Wow, DPS in that video is incredibly slow and the person recording missed a Fire III. It may be "easier" like some people have already mentioned, but it's certainly not faster.
Wow, DPS in that video is incredibly slow and the person recording missed a Fire III. It may be "easier" like some people have already mentioned, but it's certainly not faster.



As has already been mentioned, your healers have to be pretty geared to even attempt this with 2 healers, or you give up a tank and put in an extra healer. If your party has 1 bard, they would most likely have to chug a Mega Ether or something to recover some mana for Mage's Ballad upkeep too. Either way, I'm all for different ways of fighting a fight. I'm sure you aren't meant to do Titan HM with one tank either, but people form 1 tank/4 dps/3 healers or 1 tank/5 dps/2 healer parties so it gives them an easier time.
If anything, the only positive influence I can see it having is it allows for more flexible team comps. People will be less shoehorned into the 2 PLD/2 BRD/1 caster/1 melee/1 WHM/1 SCH set up for T2. Before anyone says that you can do it with 1 Bard too, the party I mentioned has generally been accepted as the "optimal" team comp for T2. People are not open to change, and as long as they continue believing that that party is the best set up, they will continue to shaft melees in favour of bards (this is based on the fact that I see more melee DPS looking for Coil pug parties in Wineport on my server, than any other DPS class), and this creates a sort of exclusivity - similar to how I don't like melees, Warriors, or Summoners getting shafted for WP speedruns (not that I like speedruns anyway) in favour of Bards and Black Mages.

BLM waiting for firestarter procs after every fire cast certainly isn't helping. I'm fairly sure that's a substantial DPS loss.

Just this second cleared turn 2 using this method - it was fun!(did it with 1 tank, 3 healers and 2 bards and it was a PUG)
Last edited by KenzieLynch; 12-11-2013 at 03:09 PM.



This isn't easier, its just another strategy. Doing normal way is not a piece of cake, the only issue is dodging and silencing, if you don't have team speak and you suffer lag, the normal way is pretty damn near impossible for most party and especially pugs. This is just an alternative, you need decent healers for it and its still quite the DPS race..
It sacrificed mechanics for DPS/Healing race, both same difficulty imo.
Really hope it is not patched.
Another good reason to do this strategy is it prepares you for turn 4, especially the final part of turn 4 even though that is a lot easier if you get to that stage, but most of turn 4 is dps race and this strategy in turn 2 can defiantly help you get used to that as you have to kill ADS before healers run out of MP, with average ivl70 pt setup, this is pretty close. Every GCD action counts.
Last edited by viion; 12-11-2013 at 04:35 PM.
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(did it with 1 tank, 3 healers and 2 bards and it was a PUG)


