
Either you are the guy who posted first on REDDIT or you just took the content, shoot a video and gave like absolutely no Credit??
I want to add something that many people forget.
There are Hard Enrages and Soft Enrages.
Hard Enrages is whatever you do - you will die on a specific time of moment.
Soft enrages are those that make the fight much more difficult (aka with 2 healers very very difficult) but still survivable.
If you decide to take 3 healers and 1 tank, you make the first mini bosses more difficult and easier the soft enrage.
THerefore this boss is working as intented, it has a soft enrage instead of a hard enrage.
Who exactly gets to deem this 'enrage'? I'm pretty sure this method wasn't envisioned by SE, but the track record pretty much makes this ok.
If people entered turn 2 with this method before we all figured out we could do with 2 tanks and swap stacks and pass rot around would people still be complaining? "omg we can speed run turn two and don't have to wait for the 62 minute mark to fight it! 10 minute clear!!"
It's different but within the mechanics of the game, deal. I love there's more than one way to do these instances:
Solo tank cad? Great it's been done and yoshi said its ok!
Run WP in 10 minutes? Have at it it's completely cool!
Wanna kill Titan with 3 healers and 1 tank? Wanna kill Titan with 3 tanks and 1 healer? It's been done and the game didn't die!!
Just deal people, if you wanna find another way to kill ads, fine... Do it and cope, stop the complaining finally, it seems never ending on these boards.

So again, skipping mechanics. You condone it here because, oh, you do it, but in turn 2 it's sad and pathetic because, oh, you didn't do it.
Yeah, people tend to be butthurt when ezmode strats are discovered for content they had to do "the hard way".
I can keep hearing the opinion "ADS is so easy, it's kind of sad people have to skip them." Um, the trash mobs in WP are easy, but we still sleep and skip them. How sad and pathetic of us.
Everyone against this strategy is a hypocrite, assuming of course you haven't ever skipped a mob or locked something out or burnt Garuda down past her plume phase (hello, mechanic skipping!)
Last edited by Tadacho; 12-11-2013 at 09:34 PM.
Just to point something out, a forum moderator said it was not an exploit to lock out the enemies via sleep etc in WP. You can probably find the thread with the search feature.
I just would wait until they do a similar thing for this before doing it.

You would have a valid point if skipping ADS's mechanics let you kill the fight faster. But as it stands you actually have to go out of your way to do so. I don't really care either way just pointing out the inconsistency in your examples.So again, skipping mechanics. You condone it here because, oh, you do it, but in turn 2 it's sad and pathetic because, oh, you didn't do it.
Yeah, people tend to be butthurt when ezmode strats are discovered for content they had to do "the hard way".
I can keep hearing the opinion "ADS is so easy, it's kind of sad people have to skip them." Um, the trash mobs in WP are easy, but we still sleep and skip them. How sad and pathetic of us.
Everyone against this strategy is a hypocrite, assuming of course you haven't ever skipped a mob or locked something out or burnt Garuda down past her plume phase (hello, mechanic skipping!)


When did I ever say it's an exploit? I agree it isn't an exploit and you should check out my other posts on it. It's a soft-enrage which is 100% meant to be survivable for a limited time and logically if you are out of the gear and composition the fight is tuned for you can milk it even further.
I disagree on the strategy being useful, unlike WP speed-run routes. I really cannot give two hoots if something is done "legit" or not, but the enrage strat's only positive is that you don't have to deal with mechanics most people have on clockwork anyway, everything else is a negative. Don't confuse me with other posts.
Ugh like seriously, the only way a WP comparison makes sense if you're some weirdo who cares about the principal of doing mechanics. WP is a total joke and should be treated as such, coil is the only end game content at the moment. Like do you seriously believe people skip WP mechanics because it's too hard? It's not the same as T2 at all because the entire purpose of the strat in T2 is because the mechanics are hard. Get some perspective damn.
Last edited by SarcasmMisser; 12-11-2013 at 09:42 PM.

I didn't say you said it was an exploit. I said that locking out mobs in WP is essentially skipping mechanics, then added that it's also more of an exploit than this, which I would not consider an exploit, yet that is considered absolutely fine, no questions asked.
I agree with you. Though I do think it's useful for groups with a weak link or struggling PUGs.
I don't care about the principal of skipping mechanics at all. I skip mobs and have used several other mechanic-skipping strats on other instances.
My posts are really in response to the discussion around here that a lot of people are putting out that they do care about skipping mechanics on Turn 2, but doing it everywhere else is okay. I'm not directing this at you, but I think it's a lot of hypocrisy.


If Squenix decides this was not intended, they'll patch it so ADS wipes the party on enrage. If they decide it's perfectly okay, then they'll leave it as is.
I can't imagine how a party which NEEDS to do this method to pass Turn 2 will ever pass Turn 4, but hey. They can at least go and look at the Elevator of Death.
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