to finally prove it, but leveling jobs is a pain in the ass.

    Fracture = Less DPS, less usability, TP burn, waste of an extra utility skill.

    And if you're playing the Dragoon how you've described, you're not doing the optimal DPS you could output if you did it the way we advise you to do so. You shouldn't "prioritise getting disembowl". You should ALWAYS be using the Chaos Thrust Rotation as that's your most powerful skill (500 potency), so keeping this up at all times is mandatory.
    (0)

  9. #1769
    Player
    Thorauku's Avatar
    Join Date
    Oct 2013
    Posts
    931
    Character
    Yvaine Isaulde
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Keeping up CT always comes with Disembowel debuff anyway.
    (0)
    IGN: Yvaine Isaulde
    World: Tonberry

  10. #1770
    Player
    SpinOff's Avatar
    Join Date
    Nov 2013
    Posts
    10
    Character
    Spin Off
    World
    Adamantoise
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Atreides View Post
    Yes, the required ACC is:
    Flank = 458
    Rear = 435
    Front = 476+-

    So aslong you don't play a frontstile Monk/Dragoon all you need is 458 acc.
    This is a wonderful nugget of info. Thank you very much. +1
    (0)

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