Results -9 to 0 of 129

Dev. Posts

Threaded View

  1. #10
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    112
    Quote Originally Posted by Rentahamster View Post

    Couldn't you achieve the same results by introducing limit-break-like Weapon Skills that cost 3000 TP to use?
    Well, the problem with the tp system is that it builds up very quickly and the weapon skills don't mean very much. Perhaps if there were a slower tp generation and more damage it would work in that system. I wouldn't want the overdrive bar to need very much management, because I can see where that could be a problem. The bar itself doesn't even need to have numbers, it can just be a bar that blinks when it is full like in the final fantasy games. Then it would only take one button to trigger it. It is just something to make you feel like you have done a significant ability.

    Keep in mind we will also be losing the physical level bar, so this could possibly be a replacement in terms of space
    (0)
    Last edited by ClashBlades; 06-04-2011 at 09:38 AM.

Tags for this Thread