It's a disgusting strat for an already very easy fight. SE will probably fix it and label it as a fight being done in a manner that was unintended, enjoy it while you can.
Also, when did coil become outdated? lol.
It's a disgusting strat for an already very easy fight. SE will probably fix it and label it as a fight being done in a manner that was unintended, enjoy it while you can.
Also, when did coil become outdated? lol.
Well I'm referring to turns 1 and 2 really, seen as how most people here talk about how easy it is and everyone is pretty much working on turns 4 and 5. It isn't outdated persay, but turn 2 has definitely matured, proven in the fact that it can now be facerolled with the appropriate gear.
If it isn't outdated now anyway, it most definitely will be in a month's time and this will be a complete non issue. It is the same story with every other speed run/skip mechanics strat.
inb4 this strat is slower than passing rot -- the point is, it can still only be achieved by groups that are over-geared, seen as it requires high numbers for healing and dps. In this sense it is no different to a speed run, and skipping mobs. Locking mobs out of a boss fight is a bigger exploit than this BY FAR, and yet we ALL do it.
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